– Monkey Ball Mode is typical Monkey Ball
– Guide a monkey in a ball to the goal in this mode
– Pick up bananas as you move
– Use the slide pad or motion sensor as the controls
– Slide pad controls should be used by those who want to enjoy the game in 3D while the motion sensor controls are for those who want a more direct control experience
– Stages include Arabia, Jungle and Space
– After choosing a stage, 3D picture book will be shown with a story
– Characters include AiAi, MeeMee, Baby and Gongon
– More characters to be revealed
– Monkey Race and Monkey Fight modes
– Monkey Race has races on different courses
– Monkey Fight is a competitive battle, collect the most bananas
– Up to four players wirelessly for multiplayer
The holidays have come early for all of your European WiiWare fans as Mix Superstar is now available worldwide!
Think you can be the next big music star? Well now you’ve got all the tools right at your fingertips with Mix Superstar. Create, mix and record your own royalty-free musical masterpieces right on your Wii™ system. There are over 1,000 Dance, Hip Hop and Techno loops included across multiple instruments like Drum, Bass, Synth, Guitar and even voice tracks.
Once you’ve got that next hit created, it’s time to show it off. Mix Superstar allows you to export your music creations, and download them to your computer so you can take them on-the-go. You can also use WiiConnect24™ to send those hits to your Wii Friends and even collaborate on mixes!
Are you dying to get a look at the 3DS? Well, if you live in Europe, you might be able to check out the handheld next month. Nintendo sent out this email message below to European Club Nintendo members…
Adventure Island II – December 28
Super E.D.F. Earth Defense Force – January 2011
Final Fantasy V – Janaury 2011
World Heroes – January 2011
This information comes from Mistwalker’s Twitter…
“Notice: #thelaststory has been completed. The completion date is not exactly today…but it has been finished. (H. Sakaguchi)”
Sakaguchi also tweeted on his own Japanese Twitter account that The Last Story has been in development for three and a half years. However, the concept for the game was born almost four years ago. For a project that has been in development so long, one would hope that The Last Story lives up to fans’ expectations! Likewise, I’m sure Sakaguchi is hoping that the title sells well and that it is well received.
Tecmo Koei America has announced its official first-quarter software release schedule for 2011. The lineup includes many exciting new titles, as well as sequels to fan-favorite franchises.
Trinity: Souls of Zill ‘Oll – PS3 Exclusive – February 8, 2011
Warriors: Legends of Troy – PS3 and Xbox 360 – March 8, 2011
Dynasty Warriors 7 – PS3 and Xbox 360 – March 22, 2011In addition to these titles, Tecmo Koei America also has two games slated for the launch of the Nintendo 3DS™, Dead or Alive Dimensions and Samurai Warriors Chronicles. Official release dates for these titles will become available soon after the New Year.
Source: Tecmo Koei PR
This information comes from CEO Alex Neuse, who shared the following information with EGM…
“We are working on a [3DS] title that – cross your fingers – will be out within the launch window. That’s not going to be an easy task.”
Neuse also told the magazine that the Bit.Trip series will not end with Bit.Trip Flux, though he has nothing specific to share as of yet.
According to Siliconera, Tecmo Koei is readying two titles for the launch of the 3DS in North America. The site is reporting that both Dead or Alive: Dimensions and Samurai Warriors Chronicle will be available on day one. Tecmo Koei has apparently said that the games will be released before the end of the fiscal year ending March 31, 2011. While this does sound likely, consider this a rumor until we receive an official announcement.
This information comes from the Super Meat Boy Twitter…
“ATTENTION: there will not be a Wiiware version of SMB. we are looking in to retail Wii, bit its also looking grim. still looking though. no publishers we talk to say wii retail doesnt make enough money for them to invest. there is still a chance, i dont want to say no till we know for sure there is no chance of it happening”
Man, it’s unbelievable what has happened with the WiiWare version of Super Meat Boy. I feel like the game was announced for the platform ages ago! Xbox 360 owners have been playing it for a couple of months now while Wii owners aren’t even sure if they will be eventually be able to purchase the title. Going to retail really does seem like the only other possible option, but things aren’t looking promising.