‘SPOT THE DIFFERENCES!’ coming soon on Wiiware
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Sanuk Games is happy to announce that its best-selling game ‘SPOT THE DIFFERENCES!’ will soon be available on Nintendo’s Wii™ through the Wiiware™ channel.
Packed with 150 scenes, 3 levels of difficulty and 1,500 differences to find, ‘SPOT THE DIFFERENCES!’ is the most complete difference game on the platform. Aimed at all audiences, it offers a journey through odd and attractive scenes on various themes: Landscapes, Pets, Playtime and Yummy!
3 single-player game modes are available: Arcade, Select Pictures and Time Attack. The game also features a Wii™-exclusive multiplayer mode, where up to 4 friends or family members can compete against each other and see who finds more differences!
Final Fantasy: The 4 Heroes of Light video
Posted on 14 years ago by Brian(@NE_Brian) in Wii | 0 comments
GoldenEye 007 details
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
This information comes from Nintendo Power…
– Starts off with Bond arriving in Severnaya
– This is before the GoldenEye satellite wreaks havoc
– Frigate level shows up in Dubai instead of Monaco
– New level set in Valentin Zukovsky’s nightclub
– The nighclub “hipper” than the one in the original game
– Zukovsky not used for comic relief this time around
– He’s a hard-edged mobster
– Use the Subdue command to take out enemies quietly
– Bond can choke an enemy, damaging their back, smash an enemy’s head into a rock
– Can also take out enemies with firearms equipped with silencers
– Make sure no one sees you
– Reinforcements can be called in by the enemy
– In one instance, a helicopter comes in and the backup forces rapelled from the aircraft
– Another example: Backup coming by driving a snowmobile
– Multiple routes in most levels
– Stages parted into sub-areas
– Blowing your cover in one area won’t carry over to the next mission
Nintendo Voice Chat podcast summary
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, DS, General Nintendo, News, Wii | 5 Comments
Donkey Kong Country Returns
– Craig played the latest build
– Saw another 6 levels
– Took him about 15 minutes
– There is a map screen
– You’re on an island
– Rotate the island to go from level to level
– Clustered into different worlds
– Map is more 3D than it was in Donkey Kong Country
– Very easy to pick up and play
– Donkey Kong can climb walls, ceiling
– Needs to be grass texture
– Jumping is pretty forgiving
– Mario-esque mechanic: If you jump on three in a row, a coin will be dropped
– Spend coins on unlockables
– No talking in the game as far as Craig can tell
– There are sharks, jellyfish
– Rambi is in the game
– There is an enemy that is an ostritch and it is on stiltz
– Craig thought the silhouette was really cool
– In the background of that level, when the rock structures come together to form a banana, and it unlocks a secret if you wait a bit
– Similiar secret unlocked when the sun is setting
– Mine cart level in the demo
– In this particular level, when you jump, the cart jumps with you
– Jump with a button, not motion controls
– Cart is following a set path
– Traditional platforming
– Clever visual tricks
– Craig didn’t see any story moments
New Donkey Kong Country Returns screenshots
Posted on 14 years ago by Brian(@NE_Brian) in Screenshots, Wii | 1 Comment
Producer says there are “talks” happening about putting Epic Mickey on PS3/360
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 2 Comments
This information comes from Epic Mickey producer Raul Ramirez…
“… of course that seems to be what everybody feels now that those controls (Kinect/Move) have come in. There are talks going on, but… I don’t know.”
When Epic Mickey was first announced, there seemed to be no doubts that the game would be a Wii-exclusive. Over there past few months, though, the door sounds like it’s been opened slightly. You have to wonder if, in a year from now, we’ll have heard an announcement that Epic Mickey is heading to the PlayStation 3/Xbox 360.
– First world is Grass Land
– Much water in Grass Land, but not in the second world
– Second world is Hot Land
– In Hot Land, Kirby needs to go through the level which is filled with sand, lava, and dinosaurs
– Location-specific vehicles
– In the Pyramid Sands level, Kirby becomes an off-road vehicle
– Hold 1 to accelerate, 2 to jump
– Try to grab collectibles by jumping
– Collectibles include beeds and a speed boost power up
– Dune-buggy-esque baddies
– Can jump on the winners’ podium stage at the end of the off-roading sections to get beads