Submit a news tip



Retro Studios

Retro Studios has added another pair of staffers, and both are expected to be environment designers.

The first new addition is Mark Capers from Playful. Capers most recently worked on New Super Lucky’s Tale, but has been involved with the Epic Mickey games and Disney Infinity series as well.

Retro Studios has also hired James Beech. Previously, Beeach worked on Crysis 3 and DC Universe Online.

Source

Jhony Ljungstedt, a former art director at EA’s DICE studio, is now with Retro Studios.

Ljungstedt previously was the art director for Mirror’s Edge: Catalyst and Battlefield V. He also worked on Battlefield 3: Close Quarters and Back to Karland, and Medal of Honor (2010). Ljungstedt will likely now be contributing to Metroid Prime 4.

Retro Studios had another notable hire back in August. Halo creative Kyle Hefley joined the developer as its new lead character artist.

Source

Halo artist Kyle Hefley has joined Metroid Prime developer Retro Studios. His new role with the company has him serving as lead character artist.

Previously, Hefley spent nearly a decade at 343 Industries where he was a senior character modeler for the Halo series. He handled many of the armored super soldiers and alien warriors that appeared in Halo 4, Halo 5, and Halo Infinite. Hefley was directly involved with Master Chief in Halo 5.

Hefley has worked on a number of other titles throughout his career, including Call of Duty: Black Ops and Sleeping Dogs.

Source, Via

This week, the lineup of Wii games from Nintendo on China’s NVIDIA Shield expanded once again. Donkey Kong Country Returns, which was previously confirmed for the device, is now available.

Here’s some footage:

Donkey Kong Country Returns takes up 3.9GB on NVIDIA Shield.

Source

Nintendo’s Kensuke Tanabe is working on Luigi’s Mansion 3. That’s not the only important project he’s involved with, however. Tanabe is also one of the key staffers helping to make Metroid Prime 4 happen.

At E3 last week, Eurogamer decided to ask if Tanabe had any sort of update on Metroid Prime 4. He gave a bit of an interesting answer, noting that he wants people to pay attention to Luigi’s Mansion 3 for now.

Retro Studios is still searching for new employees to assist with Metroid Prime 4’s development. On its Twitter page, the company posted a job listing for an art director.

Here’s the full listing:

A few Wii games from Nintendo have been released on the NVIDIA Shield in China. System owners can purchase and play New Super Mario Bros. Wii, The Legend of Zelda: Twilight Princess, Punch-Out!!, and Super Mario Galaxy.

Next up in the pipeline is Donkey Kong Country Returns. That game recently received approval from China’s gaming regulator to launch in the country. While we don’t have an official release date yet, we should be hearing more soon.

Source

Retro Studios is ramping up the search for developers as it works on Metroid Prime 4. Nearly a dozen jobs are up for grabs, including an art director, lead character artist, and more.

Retro sent out the following brief message on social media:

Nintendo dropped some massive news earlier today that many probably hadn’t seen coming. After it was initially announced at E3 2017, the work on Metroid Prime 4 is being scrapped. Nintendo is essentially starting from scratch, this time with original Metroid Prime developer Retro Studios.

It’s unlikely that we’ll hear about the issues surrounding development anytime soon in an official capacity, if at all. However, Game Informer senior editor Imran Khan claims to have some insight into the situation.

Nintendo first announced Metroid Prime 4 at E3 2017, but we haven’t seen the game since then. Unfortunately, it sounds like it’ll be quite a bit longer before it reemerges.

Nintendo’s Shinya Takahashi provided a status update on the project today, revealing that “development progress has not reached the standards we seek in a sequel to the Metroid Prime series.” He added that “the current development status of the game is very challenged, and we had to make a difficult decision as a development team.” Nintendo is now changing the development structure.