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Wii U

Son of the Dragon often comes up in interviews with Renegade Kid. It would have been the company’s first Wii game, and there would have been a DS version as well.

Sadly the project was killed off once publisher Gamecock was dissolved by Southpeak. As noted by Renegade Kid’s Jools Watsham, Southpeak was reluctant to move forward with Son of the Dragon due to the market situation with Wii.

Watsham’s explanation of the situation (rough translation):

“We signed the game with Gamecock, who published the first U.S. Dementium. They were a great group. Son of the Dragon agreed with them to Wii and Nintendo DS, three years ago, before the 3DS. We started developing this dual game was going well. It was like a kind of Castlevania and 3D third-person, but you were Dracula and were getting some RPG elements to give you wealth. It was action-oriented, had much combat (people experienced in the subject was with this). He was ambitious and complicated, and I think it would be fun and very good. Dracula is incredible, has so much potential and history behind it.

“Southpeak bought Gamecock then. By then, the Wii market was going through many challenges, especially with the original games, ‘hardcore’ or whatever you call games for players, not for the family. Southpeak I think he thought ‘this is a lot of money, do not know if it’s something that will sell well,’ so I understand. It was naturally disappointing, but perhaps it was the right decision, unfortunately.”

Even though the Wii/DS versions were killed off, Renegade Kid could revitalize the IP on the Wii U and 3DS. The company owns the rights, so anything is possible.

According to Watsham (rough translation):

“You can, of course. We again have rights, so we can do things with it. It is always possible, is something I have spent many veves in my career. I have an idea, it does not work for any reason, and suddenly reappeared in some way … That always made ??me feel, not to lose all these ideas. They can change, learn new ways, but always good and never ceases to amaze when old ideas are again useful. It’s great.

“It is certainly possible. I am a huge fan of the game in third person. I have not done any, so you have to do is a personal challenge.”

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Telltale Games’ next title is The Walking Dead. The project is currently slated for a number of different platforms, including the PlayStation 3, Xbox 360 and PC.

Telltale doesn’t have plans to bring The Walking Dead to Wii U currently, but CEO Dan Connors is open to the idea.

In an interview with Siliconera, Connors said:

“We’re not working on it currently, but that doesn’t mean we wouldn’t do it. It seems like it would be a nice opportunity, so we’ve just gotta kind of watch that a little closer. Getting involved with a launch platform involves a lot, so we’re in the process of figuring that out with Nintendo.”

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Nintendo hasn’t shared any details about the Wii U’s launch titles yet. We know about some of the games that should be available on release day – such as Darksiders II – but on the whole, fans have been kept in the dark.

Even with the limited information, if GameTrailers.com editor-in-chief Shane Satterfield is to be believed, prospective Wii U owners have nothing to worry about.

Speaking on the latest episode of the site’s “Invisible Walls” show, Satterfield teased the Wii U’s launch line-up by stating that it “is going to surprise some people. It’s going to be pretty damn good.”

He said:

“I will say one thing that I can say without getting in any trouble is that the launch lineup for the Wii U is going to surprise some people. It’s going to be pretty damn good.”

Satterfield presumably has some insight as to what’s in store for Wii U due to his access to insider contacts and developers.

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Zen Studios Creative Director Neil Sorens has provided an update on downloadable content for Zen Pinball 3D and more. Sorens says that the DLC “will be definitely available this year.”

According to Sorens:

“Yes, definitely. We’re just waiting for the right time to add the support for add-on content for Zen Pinball. It will be definitely available this year. We’re going to have new tables for Zen Pinball, we’ll also release Marvel Pinball [for the 3DS, PS Vita and PC] and we’ll have add-on tables for that as well down the road.”

Sorens has also been asked about any interest the studio may have in making a Nintendo-based pinball table. While this is something they would be open to pursuing, the Big N’s protective nature of their IPs probably means that making something based on Mario or Zelda wouldn’t be possible for now.

Neil explained:

“Yes, definitely. We’d love to make Mario, Zelda or Pokémon pinball tables. Nintendo is obviously very protective of their Intellectual Properties, so we hoping that once our games become established on their platforms they’ll see us as a good potential partner and they’ll want to work with us.”


GameReactor has published an interview with n-Space’s Dan O’Leary at iDÉAME 2012. The co-founder opened up on a couple of topics.

Remember the “dark” Wii game Winter? It was cancelled a number of years ago due to a lack of interest from publishers. n-Space pitched the project two times, but publishers felt that such a game wouldn’t fit on the console.

This is what Winter looked like in 2009.

That being said, n-Space would like to pursue the idea in the future. Dan O’Leary said that it could be considered for Wii U, and may ask for fan support through Kickstarter.

Dan O’Leary noted:

“You know, there’s Wii U coming out and maybe that changes things. And we’re definitely interested in pursuing Winter at some point. With things like Kickstarter…”

n-Space developed a number of first-person shooters for the DS. The studio hasn’t been involved with the genre on Nintendo’s newest portable up to this point, but the studio would “love to make a FPS for the 3DS” in the future.

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Beamdog’s first Nintendo game was MDK2 for WiiWare. It will also be the studio’s last title for a Nintendo platform apparently.

A fan recently asked Beamdog founder Trent Oster if the company would consider Baldur’s Gate: Enhanced Edition for Wii U.

Oster responded with the following:

“We don’t do Nintendo development. Our previous experience with Nintendo was enough to ensure there will not be another.”

Given Beamdog’s minimal experience with Nintendo platforms, one would have to assume that their negative experience was related to MDK2. I wonder: What’s the story behind this?

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Tony Hawk wants to see his games on Nintendo’s new console in the future. The skate legend told IGN that he “would love to still be here and take advantage of new consoles as they come, including Wii-U”.

He said:

“[In a few years] I would love to still be here and take advantage of new consoles as they come, including Wii-U and whatever else they have in the pipe.”

The Tony Hawk games have taken a major dip quality over the past few years. However, the series has a chance at redemption with Tony Hawk’s Pro Skater HD, a remake of the classic PS1 title.

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It appears there will be two Mario side-scrollers at this year’s E3 after all.

According to Nintendo, the Mario Wii U title confirmed for the show “is based on the Mario experience that was demonstrated at last year’s E3 Expo.” That experience was New Super Mario Bros. Mii.

In addition to this game, we know that a 2D side-scrolling Mario project is in the works for the 3DS. It will be making its debut at E3 as well.

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Mario won’t be the only Nintendo IP making an appearance on the Wii U at this year’s E3. Nintendo has also confirmed today that Pikmin 3 will finally be shown on the new console in June.

Nintendo said in a statement:

“In a recent interview, Mr. Miyamoto confirmed that a new Pikmin game will be shown at the E3 Expo in June. He believes that anyone who has played Pikmin games in the past will enjoy playing.”

Pikmin has been dormant for nearly a decade. The last game in the series, Pikmin 2, made it out for the GameCube in 2004.

Nintendo – specifically Shigeru Miyamoto – has teased Pikmin 3 for several years (see here, here, here… and here). We’ll be seeing the project at long last!

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The latest issue of Game Informer contains a feature on next-gen consoles. The magazine dissected some of the recent rumors surrounding the new systems, including talk about the Wii U.

Two analysts were brought in to comment on some of the speculation.

First, Game Informer tackled the possibility of support for two Wii U tablets, complete with commentary from Wedbush analyst Michael Pachter.

The publication wrote:



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