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Wii U

Below are the latest titles that can be currently pre-ordered at retailers:

Wii U

Watch Dogs – Amazon, Best Buy, GameStop
The Amazing Spider-Man 2 – Amazon, Best Buy, GameStop
LEGO The Hobbit – Amazon, Best Buy, GameStop
Bayonetta 2 – Amazon, Best Buy, GameStop
Super Smash Bros. – Amazon, Best Buy
Mario Kart 8 – Amazon, Best Buy, GameStop
Yarn Yoshi – Best Buy

3DS

Professor Layton and the Azran Legacy – Amazon, Best Buy, GameStop (last chance)
Yoshi’s New Island – Amazon, Best Buy, GameStop
Cut The Rope: Triple Treat – Amazon, Best Buy, GameStop
Disney Magical World – Amazon, GameStop
Conception II: Children of the Seven Stars – Amazon, Best Buy, GameStop
The Amazing Spider-Man 2 – Amazon, Best Buy, GameStop
LEGO The Hobbit – Amazon, Best Buy, GameStop
Mario Golf: World Tour – Amazon, GameStop
Super Smash Bros. – Amazon, Best Buy
Kirby Triple Deluxe – GameStop

Thanks to Jake for the tip.

More:

Wii U exploit uncovered

Posted on 10 years ago by (@NE_Brian) in News, Wii U | 9 Comments

A few folks over at Wii U Hax have uncovered a new exploit for Wii U. With it, the console’s hardware can be accessed. The “bootrom.bin” file, first used to initiate start up, has been dumped as well.

Apparently the whole thing works by going into Wii mode and somehow gaining access to Wii U hardware from there.

We’ll have to wait and see what this all means in the long run…

Source, Via


If you’re looking to purchase Donkey Kong Country: Tropical Freeze, you may want to take advantage of a new deal running on Toys”R”Us. Those who purchase the title can buy up to three additional Wii U/Wii games for 40% off.

The offer is valid for already-released products as well as upcoming releases (update: Watch Dogs is the only game available for pre-order with this deal). That means you could buy Donkey Kong, as well as something like Pikmin 3 and Watch Dogs for 40% off.

You can find all eligible games here.

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This week’s expanded Japanese software sales are as follows:

01./01. [3DS] Dragon Quest Monsters 2: Iru to Ruka no Fushigi na Fushigi na Kagi # (Square Enix) {2014.02.06} (¥5.490) – 118.427 / 562.083 (-73%)
02./00. [WIU] Donkey Kong Country: Tropical Freeze (Nintendo) {2014.02.13} (¥5.985) – 35.717 / NEW <35,28%>
03./00. [3DS] A-Train 3D (Artdink) {2014.02.13} (¥6.090) – 27.009 / NEW
04./05. [3DS] Kirby Triple Deluxe (Nintendo) {2014.01.11} (¥4.800) – 23.017 / 440.131 (-7%)
05./04. [3DS] Yo-kai Watch (Level 5) {2013.07.11} (¥4.800) – 22.230 / 423.836 (-22%)
06./00. [3DS] Magi: A New World
(Bandai Namco Games) {2014.02.13} (¥5.980) – 15.793 / NEW
07./06. [3DS] Puzzle & Dragons Z
(GungHo Online Entertainment) {2013.12.12} (¥4.400) – 15.462 / 1.359.241 (-8%)
08./02. [3DS] Puyo Puyo Tetris (Sega) {2014.02.06} (¥5.229) – 13.717 / 58.345 (-69%)
09./03. [PS3] Mobile Suit Gundam Extreme Vs. Full Boost # (Bandai Namco Games) {2014.01.30} (¥7.980) – 13.704 / 313.291 (-54%)
10./10. [3DS] Pokemon X / Y # (Pokemon Co.) {2013.10.12} (¥4.800) – 12.750 / 3.950.322 (+7%)
11./09. [PS3] Diablo III
(Square Enix) {2014.01.30} (¥7.980) – 7.345 / 62.277 (-44%)
12./22. [WIU] Super Mario 3D World (Nintendo) {2013.11.21} (¥5.985) – 6.952 / 489.596 (+29%)
13./11. [PS3] Sengoku Basara 4 #
(Capcom) {2014.01.23} (¥6.990) – 6.611 / 224.094 (-40%)
14./07. [PSV] Terraria (Spike Chunsoft) {2014.02.06} (¥2.980) – 6.245 / 21.315 (-59%)
15./17. [PS3] Grand Theft Auto V (Take-Two Interactive Japan) {2013.10.10} (¥7.770) – 5.904 / 707.610 (+2%)
16./21. [3DS] Battle For Money Sentouchuu: Densetsu no Shinobi no Survival Battle!
(Bandai Namco Games) {2013.10.17} (¥4.980) – 5.450 / 270.846 (-1%)
17./24. [3DS] Animal Crossing: New Leaf # (Nintendo) {2012.11.08} (¥4.800) – 5.275 / 3.672.543
18./15. [3DS] Attack on Titan: The Last Wings of Mankind (Spike Chunsoft) {2013.12.05} (¥6.090) – 5.273 / 248.079 (-35%)
19./20. [3DS] Monster Hunter 4 #
(Capcom) {2013.09.14} (¥5.990) – 5.103 / 3.219.168 (-10%)
20./16. [3DS] The Legend of Zelda: A Link Between Worlds # (Nintendo) {2013.12.26} (¥4.800) – 4.785 / 377.432 (-22%)

System: Nintendo Wii U
Release Date: October 29, 2013 (NA) – October 18, 2013 (EU)
Developer: Sonic Team
Publisher: Nintendo/SEGA


Author: Jack

In a normative sense, Sonic as a platforming archetype ultimately aims to achieve one goal: create a constant chain of ephemeral pleasure via the utilization of perceived velocity the controllable gameplay object reaches in gameplay. While such a vision, an expanded AudioSurf if you will, perennially begets hedonistic intrigue, that seemingly one-dimensional objective for some dang reason hasn’t really ever come to fruition for Sonic Team over the past few console lifespans. A definite, tangible goal as such seems easy enough to reach, right?

Unfortunately, a granular obstacle to that simple speedy sentiment exists prohibiting fulfillment of that thought: the more the design team over at Sonic Team’s vision rides off in all directions (Sonic Unleashed’s Werehog levels being a prime example) as opposed to finding one meaning around which Sonic should revolve, the more plodding and forgetful each subsequent entry in the series gets. How can one ever hope to solve that ever-nagging dilemma?


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