2D FIGHTING MASTERPIECE ENTERS ANOTHER DIMENSION
BRISTOL (11th March 2011) Zen United and PQube are pleased to announce that BlazBlue Continuum Shift 2, the latest in Arc System Works’ award winning 2D fighting series, will be coming to Europe for Nintendo 3DS™ and PSP® (PlayStation®Portable) this year.
BlazBlue Continuum Shift 2 is the sequel to last year’s 2D fighting sensation, BlazBlue Continuum Shift – a groundbreaking fighter that was released to great critical acclaim thanks to its innovative fighting system and stunning HD artwork.
BlazBlue Continuum Shift 2 will continue this tradition on 3DS and PSP, delivering all the content of its console counterparts, while adding a host of exclusive new features.
Multiplatform
North America:
1. Pokemon White Version (Nintendo, DS)
2. Pokemon Black Version (Nintendo, DS)
3. Just Dance 2 (Ubisoft, Wii)
4. Dragon Age II (EA Games, X360)
5. MLB 11: The Show (SCEA, PS3)
Japan:
1. Shin Sangoku Musou 6 (Koei, PS3)
2. Dissidia 012: Duodecim Final Fantasy (Square Enix, PSP)
3. Monster Hunter Portable 3rd (Capcom, PSP)
4. Rurouni Kenshin: Meiji Kenkaku Romantan Saisen (Bandai, PSP)
5. SD Gundam G Generation World (Bandai, PSP).
UK:
1. Pokemon White Version (Nintendo, DS)
2. Pokemon Black Version (Nintendo, DS)
3. Just Dance 2 (Ubisoft, Wii)
4. Killzone 3 (SCEE, PS3)
5. Call of Duty: Black Ops (Activision, X360)
Nintendo Wii
North America: 1. Just Dance 2 (Ubisoft)
2. Wii Fit Plus with Balance Board (Nintendo)
3. New Super Mario Bros. Wii (Nintendo)
4. Michael Jackson: The Experience (Ubisoft)
5. Mario Kart Wii (Nintendo)
Japan:
1. Wii Fit Plus with Balance Board (Nintendo)
2. Wii Party (Nintendo)
3. Fitness Party (Bandai Namco)
4. Wii Sports Resort with Wii Remote Plus (Nintendo)
5. Shape Boxing 2 Wii de Enjoy Diet (Rocket Company)
UK:
1. Just Dance 2 (Ubisoft)
2. Just Dance (Ubisoft)
3. Wii Fit Plus with Balance Board (Nintendo)
4. Wii Party (Nintendo)
5. Kirby’s Epic Yarn (Nintendo)
Nintendo 3DS
Japan:
1. Layton Kyouju to Kiseki no Kamen (Nintendo)
2. Nintendogs + Cats: Shiba & New Friends (Nintendo)
3. Sengoku Musou Chronicle (Koei)
4. Ridge Racer 3D (Bandai Namco)
5. Super Street Fighter IV: 3D Edition (Capcom)
Nintendo DS
North America:
1. Pokemon White Version (Nintendo)
2. Pokemon Black Version (Nintendo)
3. New Super Mario Bros. (Nintendo)
4. Mario Kart DS (Nintendo)
5. Let’s Draw! (Majesco)
Japan:
1. Gyakuten Kenji 2 (Capcom)
2. Pocket Monsters Black (Nintendo)
3. Eigo de Tabisuru: Little Charo (Nintendo)
4. Ninokuni: Shikkoku no Madoushi (Level 5)
5. Pocket Monsters White (Nintendo)
UK:
1. Pokemon White Version (Nintendo)
2. Pokemon Black Version (Nintendo)
3. New Super Mario Bros. (Nintendo)
4. Art Academy (Nintendo)
5. Professor Layton and the Lost Future (Nintendo)
This information comes from the latest Iwata Asks. Shigeru Miyamoto and Satoru Iwata discussed The Legend of Zelda: Ocarina of Time 3D and Star Fox 64 3D…
– One reason why Miyamoto wanted to remake Ocarina of Time and Star Fox is because both games ran at the limit in terms of polygon counts and framerates
– Miyamoto has wanted to aim higher since the games were released
– Miyamoto thought the time was right for Zelda since people who played it on the N64 in their elementary school years were now in the mid twenties
– Miyamoto also wanted to see the massive Hyrule land in 3D
– Ocarina of Time 3D also benefits from easier item swapping thanks to the touch screen
– Miyamoto thinks 3D can add to the experience in Star Fox 64
– Having a feeling of depth makes the game easier to play
– “Easier” doesn’t mean easier to clear, but offering a good feeling when you attack things or pick up items that are floating in front of you
– Separate Iwata Asks likely for Ocarina of Time 3D closer to the game’s launch
Nintendo’s Reggie Fils-Aime first discussed his thoughts about free content…
“I would not single out any particular company or any particular application store, but certainly it seems like, when content is being created and made available for free, that it is devaluing content, and is potentially devaluing the expectation of consumers for what content should be. I’ve heard from a lot of developers who say, you know what, these people are right. We do need to keep the value of our content at an appropriate level. Otherwise what we risk as an industry is investing time, money and energy to create something that no one has value for. What’s important is that the value of the content be high and be maintained. As an industry that creates this content, it’s in our interest to keep the value of the content high and not allow it to be devalued over time.”
Reggie then went on to discuss the disappearance of the Nintendo Seal of Quality…
“Nintendo cannot play a role of limiting in any way the content that’s available for our platform.”
Last but not least, Reggie commented on why Photo Dojo was made available for free for a short time…
“We were convinced that as soon as consumers had that game (Photo Dojo) and had that experience, that they’d share it and talk about it and it would be something that consumers would want. That strategy has worked. From the day that we stopped making it available for free, we’ve actually sold more than what we had initially made available for free. So, strategically, it’s looking at each piece of content and deciding what’s the best way to have consumers experience the content and maintain its value over time.”
This information comes from Seth Killian, Capcom’s community manger…
“It’s been really cool, but it’s been kind of scary in a lot of ways also. Just recently we had a post where the team talked about how the game hasn’t been greenlit. They were saying like ‘well, we got an extension, so we’re going to keep working on the game.’ Does this mean it’s actually going to be made? Not 100% and that’s true. It’s kind of weird because we were talking about it internally and maybe we shouldn’t say that. It’s sort of a weird message or maybe it will upset some people. And it did actually upset some people. But, the team really does have this idea that they want to share things with people for real. And they did. There is a chance that we won’t see the game for real, but we are all crossing our fingers. That’s the real story of game development, they get canceled all the time.”
This is really unexpected news. However, I’m sure we’ll see Mega Man Legends 3 eventually. Capcom seems to be pouring a ton of resources into the title and have been sincere in getting the fans involved. A prototype of sorts is playable in Japan later this month, so perhaps Capcom will feel better about the game if it receives some positive feedback!
Nintendo 3DS Accessories from PDP include Screen Protectors, Car Charger, Storage Folio and Additional Stylus Pack
LOS ANGELES, CA – March 10, 2011 – Performance Designed Products LLC (“PDP”), a worldwide leader in the video game accessory market, is helping consumers ready themselves for the launch of Nintendo’s new handheld, the Nintendo 3DS™, system, by preparing a range of products to protect and style the new gaming system. The line up of accessories includes an officially licensed Pull & GoÔ Folio, a Rainbow Telescoping Stylus pack, a Nintendo 3DS Car Charger and the Write & Protect Pack. All of the products will be available at retail and on www.PDP.com in time for the launch of the Nintendo 3DS system on March 27, 2011.
“In preparation for the launch of the Nintendo 3DS, PDP is bringing gamers the necessary accessories to maximize their game time with the new handheld console,” Tom Roberts, chief technical officer of Performance Designed Products. “Each officially licensed product allows players a stylish way to accessorize and protect their brand-new Nintendo 3DS.”