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Devil’s Third

Devil’s Third won’t be out until sometime next year, but the game has already received classification in Australia. The game was added to the database today with an MA 15+ rating. Not too surprising given the mature content in Devil’s Third!

Thanks to Jake for the tip.

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Tomonobu Itagaki and the team at Valhalla Game Studios have been working hard on Devil’s Third since the game was last shown at E3. Their effort has payed off, as Itagaki told one fan on his Facebook page that the visuals have been improved.

Itagaki mentioned that the textures, weapon and environment models, and lighting have seen an upgrade. Ultimately, “it’s looking completely different now.”

Itagaki’s words in full:

The amount of progress we’ve made since then will surprise anyone.?Higher-quality textures, improved weapon and environment models,?better lighting… it’s looking completely different now.

That’s not all Valhalla has changed in Devil’s Third. The assignment of buttons have been modified, and the HUD UI has changed.

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Devil’s Third creator Tomonobu Itagaki shared an update about the Wii U game over on his Facebook page yesterday.

Itagaki noted that development is progressing well. The team just finished editing the closing movie recently.

Itagaki also hyped the scale of the story mode in Devil’s Third, which “is greater than that of Ninja Gaiden.” He also feels that the project “demolishes the standard of past console games in online multiplayer.”

Read Itagaki’s full update below.

In a recent issue of Famitsu, Tomonobu Itagaki sat down with the magazine to chat a bit about Devil’s Third. Itagaki further talked about working with Nintendo and the Wii U hardware, confirmed that “major improvements” have been implemented in all areas since E3, and plenty more.

Head past the break for the full discussion.

Thanks to a rumor started via twitter, Nintendo might be getting ready to release a Remastered Classic. According to this twitter user,

“It’s perfect to fill gaps in the line-up,” and “You’re gonna love it, but it’s a Remaster,” . This is apparently a source that has been correct in his predictions of other Nintendo titles in the past, NeoGAF credits him on predictions about Devil’s Third for Wii U as well as Pokemon Omega Ruby and Alpha Saphire.

My mind is already spinning, What do you think it could be?

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More bits from this week’s Famitsu interview with Valhalla Game Studios head honcho Tomonobu Itagaki have popped up online. Itagaki spoke more about Devil’s Third including how Nintendo encouraged him to inject more of the company’s “distinctiveness” and not hold back, why it’s more than an average shooter, and more.

Head past the break for Itagaki’s comments.

This week’s issue of Famitsu has an interview with Devil’s Third creator Tomonobu Itagaki.

To start off, Itagaki spoke about Nintendo. He believes that the company loves games more than anyone and they love to play. Itagaki feels that working with Nintendo on Devil’s Third is a huge opportunity.

On the topic of Devil’s Third using special elements on Wii U, Itagaki teased:

“It is our policy to make full use of the hardware’s characteristics. I’m currently thinking along the lines of having something other than having you press down on the Wii U GamePad, and something that will make you say, ‘Oh, I see!’”

Devil’s Third may not be the traditional kind of game that we’re used to seeing on Nintendo platforms – not to mention the type of game that Nintendo typically publishes – but creator Tomonobu Itagaki isn’t worried that his game won’t find an audience on Wii U.

Speaking with Canada.com, Itagaki mentioned that he’s already seen comments from fans stating that they’ll purchase a Wii U just to play Devil’s Third, and he believes that “gamers are the ones who make the future.”

You’ll find Itagaki’s full comments below.

Devil's Third

A new round of Devil’s Third quotes from producer Yoshifuru Okamoto have come in from a Game Informer preview. Okamoto commented on Nintendo’s involvement with the game, how the GamePad is used, and customization (Mario options probably aren’t likely!).

Head past the break for some interview excerpts. You can find the full discussion on Game Informer.

Polygon has put up a massive feature about Devil’s Third, featuring commentary from creator Tomonobu Itagaki and Danny Bilson, who is also working on the game. There are quite a few interesting quotes here concerning fights with Nintendo and how the company shaped Devil’s Third, hopes of making a trilogy and branching out into other media, and more.

We’ve picked out some comments from Polygon’s feature below. You can find it in full here.


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