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Item Getter video

Posted 16 years ago by in DS, News | 0 comments

Arcade-Style Multi-Player Action Hunting Comes to Wii for the First Time

San Francisco, CA- Dec. 9, 2008 – Video game publisher Mastiff announced today that the award-winning arcade-style, multi-player hunting game Deer Drive for WiiTM will ship to major gaming retailers across North America on Dec. 16, 2008.

Deer Drive brings arcade-style hunting action to the living room with single player, two-player head-to-head and four player party modes. In Deer Drive players can challenge friends to head-to-head competition or enjoy the ultimate four player hunting party. And we do mean ‘party.’

It isn’t exactly a well-kept secret that Nintendo has been doing everything in their power to stop homebrew, and other activity on the Wii. Some of the more recent updates to the system have attempted to rid any data that seems suspicious. Another obstacle has been presented to the Wii modchip community however. Nintendo is releasing new a new Wii drive by combining the D1A and drive controller chips to form a new one, GC2-D3. Apparently, this prevents any modchip from functioning properly.

This discovery will presumably be a more difficult obstacle to overcome than in the past. This time, Nintendo has instead made an attempt to modify what’s under the hood of the system. We’ll see how long this takes, if ever, to devise a workaround.

See the Space Adventure for WiiWare in Action, Together with Screens of New Levels and Items

Chicago – Dec. 9, 2008

Witness the first ever sneak preview video footage for Evasive Space, a new space adventure title for WiiWare™ published by YUKE’S Company of America and developed by High Voltage Software. The new video shows a preview of what’s to come, including a peek at how you’ll navigate your ship using the infrared capabilities of the Wii Remote™. Pilot Konki through various intergalactic terrains and obstacles in a race against time to restore stars to the universe.

In addition to the preview video footage, new screenshots have also been released providing a glimpse at Act 3 and the final Act 4, as well as booster items that will help Konki survive and ultimately save the universe. The following provides a deeper look into the items and worlds found within Evasive Space…

No matter where a Wii was being sold across America, one knows that, chances are, it was gone during the Thanksgiving week. Nintendo chief Satoru Iwata said that about 800,000 Wii units were sold, and stores are reaping the benefits of having the system in stock. Walmart spokesperson Ravi Jariwala has discussed how the company made out. According to that representative, the Wii “sold through tens of thousands by early Monday afternoon.” The company, perhaps surprisingly, still has some Wii consoles in stock and will continue to restock throughout the holiday season.

Shining Force Feather video

Posted 16 years ago by in DS, News | 0 comments

Hamburg, December 09th, 2008 – It was a little bit more than 20 years ago when a game was born that still is a synonym for a whole gaming genre: The Great Giana Sisters made Jump’n’Run gaming available for home computer users all over the world. In 2009, the blondes finally return – and with that, they make it all the way to Nintendo DS for the first time.

Back in the late 1980’s, there was literally no chance to play Jump’n’Run games on home computers like Commodore 64, Amiga or Atari ST. Until 1987, when a small German development team released The Great Giana Sisters.

SANTA MONICA, Calif., Dec 09, 2008: Activision Publishing, Inc. (Nasdaq: ATVI) has released new details on X-Men Origins: Wolverine, whose titular hero is one of the most popular Marvel characters of all time. The video game, scheduled for release in May 2009, coincides with the global debut of Twentieth Century Fox’s release of its feature film, X-MEN ORIGINS: WOLVERINE, which is also based on the famous Marvel character.

From the award-winning studio Raven Software, the video game enlists players to experience the tormented origins of Wolverine, from his escape of the Weapon X facility to the jungles of Africa and beyond. The game is currently in development for the Xbox 360TM video game and entertainment system, PLAYSTATION®3 computer entertainment system, Windows® PC, WiiTM home video game system, Nintendo DSTM, PlayStation®2 computer entertainment system and PSP® (PlayStation®Portable) system, and is not yet rated by the ESRB.

LYON, FRANCE – 9 December 2008 – Infogrames Entertainment, the parent company of Atari, today announced that it has entered into a definitive agreement to fully acquire Cryptic Studios Inc., one of the world’s leading developers, publishers and operators of Massively Multiplayer Online (MMO) games.

The transaction encompasses all of Cryptic’s proprietary IP, tools, technology and work-in-progress and integrates all members of the leadership team and employees into Infogrames. This acquisition is a critical step in the implementation of Atari’s strategy to become a leading online game developer and publisher

“Originally we were planning to develop a first person shooting game. After so many levels of test to investigate the fun, not only being ‘just shoot ‘em all’, we ended up including some elements of puzzle games. Using motives from megalithic cultures of Maya and Incan cultures we expressed a mysterious floating object. Eventually, it turned out to be a game that people without first person shooter experience can enjoy.” – Hiroaki Ishibashi, Director (Skip)

I’m pretty glad that Skip decided to change the game’s gameplay style from an FPS setup. It seems as though Cubello would have been monotonous had they not changed it.

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