[Nintendo Everything Podcast] – episode #49 – Interview: A Hat In Time dev, Gears For Breakfast (feat. Jonas Kaerlev)
Posted on 3 years ago by Oni Dino(@Oni_Dino) in Interviews, Podcast | 0 comments
Hello, my spookies and cuties! This week on NEP, we have a special guest: Jonas Kaerlev of Gears For Breakfast, creators of A Hat In Time. Oni Dino and Galen chat with him about love for 3D platformers, game design philosophies, and a ton of underrated gems spanning across genres in gaming. In particular Jonas shares how they used their own branch of Unreal 3 on Switch, the necessity of trying new things in game development, and how they overcame Switch’s limitations and created an amazing experience without any big compromises.
We then cover Doom Eternal’s delay news and all the new details we’ve yet to discuss with Luigi’s Mansion 3. Gooigi is still gross. Partner mechanic should’ve been Daisy. We stand by that.
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Debug code for Paper Mario: The Thousand-Year Door found after 13 years
Posted on 4 years ago by Brian(@NE_Brian) in GameCube, News | 0 comments
Paper Mario: The Thousand-Year Door initially saw its debut 13 years ago. Even after such a lengthy period of time, the game held one random yet neat secret that apparently wasn’t discovered until today.
Did you know that Paper Mario: The Thousand-Year Door has a debug code? If you enter XBRBYL on the title screen, you’ll enter debug mode. It doesn’t do anything overly special, but when you hold Z on the main menu after inputting the code, it’ll show the date the game was built. Crash reports when the game crashes will be enabled as well.
Here’s a Podcast – Episode 103!
Posted on 8 years ago by Austin(@NE_Austin) in Features, Podcast | 3 Comments
ON THIS EPISODE: We’re back! For a moment. To signify our triumphant return we bring you one of the funnier episodes we’ve ever had amidst a flurry of game discussion about Paper Mario: The Thousand Year Door, Bayonetta 2, Castlevania, Pokémon Omega Ruby, and Super Smash Bros. for Wii U. It’s a bit tangled and messy, but what are you gonna do? Fire us?
PLUS: A little bit of podcast navel-gazing and story time as we discuss how things went for 102 episodes, our favorite moments, some behind-the-scenes trivia, and the future of the show.
AND: A huge pile of listener mail with lots of kind words about the show, discussion of Zelda, our lesser-known game recommendations, our favorite eShop games, and much more. Will we ever be back? Nobody gets to know that except lord Elrond himself.
This Week’s Podcast Crew: Austin, Jack, and Laura
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