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Update: Added in another tweet from Kamiya:

If Nintendo wasn’t around, Bayonetta 2 probably wouldn’t be either. This is something that has, more or less, been stated a few times before, but supervisor Hideki Kamiya – and director of the original game – reiterated the situation on Twitter.

When one fan asked about who came up with the idea to make Bayonetta 2 a Wii U exclusive, Kamiya responded by noting that “There was no way other than that.” Kamiya is saying that the project wouldn’t exist (or perhaps would have been canned) if Nintendo wasn’t involved.

Thanks to Tim for the tip.

Source


Amidst a drought of decent Wii U games, WayForward’s top-notch HD platformer might just be the thing you’re looking for to kill time until the next big release.


Author: Jack

Originally released in late 2011 on the 3DS by Valencia, California-based WayForward Technologies, Mighty Switch Force! came out to largely universal acclaim, but seemingly got lost in the shuffle alongside the release of other great retro-styled downloadables for the system, such as Mutant Mudds and VVVVVV. Wanting to further test the waters, WayForward announced this past July an HD port of the game to coincide with the launching of the Wii U, featuring more levels and updated visual stylings. Despite the glut of self-referential style direct-download platformers abound in this day and age, Mighty Switch Force! Hyper Drive Edition manages to stand out from the rest with its natural, effortless, tacit streamlinity in gameplay, additional content exclusive to Wii U, and grade-A soundtrack.

Why is Zelda so happy? Because we had the best podcast ever this week, and we talked a whole bunch about her games!


I don’t think Jack or Laura would disagree with me if I said that this podcast was the best one we’ve ever done. We got into so many deep and saturated tangental discussions, as well as having some great laughs, lots of news, and some somewhat surprising reader poll results. Enjoy!



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A 2D game doesn’t seem like a great candidate for glitches… does it? Turns out that New Super Mario Bros. U has a handful of em to check out, so I tackle two of them in this new episode of Eggbusters. The first glitch doesn’t go quite as planned, but all things considered I’d say that the second one easily makes up for the frustration. Check it out! (pah!)

Artwork courtesy of Andrew Nixon. :]

Thanks to Ym for the tip.

Fez creator Phil Fish seemed to throw a whole lot of negativity towards Nintendo on Twitter yesterday. Fish wrote that the company’s adoption of a dual screen design is a “gimmick”, as is the implementation of 3D. His tweets were highlighted by his desire to see Monster Hunter 3 Ultimate on the PlayStation Vita since it supports two joysticks.

Fish’s initial comments resulted in a significant amount of backlash, but since then, his comments have been clarified.

The 3DS itself isn’t a gimmick, according to Fish. Rather, he feels that “some aspects of their designs are inelegant.” Fish is a big fan of Nintendo, though, and he personally does “like the DS and 3DS just fine in many, many ways.”

Dementium wasn’t the only IP Renegade Kid contributed to the DS. The studio also worked on Moon, an original first-person shooter for the handheld. Unfortunately, Renegade Kid was never given the opportunity to make a follow-up to Moon – despite having plans for a sequel.

Co-founder Jools Watsham told Nintendo Force this month that a second entry in the Moon franchise “seems extremely unlikely at this point due to its ties with the publisher”. Watsham did, however, leave the door slightly open to the possibility of working with IP rights holder Mastiff on obtaining the franchise.

Watsham said:

“We had always planned to make a sequel to Moon, but that seems extremely unlikely at this point due to its ties with the publisher. Perhaps we’ll attempt to buy the sequel rights back from Mastiff one day. Not sure. Having said that though, we are pouring all of our efforts and desires into our new first-person shooter for the 3DS. If people like our new FPS, then we’ll have complete freedom to continue to support that game with sequels and such.”

Remember how Wii U users were at first forced to pay $60 for a digital copy of LEGO City: Undercover? It was an error on Nintendo’s part that was quickly fixed, but consumers who did pay the initial amount made out pretty well.

After contacting Nintendo, affected Wii U owners have received a $12 refund on their credit card or eShop account depending on the form of purchase. Additionally, Wii U Deluxe Set owners maintain the extra $10 worth of points in the Digital Deluxe promotion. Not too shabby!

Thanks to Jake for the tip.

Capcom will be publishing DuckTales Remastered this summer, which is pretty crazy when you think about it. Not many expected the company to touch the NES title at this point.

DuckTales Remastered’s announcement begs the question: could we see releases of classic Disney-Capcom games on the Virtual Console? The answer is no, unfortunately.

Capcom’s Christian Svensson explained why on the company’s official forums:

At the moment, sadly no. Our agreement with Disney is just for Duck Tales in its new form. It does not allow us to rerelease these other projects on new platforms.

Source

Fez creator and Polytron Corporation founder Phil Fish has blasted the 3DS and Monster Hunter 3 Ultimate on the portable.

In a series of tweets, Fish criticized the game due to his personal necessity of the Circle Pad Pro, and feels that it would be a better experience on the PlayStation Vita. He additionally believes that the dual-screen design of Nintendo’s handhelds and 3D implementation are nothing more than gimmicks.

Fish’s thoughts in full:

Started playing my first Monster Hunter game last night. On 3DS. It’s not exactly playable without that Circle Pad Pro atrocity… I don’t understand. Why would you even release a game like that on a platform like that? Why is it not out on let’s say… Vita? You know, the one where you could control the camera. It’s too bad because MH looks like it’s basically Phantasy Star Online but not in space. And I love me some PSO. The whole entire thing was a mistake if you ask me.

Also, I’m so sick of this dual-screen clamshell bulls***. A 2nd screen adds NOTHING. it’s a gimmick. 3D is a gimmick. it’s too bad the Vita isn’t a bigger hit because hardware wise it’s PERFECT. it has ONE AWESOME SCREEN, and TWO JOYSTICKS. there’s never been a single DS or 3DS that didn’t make me go “I wish this was on a single screen”. and i’ve never played any game ever anywhere where i was like “I wish this had a 2nd screen”. and absolutely f****** NOBODY ever went “I wish this had 2nd screen that is smaller and a different aspect ration and touch but not 3D”


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