Psyonix outlines upcoming plans for Rocket League – Switch graphical modes this spring
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch | 25 Comments | 0 Likes
Psyonix posted a comprehensive update today outlining the various features and updates in store for Rocket League. One point applies specifically to Switch.
This spring, Rocket League will be updated on Switch to support two graphical modes. The first is Performance Mode, which is 900p when docked and 720p in handheld mode at 60 frames per second with infrequent dynamic resolution scaling. If that doesn’t interest you, Quality Mode will offer native 1080p docked and 720p portable resolution at 30 frames per second with added visual effects.
The full roadmap for Rocket League’s pipeline all the way up through April and beyond can be found below.
Rocket League adding cross-platform party support later this year
Posted on 1 month ago by Brian(@NE_Brian) in News, Switch | 3 Comments | 0 Likes
Rocket League currently supports cross-platform play. If you’re playing on Switch, you can match together with someone on an Xbox One or PC.
Psyonix intends to take this a step further with cross-platform party support. The functionality will be added in later this year, the studio confirmed via Twitter.
Hey there! We’re actively working on cross-platform party support for a 2018 release. 🙂
— Rocket League Help (@RL_Support) January 21, 2018
Cross-platform parties will allow for the ability to create a party of players from different platforms that can move together between matches as a group without having to constantly invite people into a private match. As the way things are now, parties are limited to other players on the same platform.
Rocket League’s new default menu music has been decided
Psyonix asked its fans on Twitter to vote on new default menu music for Rocket League last week. The poll has now closed, and the results are in.
“Breathing Underwater” has been announced as the winning track. In total, over 50,000 votes were recorded.
Psyonix passed along the news on Twitter:
Vote on Rocket League’s new default menu music
Posted on 2 months ago by Brian(@NE_Brian) in News, Switch | 4 Comments | 0 Likes
With Rocket League’s next update, Psyonix will be changing the default menu music. The studio is getting its fans involved with a vote.
Four tracks are under consideration: “Breathing Underwater”, “Don’t Stop The Party”, “Firework” (Original), and “Solar Eclipses”. Fans can vote on Twitter until January 17. You can listen to each track and cast your vote on Twitter below.
We're changing the default menu music in our next update, and YOU get to help us choose the song! Make your selection in the poll below by Wednesday 1/17 at 12pm PST. Good luck!
— Rocket League (@RocketLeague) January 11, 2018
Want to listen to all four tracks before you vote? @Spotify has you covered!
Don't Stop The Party:https://t.co/CuQM6jXCQl
— Rocket League (@RocketLeague) January 11, 2018
Rocket League Switch tech analysis
Posted on 3 months ago by Brian(@NE_Brian) in Switch, Videos | 10 Comments | 0 Likes
Digital Foundry has returned with a new technical analysis of a Switch game. For its latest investigation, Rocket League is the focus.
Having Rocket League run at 60 frames per second was the top priority. As a result, the team needed to make some compromises to the visuals.
Rocket League discounted for the first time on the North American Switch eShop
Posted on 3 months ago by Brian(@NE_Brian) in News, Switch eShop | 3 Comments | 0 Likes
Rocket League has been discounted on the North American Switch eShop, marking the first time it has gone on sale on Nintendo’s console.
Rocket League can currently be purchased for $14.99. Normally, it costs $19.99. You’ll be saving 25% with a purchase.
This sale will continue until January 2.
Source: Switch eShop
Rocket League version 1.40 out today, patch notes – improved portable resolution and more
Posted on 3 months ago by Brian(@NE_Brian) in News, Switch | 3 Comments | 0 Likes
Rocket League is receiving a notable update on Switch and other platforms today. Psyonix and Panic Button will have it at version 1.40.
Today’s patch brings along some changes and bug fixes. Resolution has been improved when playing in portable mode, the default Controller Deadzone has been reduced, and more.
Below are the full patch notes:
Rocket League Collector’s Edition for Switch launches in January
Posted on 3 months ago by Brian(@NE_Brian) in News, Switch | 23 Comments | 0 Likes
Psyonix has announced a release date for the physical version of Rocket League on Switch. Known as the Rocket League Collector’s Edition, it’s due out on the following dates:
– January 16 for North America
– January 24 for Australia and New Zealand
– January 25 for Central Europe
– January 26 for remaining Europe, Israel, Middle East, Russia, and South Africa (players in Europe should contact their local retailer for availability details)
Rocket League Collector’s Edition for Switch shows up on EB Games Australia
Posted on 3 months ago by Brian(@NE_Brian) in News, Switch | 8 Comments | 0 Likes
Psyonix previously indicated that Rocket League would have a physical release on Switch at some point. EB Games Australia has already followed up, and has opened pre-orders for the Rocket League Collector’s Edition.
The package includes the base game, wheels and player banner inspired by DC Comic’s “The Flash”, 3 DLC Packs, premium DLC Battle-Cars, and an art print. Content from the Supersonic Fury, Revenge of the Battle-Cars, and Chaos Run packs are included.
The Rocket League Collector’s Edition can be pre-ordered on EB Games Australia here.
Thanks to Timtendo for the tip.
Rocket League hosting “Frosty Fest” starting next week
Posted on 3 months ago by Brian(@NE_Brian) in News, Switch | 0 comments | 0 Likes
Psyonix has announced a new event for Rocket League. Beginning on Monday, players can participate in the new “Frosty Fest”.
During the event, you’ll earn “Snowflakes” as currency each time you finish a match online. These can be used to purchase Event items, Decryptors, or the new Frosty Fest Event Crate.