Super Bomberman R update footage – Pyramid Head, Simon Belmont, Vic Viper
Konami issued the newest Super Bomberman R update that, among other things, adds in some characters from its classic franchises. View footage of Pyramid Head, Simon Belmont, and Vic Viper below.
PES 2018 won’t be on Switch, but Konami open to supporting the system with future entries
Posted on 8 months ago by Brian(@NE_Brian) in News, Switch | 13 Comments | 0 Likes
Konami has ruled out Pro Evolution Soccer 2018 for Switch. However, the company seems open to bringing the series over in the future.
Global product and brand manager Adam Bhatti told Eurogamer:
“One thing that I will say about the Switch is, we’re getting asked that quite a lot. The fact is, we’ve announced all the platforms that PES 2018 is coming to. But as I’ve been saying to a lot of people, we have a great relationship with Nintendo – we’ve obviously brought out Bomberman which has done fantastic for the Switch. So as a company it’s a platform that we’re looking at, for sure. So for PES it’s just – we never want to say no, we never want to close the door. Let’s see how it goes. Personally speaking, I love the machine. We think it’s definitely performed amazingly well. And we really hope that it continues to do very well.”
Pro Evolution Soccer 2018’s assistant producer Kei Masuda also said: “We always like to hear what the fans think as well, depending on the amount of reactions we get then we definitely would like to look into it.”
If you’re looking for a soccer fix on Switch this year, EA has you covered. FIFA 18 will be releasing on September 29.
Konami thinking about other potential Switch games, knows about Castlevania interest, many ideas for Bomberman R
Posted on 9 months ago by Brian(@NE_Brian) in News, Switch | 70 Comments | 0 Likes
Super Bomberman R is Konami’s first game for Switch. The company has to be happy with its performance, as over 500,000 copies were shipped by the end of April.
Konami could choose to further support the system in the future. Speaking with Miketendo64, European brand manager Richard Jones noted that “there is lots of internal discussions going on within Konami regarding what games we can bring to the Nintendo Switch”. He also spoke about Castlevania in the same response, acknowledging the demand for a new game in the series.
Jones’ full comments:
Super Bomberman R update (version 1.3.1) is now available
Posted on 10 months ago by Nick in News, Switch | 2 Comments | 0 Likes
The 1.3.1 update that Konami mentioned yesterday for Super Bomberman R is now available to download. This update is a “small maintenance patch” and the 1.4 update will come sometime in the future.
Super Bomberman R update due out tomorrow (version 1.3.1)
Posted on 10 months ago by Brian(@NE_Brian) in News, Switch | 0 comments | 0 Likes
Super Bomberman R is receiving a small patch tomorrow. Version 1.3.1 is on the way, which Konami is labeling as a “small maintenance patch”.
Tomorrow’s update is unrelated to version 1.4. That one will presumably be the one that adds new characters and more.
Heads up SBR fans, there will be a small maintenance patch ( v1.3.1) tomorrow when you load the game. Don't worry, v1.4 is still on its way! pic.twitter.com/f2E5ytO1oa
— Konami (@Konami) May 16, 2017
Super Bomberman R producer on revitalizing the series for Switch, anime interest, cut stages, much more
Posted on 10 months ago by Brian(@NE_Brian) in News, Switch | 23 Comments | 0 Likes
Nintendo Dream and Dengeki started out by asking why Bomberman was brought to Switch. Okamura began by stating that the platform is very compatible with the series. Specifically regarding Switch, he likes it because it has a straightforward composition and it’s easy to make games for the system. Lately there are few consoles that come with two controllers by default, so Okamura felt that’s a good thing as well. Being able to play anytime, anywhere, and with anyone in your home with family, outside with friends, or online with others is an important aspect.
Digital Foundry tests Super Bomberman R’s 60 FPS patch
Posted on 10 months ago by Fernando in Switch, Videos | 18 Comments | 0 Likes
Digital Foundry has uploaded a new video showing how Super Bomberman R on Switch manages to get a stable 60 frames per second with the new version 1.3 patch.
Apparently, in order to stabilize the game at 60 FPS, Konami has dropped the resolution and Super Bomberman R runs at 720p in Battle Mode while docked. While playing portably, the image quality also takes a dip to 540p. The Story Mode retains the original resolution of 1080p docked and 720p portable, now with an uncapped frame rate of roughly 45 FPS.
Here’s the analysis:
Super Bomberman R getting Castlevania, Silent Hill and Gradius characters
Posted on 10 months ago by Matt(@OnePunchMaz) in News, Switch | 33 Comments | 0 Likes
Super Bomberman R just received a fairly major free update, but Konami is already looking ahead to what’s next for the game. The company revealed that in a future update, three characters from classic Konami franchises will be added to the game: Simon Belmont from Castlevania, Pyramid Head from Silent Hill and Vic Viper from Gradius.
Super Bomberman R frame rate comparison – before and after version 1.3
Posted on 11 months ago by Brian(@NE_Brian) in Switch, Videos | 4 Comments | 0 Likes
Super Bomberman R received its latest patch tonight. Among other things, the developers increased the game’s frame rate.
Some are claiming that Super Bomberman R runs at 60 frames per second with version 1.3. We’ll probably need an analysis to verify that, but there’s no doubt that it runs at a faster rate.
Here’s a quick video showing the improvement:
Super Bomberman R update out now (version 1.3)
Posted on 11 months ago by Brian(@NE_Brian) in News, Switch | 10 Comments | 0 Likes
Update: Added in the full patch notes after the break.
Original: Super Bomberman R’s next update is here. Version 1.3 is now available for download for all players worldwide. If you have a copy of the game, you may even see it download automatically.
Today’s Super Bomberman R is highlighted by the addition of a new map. Konami also made further refinements to the controls and difficulty.
We’ll pass along the full patch notes once we have them.