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Wii

Title: Centipede: Infestation
Publisher: Atari Inc.
Developer: Wayforward Technologies
Platforms: Nintendo Wii, 3DS
Release Date: Fall 2011
ESRB Rating: Anticipated E10+
Genre: Arcade Shooter
SRP: $39.99


The Wii isn’t getting a price drop in Japan, but Nintendo is preparing a new bundle that will include an additional Wii Remote Plus. It’s going on sale on June 23.

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Disney Universe trailer

Posted on 13 years ago by (@NE_Brian) in Videos, Wii | 0 comments


GamesTM review scores

Posted on 13 years ago by (@NE_Brian) in 3DS, News, Wii | 0 comments

Child of Eden
8

LA Noire
8

Dead or Alive: Dimensions
8

Steel Diver
7

The Witcher 2
8

Brink
8

SBK 11
7

The Next Big Thing
6

Hector: We Negoitae with Terroeists
5

Thor
7

Lego: PotC
6

The Fancy Pants Adventures
4

Dirt 3
8

Red Faction: Battlegrounds
3

Strania: The Stella Machina
7

Nin2-Jump
7

Darkspore
7

Bangi-O HD
7

Imaginary Range
6

Persona 3 Portable
9

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Epic Mickey will finally see a release in Japan in just a couple of months. The interesting thing is that Nintendo will be publishing the title.

I suppose this is part of Nintendo’s plan to launch one Wii title in Japan each month for the rest of 2011. They’re also localizing GoldenEye 007, due out in the territory later this month.

Epic Mickey, meanwhile, is launching in Japan on August 4 for ¥5,800.

Source


Look at what we have here! A black version of PDP’s Headbanger Headset is featured at E3 this year and is showcased in the photo above with titles that support for the accessory. Based on the image above, it looks like Modern Warfare 3 will make use of the peripheral and more importantly, is being developed for Wii.

…Just don’t expect Activision to confirm the Wii version a month before release, if it’s truly happening.

Source


    Day Two at E3

    After getting up and grabbing some bearclaws from the complimentary continental breakfast before rushing out the door of our Super 8 motel, Austin, Laura, and I headed out once again towards downtown LA for day two of E3. We intended to get there at nine forty-five? fifteen minutes early? so we could get our hands on the WiiU and have a decent amount of time left to check out the rest of what E3 had to offer later that day. We arrived at the convention center and saw an enormous crowd at the front door, an ominous sign of what was to come (more lines). We wedged our way through and made our way towards the West Hall, where the Nintendo show floor was, and saw yet another enormous crowd upon arriving. After waiting about ten minutes, the doors opened, and a mad rush towards the Nintendo area ensued. Once again, we got lost in the shuffle, and ended up only a few feet away from the cut off for the line to play the WiiU that day. So, unfortunately, we were not able to get hands on with the new system, but I promise ye NE and GE readers that we’ll get a spot in line tomorrow, as we intend to get to the convention center at around seven thirty in the morn.


Hey guys! Just wanted to help you all out by posting all the great features we’ve had written over the last couple of days about E3 in one place so you don’t have to scroll through all the news to read em. Check out what we’ve got to offer here:

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3 Announcements From Nintendo’s E3 Press Conference (That Completely Disappointed)

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Kirby: Mass Attack – A Hidden Gem Among E3 Giants

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Mario Kart 3D – Shaken, Not Stirred

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Star Fox 64 3D Multiplayer – Perfect Blend of Old and New

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Impressions from Day One at E3 – A Full Text Overview

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E3 Day One: Full Overview/Impressions [Podcast/Roundtable]

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Resident Evil: Revelations – Unfortunately, I Can’t Make Fun of This Game

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3 Things About Metal Gear Solid 3D That Will End The Franchise On 3DS

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The Legend of Zelda: Skyward Sword Public Service Announcement (Impressions)

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E3 Day Two: Full Overview/Impressions [Podcast/Roundtable]

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Impressions from Day Two at E3 – Full Text Overview

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Please check all of this out! It’s all written by us for you guys!


I’ve never really wanted to jump off of a bridge before, so the feeling sort of came as a surprise. It happened while I was in line waiting to play Skyward Sword for the second time at E3. I was watching person after person ahead of me waggle their Wii remotes, trying to defeat skulltulas and moblins when an insurmountable frustration overtook me. I began glancing around frantically, looking for something incredibly high to throw myself off of, but the only thing in sight was the balcony of the VIP section in Nintendo’s giant castle booth thing. Unfortunately, I wasn’t a VIP.

After a few moments I came to grips with myself and tried to figure out why I had nearly just Link’d myself, but I could not figure it out. It wasn’t until it was my turn to play that I realized the problem: Nobody knows how to f*cking playing f*cking Skyward Sword.



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