Over 900 people worked on Assassin’s Creed IV, game has over 2 hours of cinematics, multiple worlds unlikely in future games
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 2 Comments
A huge amount of staffers contributed to the development of Assassin’s Creed IV. Specifically, game director Ashraf Ismail says over 900 people worked on the project.
Ismail’s confirmation came about when Examiner asked about a potential “Assassin’s Creed Universe” game. He explained that doing so would be difficult given how much attention is required for just one world. Multiple worlds would require even more manpower.
Ismail later revealed that Assassin’s Creed IV offers about two hours of cinematics, and eventually concluded that an Assassin’s Creed title with “multiple, big worlds” is unlikely.
Watch_Dogs pushed back to spring 2014
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 2 Comments
Ubisoft has delayed the launch of Watch_Dogs, the publisher announced today. The game will now ship in spring 2014.
Over on the official Ubisoft blog, communications manager Gary Steinman explained, “it became clear to us that we needed to take the extra time to polish and fine tune each detail so we can deliver a truly memorable and exceptional experience.”
You can find the official statement regarding Watch_Dogs’ delay below.
Monster Hunter Frontier G introduction video
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 2 Comments
New Super Mario 3D World screenshots
Posted on 11 years ago by Brian(@NE_Brian) in Screenshots, Wii U | 6 Comments
Assassin’s Creed IV: Black Flag – Edward Kenway story trailer
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Deus Ex: Human Revolution Director’s Cut – Alice Garden Pods video walkthrough
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Super Smash Bros. for Wii U screenshot (10/15/13)
Posted on 11 years ago by Brian(@NE_Brian) in Screenshots, Wii U | 0 comments
Along with today’s screenshot, Sakurai passed along the following message on Miiverse:
“Surpass the speed of sound! Become a star!”
Ancel says Nintendo’s greatest strength/weakness is innovation, Big N comes out with “biggest surprises”
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 6 Comments
Ubisoft’s Michel Ancel shared a few words about Nintendo while speaking with ONM this month.
According to the Rayman creator, innovation is the company’s greatest strength as well as its greatest weakness. This goes hand in hand with risk-taking, he believes.
Ancel also said that “the biggest surprises seem to come from Nintendo.” Miiverse and the GamePad were both pointed to as examples.
Ancel’s comments in full:
Nintendo’s greatest strength, and its greatest weakness, is innovation. It’s a company that takes a lot of risks. Few people understand that innovation involves risk-taking, because you don’t control everything on the market.
Today, the biggest surprises seem to come from Nintendo. People may like those surprises or not, but that’s a fact. Miiverse was a surprise, the GamePad was a surprise. What will come next? I can’t wait!
Thanks to joclo for sending this our way.