Fix coming for Mario Kart 8’s MKTV upload issue
Posted on 10 years ago by Jarop(@gamrah) in News, Wii U | 2 Comments
Over on Nintendo’s tech forum it’s been revealed that a fix is coming to an MKTV issue introduced with Mario Kart 8’s latest 3.0 update. Some users have been receiving Error Code 104-1852 when attempting to upload a highlight to YouTube, here’s what a representative had to say on the topic:
Currently, when attempting to upload a game highlight video to YouTube, some users may receive Error Code 104-1852 and the video upload may fail as a result. Nintendo is aware of this and a system update to address this issue is being prepared. We will provide a status update on our support website here once the system update is ready for release.
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Video: Watch Dogs Wii U has some interesting shadow bugs
Posted on 10 years ago by Jarop(@gamrah) in Videos, Wii U | 3 Comments
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Super Smash Bros. for Wii U screenshots (11/19/14)
Posted on 10 years ago by Jarop(@gamrah) in News, Screenshots, Wii U | 2 Comments
One of the big features in Super Smash Bros. for Wii U is the inclusion of Masterpieces, a look back on what the game’s cast got up to in some of their previous incarnations. Today Sakurai talks a little bit about how that’s all going to work when we get our hands on the game:
He continues:
Some of the Masterpieces aren’t unlocked at the beginning of the game. It’s impressive that there are even games from the Game Boy. Some games have different starting points, while others come loaded with save data.
Video: Mario Kart 8’s Mute City recreated in F-Zero X
Posted on 10 years ago by Jarop(@gamrah) in News, Videos, Wii U | 3 Comments
Ever wondered what would happen if you took the Mute City from Mario Kart 8’s latest DLC and tried to run it in actual an F-Zero engine? Apparently you don’t need to look any further because it now exists thanks to the track editor in F-Zero X. What do you think, is this a faithful recreation of the recreation?
More: F-Zero X, Mario Kart 8, Mute city
Mario Kart 8 director on choices behind the Nintendo DLC tracks, small tweak to improve lightweight racers
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 3 Comments
Another interview with Mario Kart 8 director Kosuke Yabuki has popped up online – this time from GameSpot. Yabuki was asked about how the team decided on the Nintendo franchises for DLC tracks, revealed a small tweak made to improve the lightweight racers for collisions, and more.
Read on below for some excerpts from GameSpot’s interview. You can find the full thing here.
More: interview, Kosuke Yabuki, Mario Kart 8, top
Japanese Super Smash Bros. for Wii U introduction video
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Mario Kart 8 director on the game’s DLC
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 1 Comment
IGN passed along a few questions to Mario Kart 8 director Yasuke Kabuki as part of a new interview. Kabuki talked all about the racer’s DLC, and a tiny bit about amiibo.
Read on below for IGN’s full Q&A. Be sure to check out the site’s full article here.
More: Amiibo, DLC, interview, Mario Kart 8, top, Yasuke Kabuki
Watch Dogs Wii U compared to PS4, PS3, and Xbox 360 versions
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 20 Comments
More: comparison, Ubisoft, Watch Dogs
More Watch Dogs Wii U footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 4 Comments
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Video: An honest game trailer for Super Smash Bros. (fan made)
Posted on 10 years ago by Brian(@NE_Brian) in GameCube, General Nintendo, Random, Videos, Wii, Wii U | 3 Comments
If you haven’t checked out “Honest Game Trailers” before, now’s your chance! Here’s one dedicated to Super Smash Bros.: