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Posted 15 years ago by in News | 0 comments

“…New Super Mario Bros. Wii is a great example of a game that defies categorization. We think people who have been gaming for a long time will find much to enjoy about this title, but it’s also fun enough for all of our new Nintendo fans to pick up and play. Trust me, tossing your buddies into pits is hysterical, regardless of how long you’ve been gaming. And did you forget about Metroid Prime Trilogy? I think that’s one collector’s item that every longtime video game fan will want to play.

…I think we have enough titles coming [from third-parties] to satisfy even that crowd. Before the end of the year, we’ll see Dead Space Extraction from EA, Muramasa: The Demon Blade from Ignition Entertainment, Resident Evil: The Darkside Chronicles from Capcom, Silent Hill: Shattered Memories from Konami and Tatsunoko vs Capcom: Ultimate All-Stars from Capcom. And those are just a few of the great titles coming from our licensees. That should be more than enough to keep the core gamer crowd busy until Capcom releases Monster Hunter Tri in early 2010. Not to mention our great WiiWare lineup, with games like Cave Story from Nicalis and Super Meat Boy from Team Meat.

Obviously everyone has different tastes and not every single game on this list will appeal to every type of gamer. But I think these are some pretty good examples as we head into the holiday season. That’s my opinion…” – Denise Kaigler, NOA’s vice president of corporate affairs

Personally, I feel that this holiday will be much better than last year’s. There’s a lot of titles to choose from in terms of third-party content and New Super Mario Bros. Wii is a title that many hardcore gamers will find interest in.

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– Team looking to create the best DS game
– Has its own storyline/narrative
– Original experience with new characters/environments/encounters
– Smooth/high rates of fire
– In terms of length, the game is “beefy” – “hefty” single player campaign
– 6 players online
– Server lobby board – find + play friends easier online
– Sabotage, Switch, Survival multiplayer modes added
– 20 player weapons
– Full tank control
– No DSi features, but n-Space has dev kits for the system
– Can unlock weapons for those who play online a lot – Stack up kills to unlock more powerful weapons with higher fire rates

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We’ve been posting a bunch of information from the developer’s voice with the Metroid Prime team, and this is another snippet from that interview…

“Will you ever see Dark Samus or phazon again…Do you want to see Dark Samus or phazon again?” – Michael Kelbaugh, Executive Producer/President & CEO of Retro Studios

“It’s up to the fans.” – Risa Tabata, Assistant Producer

The Dark Samus and phazon story was pretty interesting, but I would like to see the next few Metroid games try something different for now. Still, it would be neat to see either of the two concepts return down the road.

This comes from the developer’s voice interview with the developers of the Metroid Prime series over at Retro…

“Mike Wikan likes to tell a story about Mr. Miyamoto asking us during the early design phases of Prime 1, ‘What would it be like if Samus had a bug’s head?'” – Brian Walker, Senior Producer

“And at the time, I remember going back to our office and saying, ‘Switching heads? What does that have to do with Metroid?'” – Mike Wikan, Senior Designer

“He wasn’t asking if she had the head of a fly…” – Walker

“…He was talking about the mechanic of altered perception as a whole.” – Wikan

“And from that, the visor system came to be, where Samus could see different things with different visors and use that as a puzzle-solving element.” – Walker


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