Resident Evil: Revelations HD footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Monster Hunter 3 Crimson Qurupeco screenshots and details
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Screenshots, Wii U | 0 comments
Capcom is continuing to highlight creatures from Monster Hunter 3 Ultimate. The latest, Crimson Qurupeco, is a Bird Wyvern in the game.
Crimson Qurupeco screenshots and details are posted below, straight from Capcom-Unity.
Japan getting an arguably neater Injustice boxart than US and Europe
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Let’s take a look at the official western boxart for Injustice: Gods Among Us:
That’s alright. But it isn’t the greatest. Wouldn’t you say that Japan will be getting a better cover?
At the end of the day, this is just a box we’re talking about. As long as the game plays well, nothing else really matters. But I’m sure there’s at least a few folks out there who would have preferred the Japanese cover…
Rumor: More talk of Wii U games being cancelled, ports wanted but not bought, more
Posted on 11 years ago by Brian(@NE_Brian) in Podcast Stories, Rumors, Wii U | 0 comments
Update: Turns out this is fake, guys. Seems that Hall does not exist given the photo found here.
Independent game developer Calvin Hall has published a new blog post about apparent Wii U-related rumblings from the D.I.C.E. Summit last month.
Hall echoes some of the previous talk we’ve heard – mainly that developers are saying Wii U projects “were being cancelled left and right”, including “a big multi-console project” from EA.
One Activision staffer allegedly said the following about sales disappointment for Call of Duty: Black Ops II and ports on Wii U:
“Activision didn’t expect much from Wii U sales of Black Ops 2, but they sure didn’t expect it to be that abysmal. Activision gave Wii U owners the best version of Blops 2 with Off TV features, and Nintendo fans didn’t support it. It’s easy for Nintendo fans to trash publishers for not giving them ports, but publishers have wisened up. They realize Nintendo fans are all talk. Nintendo fans are vocal with their mouths, but when it’s time to open their wallets, they’ll spend that $60 on New Super Mario Bros instead.”
The same employee said the following when asked about the thoughts of fellow employees he knows of from other publishers:
“There’s just no enthusiasm for it. The only reason publishers are still going to bring games to Wii U is because they don’t want to damage their relationship with Nintendo.”
Assuming these quotes are true, keep in mind that they don’t represent Activision’s feelings as a whole.
Guillemot: Watch Dogs team grew substantially after revelatory E3 reveal
Posted on 11 years ago by Austin(@NE_Austin) in News, Wii U | 0 comments
Watch Dogs is shaping up to be one of the most highly anticipated titles of the year, in part due to the fact that after its E3 reveal– and the positive reaction from press and gamers– Ubisoft significantly ramped up the development of the game, adding people to the teams until they had enough minds working on the project to realize the vision while simultaneously launching it across platforms and across generations.
“You always have great ideas, but you need enough people to bring it to life. After E3, we really made sure they had all the teams they needed and all the capacity they wanted to fullfil their dream. It’s an open world that is well-adapted to what people want to play today. So there’s good potential for success.”
– Ubisoft CEO Yves Guillemot
I think that the game is bound to be successful given where and when it’s launching, but which platforms it will be successful on remains to be seen. I would guess a strong PS3/360 showing, and a fairly weak (due to install base) showing on Wii U and PS4/720. As a small sidenote, Guillemot once again iterated that Ubisoft does like the Wii U, but they need it to sell more before they can go all in with it.
Injustice: Gods Among Us – Battle Arena week 4 winners
Posted on 11 years ago by Brian(@NE_Brian) in News, Videos, Wii U | 0 comments
First up is Superman vs. Sinestro…
And next, Green Arrow vs. Hawkgirl:
Sakurai says fans shouldn’t worry about his injury and Smash Bros. development
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Podcast Stories, Wii U | 1 Comment
Super Smash Bros. creator Masahiro Sakurai is dealing with a lot of pain at the moment. In this week’s Famitsu, he revealed outright that he is suffering from calcific tendonitis and several ruptures in the muscles. The pain itself is bad enough, but it’s also affecting his work on the next Smash Bros. games.
Sakurai does have a Twitter account and fans from all over the world have been writing in and wishing him well. He’s been keeping tabs on the various messages, but told everyone that they shouldn’t worry about his injury or the development of Smash Bros.
Thanks a lot of encouragement messages.Please don’t worry about my injury & SMASH BROS development.
— ?? ?? (@Sora_Sakurai) March 1, 2013
Monster Hunter 3 Ultimate 3DS online multiplayer workaround confirmed for European launch
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Podcast Stories, Wii U | 0 comments
Capcom just released an app in Japan that makes it possible to play the 3DS version of Monster Hunter 3 Ultimate online. Users download a tool onto a Wii U console, which is connected online through a Wii LAN Adapter or Wii U LAN adapter, and join up with others. Basically, the Wii U acts as a middleman – except it’s a machine.
Thankfully, Nintendo has confirmed that the tool will be made available in Europe. Gamers will be able to add an app to the Wii U known as the “Monster Hunter 3 Ultimate Packet Relay Tools for Nintendo 3DS” at launch. It will be free to all system owners.
A statement from Nintendo reads:
Ninja Gaiden 3: Razor’s Edge update footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Tsujimoto on increasing Monster Hunter’s popularity overseas, localization time, won’t make changes just for the west, more
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Podcast Stories, Wii U | 0 comments
Monster Hunter is one of the biggest gaming franchises in Japan. But much like Dragon Quest, its popularity has never reached similar levels overseas.
Capcom hopes that it will begin to change the situation with Monster Hunter 3 Ultimate. On Wii U, users will be able to play with others online. The Wii U and 3DS versions feature save transfers. And in Europe, a Monster Hunter 3 Ultimate bundles will be released.
According to Monster Hunter producer Ryozo Tsujimoto, these were all steps taken to enhance the series’ appeal in the west:
“You’re right in terms of us intentionally doing this. It’s always been our wish to make a good start and we’ve always been saying we’ll do this at one point. Monster Hunter in Japan started and developed in a very different way to how it’s been in Europe so far, Japan being a rather densely populated place with a quite prominent culture of visiting each other’s places to play games together. You see kids carrying their consoles taking them to their friends. They already had this basis of playing games through local network, whereas it’s a bit more difficult in the US and Europe where your neighbour is seven miles away. With Wii U, which is online compatible, and with 3DS with its portability, releasing both of them together, we’re giving opportunity and options to consumers to really pick up the version they want and the one that suits them. By doing that we might be able to actually have a breakthrough. That’s definitely our intention.”