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Miyamoto on how long the 3DS has been in development/what the process is like behind the scenes…

“Basically the way it works is – once we’ve finalised the design for a new hardware system and we’ve launched the hardware system, the hardware teams immediately begin research on what the next system will be. So it’s been – I don’t know how long – I guess about six years since we launched Nintendo DS, so they’ve been researching and experimenting with various things over the last six years, but it really finally started to take this shape that we see now about three years ago.”

Miyamoto on why this is the best time for Nintendo to introduce a new 3D system…

“Well, there were kind of two things that led to it. First of all, the LCD screen technology has really advanced quite a bit over the last few years, and that played a big part in it. The other is obviously – as you pointed out – we’ve experimented with 3D a lot over the years, and in all the experiments that we did, with the sole exception of the Virtual Boy, everything else that we worked on was really 3D as a peripheral or an accessory to an existing hardware system. And what’s unique about a portable gaming device is that because it’s both a gaming system and a monitor, both together in one device, there is no accessory. What that means is everybody who purchases the device is able to experience the 3D effect, so it was kind of this combination of us focusing in on the idea of a portable device as a 3D device, and the fact that the LCD screen technology had advanced to a point where it was finally going to be possible to do it.”

NightSky details

Posted 14 years ago by in News, Wii | 3 Comments

– Previously known as Night Game
– 10 expansive, unique levels
– Levels are broken down into 13 additional areas that contain tasks and secrets
– No bosses
– Can unlock a second quest with change in topography, secret areas, new challenges: “It offers a formidable task for even the hardest of the hardcore players.”
– Jazz musician Chris Schlarb doing the soundtrack
– 6 hours long
– Can choose from different difficulties
– More than an hour of live recorded audio

Source

Would you look at that beauty? It’s reading blog posts like these that remind me I should really start playing Monster Hunter Tri more. I absolutely love the game, almost to the point of obsession, but since I play with friends only, it’s hard to find time when we can all play together, and thus I am only Hunter Rank 9. Here’s the low down on this beautiful sword:

– Strong lightning element
– Requires 5 lightning tickets
– Lightning tickets are obtained through newest event quest: Sea Power
– Sea Power pits you and your buddies up against 2 Lagiacrus. If you’re familiar with Tri, you know how tough these bad boys are, so taking on two at once is no easy task.
– Event quest runs through July 17

Source

Yesterday we told you about Play.com’s listed release date for a few 3DS titles, but today they’re telling us that those dates were just estimates. Talking to Eurogamer, Play said that they had heard estimates from companies, and simply went with those. What do you guys think? Is this a cover-up, or are we looking too far into it?

Source

Best of Show
Nintendo 3DS
(Nintendo)

Best Hardware
Nintendo 3DS
(Nintendo)

Best Sports Game
NBA Jam
(EA Canada/EA Sports for Wii)

Best Social/Casual Game
Rock Band 3
(Harmonix/MTV Games/Electronic Arts for PS3, Xbox 360, and Wii)

Update: Added in a more understandable translation (thanks FB32!)

This information comes from a rough Google translated interview with Hideo Kojima…

“A sample of the 3DS game we showed at E3 was actually an experiment which combined MGS with a handheld that offers 3D. I’ve only had two months to create it. And that’s one reason why we have called it “The Naked Sample.” Having said that, I can assure you that the 3DS will definitely have its own version of MGS, making the most of “naked eye” 3D technology. But for now, I can not tell you what the final title will be.”

This makes it sound like we’ll see Metal Gear Solid on the 3DS eventually. It’s just a matter of what form it’ll take. Although, considering Kojima hasn’t had much time to work with the system, I wouldn’t expect the title to make it out for the 3DS’ launch.

SAN FRANCISCO (6 July, 2010) – SEGA® of America, Inc., today announced that Tournament of Legends is now available in stores. The Wii exclusive weapon and magic based 3D-fighter features epic battles in fantastic fighting arenas where players will wield mythical blade weapons, launch 40 magic attacks, and dodge giant mythological creatures that protect the battle lairs. In intense one and two-player fights, players master a range of character and weapon based magic attacks; including unleashing, amongst others, a man-eating lion, Jupiter’s Storm, Thor’s Fury and a nest of venomous snakes. No other Wii weapon fighting game offers this much variety and challenge. Tournament of Legends is available for $29.95 (MSRP).

“We have 10 devastating weapon sets that can be used across multiple characters and 30 incredible enchantments that enhance the combat with a magical flare. Additionally, the game features lots of unlockable content including new characters, weapons, and enchantments that are all unlocked through gameplay. When you couple this with our highly customizable controls and the ability to use the Nintendo Classic controller; we are offering many new features that no other fighting game offers in the Wii market. We set out to offer Wii-gamers a fighting game that was built from the ground up for them; allowing you to choose your character, weapon set, enhancement, and do battle the way you want to” said Eric Nofsinger, Chief Creative Officer at High Voltage Software.

For more information about the game, please visit http://www.tournamentlegendswii.com


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