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Next Level Games

Nintendo has shared a short interview with a pair of Luigi’s Mansion 3 developers. Producer Kensuke Tanabe and supervisor Yoshihito Ikebata discussed how the hotel concept came to be, what makes Luigi a compelling character to play as, and more.

Here’s the full interview:

At E3 2019, Game Informer asked a few out-of-the-box questions while speaking with Luigi’s Mansion 3 producer Kensuke Tanabe. Tanabe weighed in on whether you can eat Gooigi, if he wants to see Luigi in more games, and if there have ever been any talks about making a Wayoshi (since there is a Wario and a Waluigi). Find these excerpts below.

Luigi's Mansion 3

Luigi’s Mansion 3 had its second appearance on Nintendo Treehouse: Live at E3 2019 with first footage of the ScareScraper mode. View the full recording below.

Luigi's Mansion 3

Luigi’s Mansion 3 had another segment on Nintendo Treehouse: Live at E3 2019 today. The game’s director appeared, and confirmed a noteworthy aspect of the ScareScraper mode. Voice chat will be supported, though it sounds like you’ll need to use the Nintendo Switch Online voice chat app.

Nintendo is back with another video for Luigi’s Mansion 3. Have a look at the “Luigi’s Nightmare” trailer below.

When it arrives later this year, Luigi’s Mansion 3 will be a Switch game. That apparently wasn’t the original plan, however.

NIntendo’s Kensuke Tanabe indicated during a Nintendo Treehouse: Live segment at E3 today that Luigi’s Mansion 3 was originally a Wii U title. Regarding new moves, he said “these moves actually were something that we came up with when we were working on the Wii U version and something that [Next Level Games] came up with.” He went on to say that “when they made a prototype and let us use slam and burst it was just so satisfying when you played it.”

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At E3 2019 today, Nintendo showed off the first gameplay from Luigi’s Mansion 3 during a Treehouse: Live segment. We have the full recording below.

Metroid Prime: Federation Force is arguably the black sheep of the franchise. From the initial reveal to release, things did not go well for the game. Unfortunately, it was just not received warmly in the slightest.

Nintendo of Canada communications manager Andrew Collins commented on the game’s reception as part of an interview with EP Network. In his view, Federation Force “was a great package” and fans were particularly critical since Samus wasn’t the focus.

Collins’ full words:

Tourian Tourist has reported that the new Metroid amiibo that launched alongside Metroid: Samus Returns is compatible with Metroid Prime: Federation Force. The amiibo unlocks a Flying Life-Form Paint Job in Federation Force and a Floating Parasite Paint Job in Blast Ball. 

Here’s a look at the Flying Life-Form Paint Job:

And the Floating Parasite Paint Job:

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Nintendo brought a Metroid Prime: Blast Ball demo to the 3DS eShop a few months ago. It allowed players to experience a very small slice of single-player, but it primarily was a means to try out the soccer-inspired mode.

Servers for the demo are now confirmed to be discontinued this week. In a notice found on the eShop, it states that they’ll be going offline this weekend.

The full message is as follows:

“Thank you for your continued support. The online multiplayer feature for the Metroid Prime: Federation Force Blast Ball demo will be discontinued at 2016/12/31 23:59 PST. The discontinuation of this demo feature will not impact the online multiplayer feature available in the full version of the game.”

Even after the demo’s servers are removed, you’ll still be able to play Metroid Prime: Blast Ball locally (including Download Play).

Source


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