Assassin’s Creed IV: Black Flag – Edward Kenway story trailer
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Deus Ex: Human Revolution Director’s Cut – Alice Garden Pods video walkthrough
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Super Smash Bros. for Wii U screenshot (10/15/13)
Posted on 11 years ago by Brian(@NE_Brian) in Screenshots, Wii U | 0 comments
Along with today’s screenshot, Sakurai passed along the following message on Miiverse:
“Surpass the speed of sound! Become a star!”
Ancel says Nintendo’s greatest strength/weakness is innovation, Big N comes out with “biggest surprises”
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 6 Comments
Ubisoft’s Michel Ancel shared a few words about Nintendo while speaking with ONM this month.
According to the Rayman creator, innovation is the company’s greatest strength as well as its greatest weakness. This goes hand in hand with risk-taking, he believes.
Ancel also said that “the biggest surprises seem to come from Nintendo.” Miiverse and the GamePad were both pointed to as examples.
Ancel’s comments in full:
Nintendo’s greatest strength, and its greatest weakness, is innovation. It’s a company that takes a lot of risks. Few people understand that innovation involves risk-taking, because you don’t control everything on the market.
Today, the biggest surprises seem to come from Nintendo. People may like those surprises or not, but that’s a fact. Miiverse was a surprise, the GamePad was a surprise. What will come next? I can’t wait!
Thanks to joclo for sending this our way.
Video: An overview of Nintendo at NYCC 2013
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, Videos, Wii U | 3 Comments
Assassin’s Creed IV: Black Flag – Pistolier mode footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Aonuma will “say more” about Zelda Wii U at E3 2014, talks overworld openness
Posted on 11 years ago by Brian(@NE_Brian) in GameCube, General Nintendo, News, Podcast Stories, Wii, Wii U | 7 Comments
A few months ago, Eiji Aonuma stated that Nintendo was considering showing Zelda Wii U at this year’s E3. It now sounds like we’ll be waiting for next year’s expo for a look at the new title.
When Mashable asked if Aonuma could say anything about Zelda Wii U, Aonuma replied: “I’ll say more at E3 2014.”
Aonuma’s comment was part of a larger interview about A Link Between Worlds and the series in general. He shared some rather interesting comments when it comes to openness in Zelda’s overworlds:
Aonuma on Wind Waker’s turnaround in reception, Twilight Princess visuals influenced by fans, more talk of HD tests
Posted on 11 years ago by Brian(@NE_Brian) in GameCube, News, Podcast Stories, Wii U | 0 comments
The Legend of Zelda: The Wind Waker was originally one of the most controversial Zelda games, at least from a visual perspective. The title’s initial reveal was less than smooth with fans wondering where Nintendo could be taking the franchise after showing the game’s “cartoony” graphics in a debut trailer at Space World 2001.
Following Wind Waker’s launch, a contingent of fans still downplayed the cel-shaded look. However, you could say that the public opinion has changed over the last decade. Wind Waker as a whole – including its timeless visuals – are now remembered much more fondly.
In an interview with Shacknews, Eiji Aonuma spoke about the turnaround in reception:
Aonuma on changes for the Zelda series, will “think about” returning to cel-shading, why Link isn’t as well-known as Mario, more
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Podcast Stories, Wii U | 0 comments
Kotaku has a mix of comments from Zelda producer Eiji Aonuma pulled from his session at the New York Comic Con and a follow-up interview. His remarks cover changes for Zelda, returning to cel-shading, why Link isn’t as well known as Mario, and more. Kotaku also followed up with Aonuma about the Majora’s Mask connection in Zelda: A Link Between Worlds.
All of Aonuma’s comments are posted below. You can also check out Kotaku’s piece here.