GTA: The Trilogy on Nintendo Switch now has a new physical release without download requirement [update: maybe not]
Posted on 2 weeks ago by Brian(@NE_Brian) in News, Switch | 0 comments
August 12: More than three years after it originally came to Nintendo Switch, Grand Theft Auto: The Trilogy – Definitive Edition now seems to have a full physical release on the system.
It’s true that there was a boxed version previously. However, with the original physical release, a download was required. Vice City essentially wasn’t on the cartridge – you could land on the startup screen, but after that, you’d get a notice telling you to download the game. There were also downloadable updates for Grand Theft Auto 3 and San Andreas.
GTA Trilogy’s original developer responds to credits removal
Posted on 9 months ago by Brian(@NE_Brian) in News, Switch | 0 comments
Grove Street Games, the original developer behind Grand Theft Auto: The Trilogy – The Definitive Edition, has responded to being removed from the credits.
Rockstar issued a significant update for each of the titles this week. But aside from the improvements, it was discovered that Grove Street Games is no longer credited on the initial boot screen. While the company wasn’t involved more recently, Grove Street did work on the original console release.
GTA Trilogy update out now on Nintendo Switch (version 1.112), patch notes
Posted on 9 months ago by Brian(@NE_Brian) in News, Switch | 0 comments
After the patch started to make its way out yesterday, the new 1.112 update for GTA Trilogy (technically called Grand Theft Auto: The Trilogy – The Definitive Edition) is live on Nintendo Switch. We can confirm that all three games in the collection have been spruced up on the console.
Rockstar has shared its official patch notes, which note various fixes and improvements. Also, probably the biggest thing here is the lighting. Players can now select Classic Lighting mode to more closely emulate the look of the original games.
GTA: The Trilogy – The Definitive Edition update out on Switch, patch notes
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
A new update has arrived for Grand Theft Auto: The Trilogy – The Definitive Edition on Switch. Rockstar Games lists it at version 1.04, though it should show up on your system as version 1.0.6.
This new update includes improvements for performance and stability along with tons of fixes. For the full patch notes, continue on below.
GTA: The Trilogy – The Definitive Edition Switch physical release dated
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
The physical version of GTA: The Trilogy – The Definitive Edition now has a release date on Switch.
Today’s news actually comes directly from Nintendo. The GTA games will be appearing on store shelves starting February 11, 2022, the company just announced.
GTA: The Trilogy – The Definitive Edition physical release delayed
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
The physical version of GTA: The Trilogy – The Definitive Edition has been delayed, Rockstar Games has announced. Copies on Switch will not be available until early 2022.
GTA: The Trilogy – The Definitive Edition previously arrived on the Switch eShop earlier this month. It includes redone versions of Grand Theft Auto III, Grand Theft Auto: San Andreas, and Grand Theft Auto: Vice City. Previously, the physical version was planned for December 7.
GTA: The Trilogy – The Definitive Edition update out now (version 1.02), patch notes
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Rockstar recently said that the first update for GTA: The Trilogy – The Definitive Edition would be released soon, and the company has followed through as version 1.02 is now live on Switch. It includes a ton of general fixes, along with specific fixes for all three games – III, Vice City, and San Andreas.
The full patch notes for the GTA: The Trilogy – The Definitive Edition version 1.02 update are as follows:
GTA: Vice City and San Andreas Switch tech analysis, including frame rate and resolution
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch, Videos | 0 comments
Digital Foundry shared its technical analysis for GTA III: The Definitive Edition last week, and has now followed that up with another video highlighting Vice City and San Andreas that delves into various aspects like frame rate on Switch.
Below is a roundup of some of the more important points:
Rockstar issues statement on GTA: The Trilogy issues, promises updates
Posted on 3 years ago by Brian(@NE_Brian) in News | 0 comments
Rockstar Games has issued a statement surrounding the issues players have encountered with GTA: The Trilogy – The Definitive Edition.
All platforms have been plagued by various problems. On Switch, there have been reports of frame rate slowdown in particular. Each one of the games on all systems has also seen their fair share of bugs.
In its statement, Rockstar apologized to fans and promised updates. The first one, planned for the “coming days”, will “address a number of issue”.
The full statement reads:
GTA III: The Definitive Edition Switch tech analysis, including frame rate and resolution
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Digital Foundry has started its technical analysis of Grand Theft Auto: The Trilogy – The Definitive Edition by kicking things off with GTA III: The Definitive Edition, and as part of that, we have further information about the Switch version like frame rate and resolution.
Here’s the full roundup of tidbits: