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Wii U

EA has confirmed that Mass Effect 3 will be a launch title on Wii U. The game will feature new control schemes that utilize the GamePad, bonus DLC such as Extended Cut, and an interactive backstory covering the experience of the first two games. Players can make decisions during key points and bring that narrative into Mass Effect 3.

Take a look at the first shots from the Wii U game above, captured from EA Summer Showcase 2012 live-stream.







Note: Footage captured from live-stream of EA’s Summer Showcase live-stream.







EA shared a first glimpse of Madden NFL 13 Wii U footage and details at its Summer Showcase today. You can find the content in the video above.

Note: Footage captured from live-stream of EA’s Summer Showcase live-stream.


There are some odd Wii U rumors floating around today, but what’s even stranger is that some of the speculation is receiving a lot of attention. I thought it’d be best to clear up some of the confusion.

The first rumor, coming from Click, claims that BioShock Infinite will be released for Wii U. Click cited Take-Two’s earnings call as the source. The problem is, no one mentioned a Wii U version during the call (read the transcript in full here). Don’t forget that there were lots of people listening, yet no one managed to report on the announcement until today? Pretty fishy. There’s other evidence indicating that this rumor is silly, but I think you get the point.

Next comes conjecture that Medal of Honor: Warfighter is in development for Wii U. Examiner lists the PlayStation 3, Xbox 360, PC, and Vita as the game’s other platforms. However, EA recently denied rumors that Warfighter is coming to Vita. My guess is that the author simply used Wikipedia (which currently contains inaccurate information) in creating his article. While it’s still possible that Warfighter could make its way to Wii U (and maybe EA will make an announcement during its Summer Showcase today… or not), this Examiner article isn’t a confirmation in the slightest.

Finally, you may have see a Wii U “launch list” being circulated from GameStop. This appears to be nothing more than a pamphlet that the retailer is handing out to consumers. It doesn’t really confirm anything at all… it’s just a list reproduced from the official lineup Nintendo shared months ago. We still don’t know the final list of launch games, nor do we know when any of them will be available.

That’s all for today. Remember, never trust anything you read unless it’s made officially official (yes that’s redundant!).


More details on the Wii U version of FIFA 13 have emerged. While some fans will be disappointed to learn that the game is closer to FIFA 12 rather than this year’s release, it sounds like EA Sports is putting together a competent package.

Read on below for more controller and gameplay details along with other information.

– Based on EA Sports’ current rendering and physics engine
– Game is more tied to FIFA 12 than the Xbox 360 and PS3 versions of FIFA 13 (you won’t find first-touch controls or curving runs here)
– Can be played with the GamePad or Pro controller
– GamePad touchscreen used to create a complimentary experience that is less dependent on twitch skills
– Producer Matt Prior: “If your dad can use a mobile phone, then he can play FIFA.”
– Co-op mode included
– This allows one player to use the touchscreen while another player is controlling the action on the television with another controller
– On the touchscreen’s tab-based interface, you have several options unavailable to the player using the standard controller
– Make substitutions on the fly, tweak team strategy in real time, check out interactive game statistics, create man-marking assignments, watch the same gameplay stream as the television, or dictate off-ball behavior of your team’s players with the manager central tab
– This interactive radar gives you a bird’s eye view of the action and allows you to send players on runs with the swipe of a finger
– Can use if playing alone on the GamePad
– During solo play, can hold the GamePad up and use it as a touchscreen as a window onto the field during free kicks
– This lets you survey the field, line up kicks, and put the spin on ball more effectively
– New shooting mechanic: shoot by pressing in the left analog stick or shake the controller
– Once you do so an image of the goal appears on the touchscreen and you can point exactly where you want to shoot
– Halftime talk with players allows you to praise, motivate, or criticize individuals or the entire roster
– Players will react positively or negatively depending on whether or not your opinion rings of truth
– Calling out a star defender who has marked well and won several balls won’t sit well with him
– If he’s having an off-day a pep talk may be just the motivation he needs to regain his form

Source


Crytek’s opinion of Wii U seems to be ever-changing.

In April, the company said there was a “fat chance” of Crysis 3 coming to Wii U. That was followed up with comments from CEO Cevat Yerli who noted that his studio has no plans for Nintendo’s console. And most recently, Crytek’s director of creative development indicated that a Wii U version of Crysis 3 could be possible and Crytek is working closely with Nintendo.

Now that you’re all caught up, here’s the latest: Crytek general manager of games Nick Button-Brown told his Twitter followers that a Wii U version of Crysis 3 isn’t in development.

He wrote:

“Just to answer the speculation, we are not currently working on a wiiU version of #Crysis3.”

Technically this comment doesn’t rule out the possibility of a Wii U version down the road, but it sounds like (once again), Crysis 3 isn’t coming to the console.

Source, Via



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