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Wii U

Understandably, Ubisoft’s stock took a hit this week after they announced the delay of two of their biggest titles this holiday season: Watch_Dogs and The Crew. Both games were pushed into 2014, and shortly thereafter the company’s shares fell by the biggest margin they’ve seen since they debuted on the stock exchange all the way back in 1996. On top of that, we recently reported that the company said Rayman Legends and Splinter Cell: Blacklist sold below expectations, which probably contributed to their troubles.

Via Gamespot


watch_dogs


“In fact, we play-tested the game until the last minute. With the most relevant information in hand, the decision was the most relevant to take. What we saw in the play-tests is that we were very close to the quality we wanted, but not exactly at the level. We thought that with more time we could give it a far bigger potential, so we think the best way to take care of this brand is to make sure it has everything it can be supplied to the customers that are expecting it.”

– Ubisoft CEO Yves Guillemot


Watch_Dogs was delayed until early 2014 earlier this week.

Via Gamespot


Watch_Dogs is no longer hitting store shelves next month, but the wait should be worth it for Ubisoft. The publisher is predicting sales of 6.2 million units for the new title. Strong pre-orders have contributed to Ubisoft’s lofty target.

Source


Sonic has returned to Nintendo consoles after Sonic Generations skipped the Wii. Even better for the Big N, Sonic Lost World’s main game is only available on Wii U.

So what does the future hold for Sonic on Nintendo’s home systems? SEGA’s Takashi Iizuka won’t make any commitments, but told Nintendo Life, “we are willing to have these fans to enjoy our titles in the future too.”

“Wii wasn’t a HD console so we weren’t able to release Sonic Generations. But even though, we knew that there are many platform action game fans in Nintendo console, so we are willing to have these fans to enjoy our titles in the future too.”

As far as the 3DS is concerned, it sounds like Iizuka has interest in extending SEGA’s Sonic support going forward, though he won’t “confirm the future.”

“We can’t confirm the future, but personally, I feel 3DS is a best console for kids to enjoy a game, and to those consumers, we hope to deliver Sonic titles in the future too.”

Source


If you plan on downloading Wii Party U, you’ll need to reserve roughly 5.414GB (5514MB) of space. That’s how big the European version is, and the North American release should be very similar in size. Wii Party U will also be offered at retail.

Source


The latest Japanese hardware sales from Media Create are as follows:

3DS LL – 141,245
3DS – 72,325
Vita – 60,166
PS3 – 12,395
PSP – 3,467
Wii U – 3,276
Wii – 703
Xbox 360 – 575

For comparison’s sake, here are the hardware numbers from last week:

3DS LL – 85,885
3DS – 37,102
PS3 – 10,232
PSP – 4,093
Wii U – 4,001
Vita – 3,538
Wii – 914
Xbox 360 – 354


This week’s GameStop ad has gone live. There aren’t a whole lot of offerings this week, so the only decent deal we can point to is Assassin’s Creed III for $20.

Here’s the ad in full:

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Along with today’s screenshot, Sakurai passed along the following message on Miiverse:

“A panoramic view of Skyloft, a location that we’ve seen since the first announcement of the game. You fight landing on the various platforms.”


This week’s Famitsu review scores are as follows:

Sonic Lost World (Wii U) – 9/9/9/9
Jikkyou Powerful Pro Yakyuu 2013 (PS3) – 9/9/8/9
Jikkyou Powerful Pro Yakyuu 2013 (PSV) – 9/9/8/8
Sonic Lost World (3DS) – 8/9/8/9
Armored Core: Verdict Day (PS3/360) – 9/9/8/8
BlazBlue: Chrono Phantasma (PS3) – 9/9/8/8
Root Double: Before Crime * After Days (PS3) – 9/9/8/7
Jikkyou Powerful Pro Yakyuu 2013 (PSP) – 8/8/7/8
Diabolik Lovers More Blood (PSP) – 8/8/8/6
Kamigami no Asobi: Ludere Deorum (PSP) – 7/8/7/6


You may have noticed how VD-Dev’s website contains a Wii U logo. Does that mean the IronFall team has plans to develop for Nintendo’s home console in addition to the 3DS? Unfortunately, that would be a no.

We did receive confirmation from VD-Dev that the studio is authorized to make games for Wii U and PS Vita. However, there are “no plans” to get involved with either system at this time.



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