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Wii U

Nordic Games’ Painkiller: Hell & Damnation could be set for Wii U.

A new document unearthed from developer The Farm 51 hints at a possible version for Nintendo’s new console. A roughly translated excerpt suggests there are plans “involving production and release of new games in the series ‘Painkiller’ for the Wii U.”

Here’s the blurb in full:

“The Farm 51 Group developer has obtained an official game development license for the Wii U, whose premiere is planned in the fourth quarter of 2012. It should be noted that unlike the Xbox 360 platform and PlayStation 3, which are available on the market for several years, the opportunity to create games for the Wii U before the planned market launch is made ??available only to developers who are are planning to release titles in the coming years particularly of interest to Nintendo. In this case, not only the history but experience and current status of the issuer was analyzed, as well as the market potential for future products. The issuer has taken this action in cooperation with the publisher Nordic Games, in plans involving production and release of new games in the series “Painkiller” for the Wii U.”

One would think that if this information is trustworthy, Painkiller: Hell & Damnation has a good shot of landing on Wii U  – though we’ll maintain a bit of skepticism until anything is officially announced.

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Ninja Gaiden 3 was widely criticized when the game originally came out on the PlayStation 3 and Xbox 360. However, Team Ninja has a chance to redeem itself with a new version for Wii U, Razor’s Edge.

According to Team Ninja boss Yosuke Hayashi, Razor’s Edge will feature some “hardcore aspects” missing from the PS3/360 title. He additionally stated that it’s the “hardcore fan package of Ninja Gaiden 3.”

“We left out some of the things the series was well-known for. We did leave some of our fans out. We had this opportunity to put those hardcore aspects back in. It’s kind of the hardcore fan package of Ninja Gaiden 3.”

Addressing the reaction to the original Ninja Gaiden 3 release, Hayashi said:

“There were good elements and bad elements of it. Obviously there are new things in there too, but we shouldn’t try and throw out what Team Ninja is good at.”

Those worried about Razor’s Edge after seeing it at E3 2012 shouldn’t worry too much yet. Hayashi admits that what was shown at the expo was a “really rough version” with a loss of polygons, characters, and stages. With updates to the Wii U devkit, Hayashi feels that Team Ninja has been able to improve Razor’s Edge.

“We had to drop polygons, characters, stages, play around with the frame-rate to get it out there. It was a really rough version. But the Wii U devkit has since improved and we’re now working on updated hardware. The E3 version was not good.”

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Missed the latest Rayman Legends trailer? If so, you probably haven’t heard that the game will be released “exclusively on Wii U” in time for Christmas. With the console probably arriving in November, you won’t have to wait long to play Ubisoft’s next Rayman title.


Former Vigil staffer and Darksiders II developer Xander Davis was asked for his thoughts on Wii U in an interview with Not Enough Shaders.

Davis wasn’t actually involved with the port prior to his departure. However, he’s apparently heard from “people who have actually played a Wii U as recently as a month ago” that “the games pretty much suck and the tablet is pretty much a complete gimmick.” He also suggested that the console is “a $400 Xbox 360 seven years late.”

Below are Davis’ thoughts in full:



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