First trailer of The Last Story
Posted on 14 years ago by Brian(@NE_Brian) in Videos, Wii | 11 Comments
Thanks to Thomas N and Robert for the tip!
Media Create software sales (6/28 – 7/4)
Posted on 14 years ago by Brian(@NE_Brian) in DS, News, Wii | 1 Comment
1. [DS] Inazuma Eleven 3: Sekai e no Chousen!! Spark – 505,000 / NEW
2. [DS] Taiko no Tatsujin DS: Dororon! Youkai Daikessen!! – 70,000 / NEW
3. [PS3] BlazBlue: Continuum Shift – 50,000 / NEW
4. [Wii] Super Mario Galaxy 2 – 35,000 / 648,000
5. [DS] Digimon Story: Lost Evolution – 34,000 / NEW
6. [DS] LovePlus + – 22,000 / 106,000
7. [DS] Tokimeki Memorial Girl’s Side 3rd Story – 20,000 / 72,000
8. [PS3] World Soccer Winning Eleven 2010: Aoki Samurai no Chousen – 19,000 / 160,000
9. [DS] Art Academy – 19,000 / 60,000
10. [PSP] World Soccer Winning Eleven 2010: Aoki Samurai no Chousen – 16,000 / 101,000
11. [360] BlazBlue: Continuum Shift
12. [PS3] Totori no Atelier: Arland no Renkinjutsushi 2
13. [DS] Tomodachi Collection
14. [360] Monster Hunter Frontier Online
15. [PSP] Boku no Natsuyasumi Portable 2: Nazo Nazo Shimai to Chinbotsusen no Himitsu
16. [PSP] Hatsune Miku: Project Diva (Dekkai Ohaidoku-han)
17. [PSP] World Soccer Winning Eleven 2010: Aoki Samurai no Chousen
18. [Wii] New Super Mario Bros. Wii
19. [Wii] Wii Fit Plus
20. [DS] Dragon Quest Monsters: Joker 2
21. [DS] Ghost Trick
22. [Wii] Xenoblade
23. [Wii] Mario Kart Wii
24. [PS3] Grand Theft Auto: Episodes from Liberty City
25. [DS] Tamagotchi no Pichi Pichi Omisecchi
26. [PSP] Monster Hunter Portable 2nd G (PSP the Best)
27. [DS] Kaidan Restaurant: Ura Menu 100-Sen
28. [PSP] Daito Giken Koushiki Pachi-Slot Simulator: Ossu! Misao + Maguro Densetsu Portable
29. [PS2] Scared Rider Xechs
30. [PSP] Fairy Tail: Portable Guild
This information comes from the behind-the-scenes developer’s voice video on the Japanese Nintendo Channel…
– Controls adapt to the environments you explore
– Different finishing move based on the enemy
– Devs the transition from cinematics to gameplay to be smooth
– Bombing walls in the 2D Metroids to find items comparable to investigating areas in first-person view
– Team wanted a voice actress that could speak in an unsophisticated/direct manner instead of someone that has a good technique because Samus doesn’t talk much and isn’t “very good at living like a normal human being”
– Japanese voice actress is Koeda Ai
– Shooting animation very quick because Sakamoto wanted Other M to have the same feeling as 2D Metroids
– D-Rockets wanted Zero Suit Samus to be featured
– Armor protects Samus from enemies, also guards her feelings
– Sakamoto didn’t want Samus’ armor to be off unless it was very necessary for the story/situation
– Team wanted to portray a strong, cool Samus who has powers that humans don’t possess
Another new Monster Hunter Tri Quest – The Phantom Uragaan
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
If there’s one thing that the Monster Hunter series is known for, it’s a rag-tag team of hunters going up against insurmountable odds to fight off some giant beast. If there’s one thing we’ve learned from the event quests that Capcom releases for Tri, it’s that the company likes to joke around a lot. Their newest event quest for Tri is the “Phantom Uragaan”. If you’ve played the game, you know that the Uragaan is no beast to be messed with unprepared, but if you play this quest expecting something intense and massive like the Uragaan regularly, you’ll be in for a surprise, as the Uragaan in this quest has been shrunk down from 70 feet to 3 feet long.
Happy hunting!
Rumor: Wii loses NBA Jam exclusivity
Posted on 14 years ago by Brian(@NE_Brian) in Rumors, Wii | 1 Comment
Once touted as a Wii-exclusive, NBA Jam will now apparently will be released for the PlayStation 3 and Xbox 360, too. Well, that’s if the latest USK ratings from Germany are to be believed. Nothing is confirmed at the moment, though there have been a few signs pointing to HD versions of the game, such as a listing found on a developer’s LinkedIn profile a few months back.
Interestingly, Reggie Fils-Aime stated during Nintendo’s E3 press conference that NBA Jam for Wii is an “exclusive version.” Does this mean that the Wii title will offer content not seen on the PS3/360? Hopefully EA will clear things up sometime soon!
Famitsu software sales (6/28 – 7/4)
Posted on 14 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
1. [DS] Inazuma Eleven 3: Sekai e no Chousen!! Spark
2. [DS] Taiko no Tatsujin DS: Dororon! Youkai Daikessen!!
3. [PS3] BlazBlue: Continuum Shift
4. [DS] Digimon Story: Lost Evolution
5. [Wii] Super Mario Galaxy 2
6. [DS] LovePlus +
7. [PS3] World Soccer Winning Eleven 2010: Aoki Samurai no Chousen
8. [DS] Art Academy
9. [DS] Tokimeki Memorial Girl’s Side 3rd Story
10. [360] BlazBlue: Continuum Shift
Metroid: Other M developers voice videos (new footage, a look behind-the-scenes, more)
Posted on 14 years ago by Brian(@NE_Brian) in Videos, Wii | 1 Comment
Thanks to CentaurMan and Robert for the tip!
Miyamoto says Nintendo considering Miis for 3DS, not worried about ports, strongly believes in Skyward Sword’s controls, much more
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, DS, General Nintendo, News, Wii | 2 Comments
Miyamoto on how long the 3DS has been in development/what the process is like behind the scenes…
“Basically the way it works is – once we’ve finalised the design for a new hardware system and we’ve launched the hardware system, the hardware teams immediately begin research on what the next system will be. So it’s been – I don’t know how long – I guess about six years since we launched Nintendo DS, so they’ve been researching and experimenting with various things over the last six years, but it really finally started to take this shape that we see now about three years ago.”
Miyamoto on why this is the best time for Nintendo to introduce a new 3D system…
“Well, there were kind of two things that led to it. First of all, the LCD screen technology has really advanced quite a bit over the last few years, and that played a big part in it. The other is obviously – as you pointed out – we’ve experimented with 3D a lot over the years, and in all the experiments that we did, with the sole exception of the Virtual Boy, everything else that we worked on was really 3D as a peripheral or an accessory to an existing hardware system. And what’s unique about a portable gaming device is that because it’s both a gaming system and a monitor, both together in one device, there is no accessory. What that means is everybody who purchases the device is able to experience the 3D effect, so it was kind of this combination of us focusing in on the idea of a portable device as a 3D device, and the fact that the LCD screen technology had advanced to a point where it was finally going to be possible to do it.”
NightSky details
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 3 Comments
– Previously known as Night Game
– 10 expansive, unique levels
– Levels are broken down into 13 additional areas that contain tasks and secrets
– No bosses
– Can unlock a second quest with change in topography, secret areas, new challenges: “It offers a formidable task for even the hardest of the hardcore players.”
– Jazz musician Chris Schlarb doing the soundtrack
– 6 hours long
– Can choose from different difficulties
– More than an hour of live recorded audio