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Wii U

– Big Island is back
– It’s the world of giants from Super Mario Bros. 3
– Vast, continuous overworld
– Branching paths on the overworld
– Koopalings, Monty Moles are back
– Morton Jr. boss battle: he has a giant hammer that can shape the platforms around you
– Koopalings aren’t the only bosses
– King Koopa’s personal airship will appear while moving to a new world and starts a battle
– Even though you just beat a boss and completed a castle, another boss fight starts
– Bowser Jr. fights you underwater
– Jr. is in a Clown Submarine
– He launches torpedoes
– Guide the torpedoes into Jr. Bowser to defeat him
– Nabbit is a thief, need to capture him to recover the powerful prize he has stolen from the Toads – a P-Acorn that will give you the power of infinite flight
– To do so you enter a stage you’ve already completed, this time risking life and limb to catch the little bugger
– Challenge Mode included in which you need to complete objectives
– Each “level” in this is simple in design and execution
– One example: dodge fireballs thrown by two Fire Bros.
– You’ll be graded an assigned a bronze, silver, or gold trophy
– Unlock more challenges in menus separated by broad type such as a series focusing on Boost Mode, coin collecting, gathering 1-ups, or a “Special” section
– Special section houses the Fire Bros. stage and more
– Coin Battle: race to the end of a level and attempt to collect more coins than your friends
– These levels are pulled from the main game
– Customize the level with coin placement
– You have hundreds of coins at your disposal, and can craft even crazier tasks for you and your friends, daring others to jump blindly off ledges or risk everything for just a little extra gold
– Not a full level editor

Source


Wii U Deluxe Set Owners Can Earn Points for Digital Purchases Through 2014 and Redeem Them for Even More Downloadable Games and Content

REDMOND, Wash.–(BUSINESS WIRE)– As Nintendo prepares to launch the revolutionary Wii U home console on Nov. 18, consumers in the United States can look forward to a special promotion that will give select Wii U owners even more bang for their entertainment buck. Nintendo today revealed details about the Deluxe Digital Promotion, which lets consumers who buy the Wii U Deluxe Set earn points when they purchase downloadable games and redeem those points for even more fun digital content in the online Nintendo eShop. The promotion gives Wii U Deluxe Set owners a big incentive to connect their systems to the Internet and discover a constantly expanding array of downloadable games, entertainment offerings and cool ways to connect with family and friends.

All Wii U Deluxe Set owners who purchase digital content for Wii U, including downloadable games in the Nintendo eShop for Wii U and download codes sold at select retail stores, will earn points with a value equivalent to approximately 10 percent of the Nintendo eShop list price of each purchase. For example, a game priced at $59.99, such as New Super Mario Bros. U, would earn 599 points. For every 500 points they earn, participants will receive a code worth $5 in credit to be used in the Nintendo eShop for either Wii U or Nintendo 3DS. Points will be earned on all digital purchases made on a Wii U Deluxe Set from Nov. 18, 2012, until Dec. 31, 2014. When the Deluxe Digital Promotion website launches in December, participants can see the points they’ve earned and receive codes for Nintendo eShop credit by signing in with their Nintendo Network ID and password. Codes must be received at the website by March 31, 2015. Received codes must be exchanged for Nintendo eShop credit on Wii U or Nintendo 3DS by June 30, 2015. Nintendo eShop credit on Wii U and Nintendo 3DS does not expire.


REDMOND, Wash.–(BUSINESS WIRE)– Mario’s first Wii U adventure, New Super Mario Bros. U, launches alongside the new Wii U console on Nov. 18. In addition to all the side-scrolling fun that Mario is known for, the game includes a number of special modes and features that will make players want to jump in again and again.

Challenge Mode: Challenge Mode tasks players with completing specific objectives, such as clearing a course without touching a single coin or touching the ground. There are four single-player Challenge categories: Time Attack, Coin Collection, 1-Up Rally and Special (miscellaneous challenges). Boost Mode Challenges require two players, with one player using the Wii U GamePad controller and the other using a Wii Remote controller. Once players complete a Challenge, the game saves a replay of the action so players can show off their accomplishments.
Coin Battle: Up to five players can play together and compete to see who can collect the most coins. One player will use the Wii U GamePad controller while the other four players use the Wii Remote controller. The player using the Wii U GamePad controller in Boost Mode can place Boost Blocks to help grab hard-to-reach coins. Players can also use the GamePad to edit and customize the coin layout in courses found only in Coin Battle. The coin layout can then be saved and played by the players using Wii Remote controllers.
World Map: New Super Mario Bros. U is the first side-scrolling Mario game since 1991’s Super Mario World that features a seamless World Map with named worlds and courses. The map contains many secret exits, which might change the map and cause shortcuts to appear. The worlds are interconnected, so people can play through the game in a nonlinear fashion.
Nabbit: From time to time, a creature named Nabbit will appear on the world map. Players must enter the course and catch the speedy Nabbit to recover items stolen from Toad. If Nabbit is nabbed, players receive a powerful P-Acorn, which will allow them to fly continuously through an entire stage. The only way to obtain a P-Acorn is to catch Nabbit.
Multiple controllers are necessary for multiplayer modes. Game, system and some accessories are sold separately. For more information, visit http://newsupermariobrosu.nintendo.com.

Source: Nintendo PR


“Families and friends can experience Mario together like never before with Miiverse. See other players’ comments and accomplishments while you play, and leave your own feedback for others to see when connected to the Nintendo Network.”

Hmm… I’m not quite sure what to make of this honestly! It’s not capitalized so I’m not sure I’d put TOO much clout in it, but on the other hand, what else could “viewing accomplishments” mean? There must be SOME list of things people have achieved, whether it be in the form of generalities (Austin beat GAME X and GAME Y) or specifics with points like a Gamerscore. Either way, we should find out soon via that Miiverse-centric Nintendo Direct!

Neogaf, via GoNintendo


Hmm… What to make of this…

We haven’t heard anything about a Wii U version of Ubisoft’s upcoming Splinter Cell: Blacklist, but I guess it’s certainly possible. The game isn’t coming out until next spring either way, so we probably have a ways to wait before we know for sure what the deal is.

On another note, that image sure does remind me of how many great games the Wii U is getting at launch!

Via CVG


A lot of people sell their in-game MMO items for real money. It’s sort of common among players of games like World of Warcraft, with some entire accounts netting hundreds (or even thousands!) of dollars for people. Square Enix, however, doesn’t want any of that going on in their Dragon Quest MMO, Dragon Quest X.

So far, the company has “seized” 19.2 million “gold” from being sold and has closed the accounts that were attempting to make some profit from a game they didn’t make. Whoever was buying the gold was probably planning on using it to build a house, buy some land, or get some cool new weapons.

This stuff sounds awfully silly to me! Doesn’t Square Enix have anything better to worry about!?

Via Siliconera


Despite the fact that it just launched today, Ubisoft’s highly anticipated Assassin’s Creed 3 received a patch this morning that fixes an absolutely absurd amount of things. How they didn’t catch this stuff prior to release is beyond me, but essentially the patch just plugs a ton of holes in a ship that would have been sinking upon departure. If you want the list of things that it fixes (PS360 only so far), go to our sister site.

The real question is whether or not this is going to affect Wii U owners who decide to purchase the game in a few weeks. I can’t find any information on it just yet, but if anything crops up I’ll be sure to let you know. I guess what it comes down to is whether or not Ubisoft pressed the Wii U version of the game alongside the other versions.

Via Dtoid



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