Miyamoto explains the decision to make Wii and Wii U white
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii, Wii U | 0 comments
This information comes from Shigeru Miyamoto…
“Based on my background as an industrial designer and Nintendo and my background in creating entertainment, I’ve always wanted to make greater use of color in our hardware. If you look back on things like the Famicom and the original Super Nintendo, they were a lot more colorful from a hardware perspective. What we found over the years when we included a lot of different colors in our hardware is people would kind of point to that and use it to paint us as more kid-oriented. So really what we looked at is what are some ways from a design perspective that can make the system appeal to all ages. One of the ways that we found to best do that is to minimize the use of color. In that process we asked if we’re going to do that, what’s the best way to go? We found that rather than going all black – all white seems to have a broader appeal to people.”
Maybe it’s just me, but I really don’t care about the color of home consoles. I’m fine with black or white… I don’t think I’d be interested in anything other than that. The color of my handhelds are a bit more important, but in recent years I’ve still gone either black or white, depending on what’s available.
Tons of Wii Play: Motion footage
Posted on 13 years ago by Brian(@NE_Brian) in Videos, Wii | 0 comments
Mega Man 5 Released for Virtual Console
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Beginning today Mega Man 5 can be downloaded for Wii via Nintendo’s Virtual Console for 500 Wii Points.
Originally released in 1992 on the NES, this platforming action game features Mega Man in his classic 8-bit glory as he runs, jumps and shoots his way through 13 stages and eight robot masters.
Mega Man 5 is rated “E for Everyone” by the ESRB.
For Mega Man 5 assets, please visit the Capcom Press Site at press.capcom.comFor more information on Mega Man 5 please visit http://www.capcom-unity.com/snow_infernus/blog/2011/06/16/grab_mega_man_5_on_nintendos_virtual_console
Source: Capcom PR
The characters of Fortune Street
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Mario “team”
Bowser
Lakitu
Yoshi
Daisy
Peach
Mario
Luigi
Toad
Wario
Waluigi
Donkey Kong
Birdo
Dragon Quest “team”
Bag o’ Laughs
Tails Brigade
Jessica, Angelo
Princess of Moonbrooke
Bianca, Slime
Alena, Kiryl
Healslime
Young Yangus
Carver
A key Dragon Quest villain
Other
Miis
Secret characters
Famitsu’s most-wanted games
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, News, Wii | 0 comments
1. [PS3] Tales of Xillia
2. [PSP] Final Fantasy Type-0
3. [Wii] Dragon Quest X
4. [PSP] Fotokano: Picture Girlfriend
5. [PS3] 2nd Super Robot Wars OG
6. [3DS] Mario Kart 3D
7. [Multi] Final Fantasy XIII-2
8. [PS3] Metal Gear Solid: Rising
9. [PS3] Final Fantasy Versus XIII
I’ll try to translate more of the list later today!
Nintendo Download (6/16, Europe)
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii | 0 comments
Donkey Kong™ arrives on the Nintendo eShop today and is even bigger and better on the small screen.
16th June 2011: Following the launch of the Nintendo eShop on June 7th 2011 players have been treated to an array of new downloadable content for the Nintendo 3DS, and they will continue to do so each Thursday as the Nintendo eShop, Nintendo DSi Shop and Wii Shop Channel continue to be filled with games and applications for all to enjoy.
So far on the Nintendo eShop players have been treated to the classic NES™ game Excitebike™ re-mastered in 3D and available as a free limited period download, Pokédex™ 3D, the free application where you can see your Pokémon come to life in full 3D and even Virtual Console Game Boy™ games – The Legend of Zelda™: Link’s Awakening DX™, Super Mario Land™, Alleyway™ and Tennis ensuring there is something for everyone.
Miyamoto’s Zelda idea that took thirteen years to realize
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii | 0 comments
Thanks to the 1:1 functionality of Wii MotionPlus, players will be able to raise Link’s sword in the air for a charge attack in Zelda: Skyward Sword. Did you know that Shigeru Miyamoto wanted to implement the idea was thought of thirteen years ago?
As was stated in the latest Iwata Asks, Shigeru Miyamoto was looking to include sword raising in The Legend of Zelda: Ocarina of Time. But it wasn’t until Skyward Sword that he was able to accomplish his goal.
Aonuma: That’s right. Apart from the horse, ever since The Legend of Zelda: Ocarina of Time, Miyamoto-san has said that he wants Link to raise his sword over his head.
Osawa: He said that to me, too. We couldn’t do it on the Nintendo 64 system.
Iwata: But you can raise the sword in The Legend of Zelda: Skyward Sword, right?
Aonuma: Yes. It uses the Wii MotionPlus technology, so we’ve finally done it.
Iwata: After 13 years, you’ve fulfilled another wish.
Aonuma: So to Miyamoto-san, all the games in The Legend of Zelda series are connected.
Screenshots of this week’s Nintendo Downloads (6/16)
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, DS, Screenshots, Wii | 0 comments
Nintendo Download Highlights New Digital Content for Nintendo Systems
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii | 0 comments
This week’s Nintendo Download includes the following featured games:
Nintendo eShop
• Donkey Kong™ – The Game Boy™ version of the classic arcade game returns. Donkey Kong has once again kidnapped Pauline. Challenged by many perils, Mario™ must reach his archrival in order to save our damsel in distress. (For Nintendo 3DS™)Virtual Console™
• Mega Man 5 – Guide Mega Man through 13 action-packed stages and defeat all eight of Protoman’s robots. Then get ready for a fight that pits brother against brother in the battle of the century. (For Wii™)WiiWare™
• BIT.TRIP FLUX (demo version) – Get ready for classic paddle-based game play as the acclaimed BIT.TRIP series comes full-circle with BIT.TRIP FLUX, CommanderVideo’s final adventure. (For Wii)
Note: Some demo versions do not support all game features, and players cannot save their in-game progress in demo versions.