The latest GamesTM review scores are as follows:
Sims 3 (PC) – 9/10
Punch-Out!! (Wii) – 8/10
Velvet Assassin (360/PC) – 4/10
Red Faction: Guerilla (Multi) – 7/10
inFamous (PS3) – 7/10
Ghostbusters (Multi) – 7/10
Fuel (Multi) – 6/10
UFC 2009 Undisputed (Multi) – 8/10
Virtua Tennis 2009 (Multi) – 6/10
Battlestations: Pacific (360/PC) – 7/10
Star Ocean: The Last Hope (360) – 6/10
Rittai Picross (DS) – 8/10
ExciteBots: Trick Racing (Wii) – 8/10
Zeno Clash (PC) – 8/10
Worms 2: Armageddon (360) – 8/10
Fallout 3: Broken Steel (Multi) – 8/10
KONAMI ANNOUNCES NEW VERSIONS OF DanceDanceRevolution ACROSS MULTIPLE PLATFORMS INCLUDING THE FRANCHISE’S DEBUT ON THE PLAYSTATION®3
Gamers Can Also Dance to the Beat On The Xbox 360TM, WiiTM, and PlayStation®2
Taking Full Advantage of the Technological Capabilities of All Platforms, The Popular Get-Up-And-Move Franchise Takes The Revolution To Another Level
LOS ANGELES – Electronic Entertainment Expo (E3) Booth #2401 – June 4, 2009 – Konami Digital Entertainment, Inc., today announced four brand new games across multiple platforms for its popular DanceDanceRevolution franchise. The classic get-up-and-move franchise that kick-started the music gaming genre will make its debut on the PLAYSTATION®3 computer entertainment system with a new eight arrow controller. Additionally, new versions will be available for the Xbox 360™ video game system, Wii™, and PlayStation®2 computer entertainment system.
Will Metroid: Other M be the first M-rated Metroid title? Probably not, but President and COO of Nintendo of America Reggie Fils-Aime wouldn’t rule it out. He said that the game won’t necessarily be given a mature rating and that fans shouldn’t look into the term “Project M” too much. Yet it’s still interesting that Reggie simply didn’t say “no” to the possibility of Other M being M-rated.
“Big Metroid surprise. We’ve been holding this one very close to the vest to make sure that the surprise would be there. Not only the game itself looks fabulous but also this collaboration with Team Ninja, which has been very fruitful, very great work together. Not necessarily [M-rated]. At this point, it is very early, we said it’s a title that’s going to come out in 2010. Really, Project M is our internal terminology for the collaboration for what’s being done. Don’t read into it as to what the ESRB will be.”
Reggie also spoke about Super Mario Galaxy 2. He promises that the game will have new hooks to it. Also surprising is that MotionPlus support was teased.
“There are new hooks to it. We’re not announcing exactly what those are. We showed a little taste of what happens with Yoshi, so that’s a new addition to the Galaxy experience. Will it work with MotionPlus or not? We’re going to keep you in suspense a little bit longer on that, but it is obviously going to advance the ball. We feel it has to in order to carry the Mario name.”
A patent discovered in January with Shigeru Miyamoto as the creator hinted that Nintendo may be making their games easier for casual gamers. And this past week, it was teased that, starting with New Super Mario Bros. Wii, Nintendo will implement a system in which these players would find assistance in beating a level. Now Miyamoto has shed light on the first details of a new mode that Nintendo is introducing – demo play.
In New Super Mario Bros. Wii, players will have the ability to temporarily stop the game. The system will then take over and show how to beat that particular level. Once that is complete, gamers can press a button and continue.
“In New Super Mario Bros. Wii, if a player is experiencing an area of difficulty, this will allow them to clear troubled areas and take over when they’re ready. And yes, we’re looking into this for future games.” – Shigeru Miyamoto
Arc Rise Fantasia (Wii) – 18,000 (50%)
Evangelion Jo (PSP) – 8,000 (30%)
Evangelion Jo (PS2) – 4,000 (20%)
Kodawari Saihai Simulation: Ocha no Ma Pro Yakyuu DS (DS) – 2,500 (25%)
Nishimura Kyoutarou Travel Mystery: Akugyaku no Kisetsu – Tokyo – Nanki Shirahama Renzoku Satsujin Jiken (PSP) – 1,200 (10%)
Rumors of Nintendo developing a Wii HD system had been surfacing for quite a few months. But Nintendo’s global President Satoru Iwata sees no “significant reason” as to why the company should make the system HD-compatible.
“If we have an opportunity to make a new console, it will probably support HD because it is now common throughout the world. However, as far as the Wii is concerned, we have not found a significant reason to make it HD-compatible at this time. What is the significant meaning to the users? I don’t think we should do it unless we find that reason. If we decide for other reasons to make new hardware, then HD is one of the things we would naturally add.”