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God Eater

System: Switch
Release date: July 12, 2019
Developer: Marvelous
Publisher: Bandai Namco

God Eater has had a long and fruitful history since debuting close to a decade ago. The latest entry, God Eater 3, still stays true to the series’ roots with a deep customization system, mission output, and reasonable hubs. But what make it really stand out this time around is the overall tone, structure, and feel since it’s been developed by an entirely different team this time around, moving from Shift over to Marvelous. God Eater 3 takes the best portions of each of its predecessors to give a game that feels whole and connected, with seamless field traversal, new types of God Eaters known as AGEs – or Adaptive God Eaters – as well as fast-paced fighting and action to give a larger sense of fluidity that’s usually missing in games of this nature.

God Eater 3 broke the series’ tradition of having the main series appear on portable systems. Whereas past entries appeared on handhelds like the PSP and PS Vita, the latest title was only on PS4 and PC.

In an interview with IGN, a couple of developers were asked about possible Switch support given its portable nature. God Eater producer Yusuke Tomizawa first stated the following: