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Reggie Fils-Aime

This information comes from Nintendo of America president Reggie Fils-Aime…

“In Kyoto, we have a new research and development center that is full of software developers and hardware developers and, essentially, Mr. [Shinya] Takahashi [general manager of entertainment planning] and his team managing those resources to make sure that, should we have a situation with one game lagging, there’s another game that can be pushed forward.”

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This information comes from Nintendo of America president Reggie Fils-Aime…

“As Nintendo looks at the overall online digital experience there’s a recognition that there’s a lot of work to be world class. And we pride ourselves … We believe our IP is world class. We believe that when we create a piece of hardware it’s world class. We need to get our digital environment world class. And that’s what we’re working hard to do.”

– There are features that Nintendo is specifically prioritizing that he knows consumers expect
– Those include voice chat, but also entertainment services like Netflix and Amazon Prime, which Nintendo “recognizes are important for a device you can take with you”

This information comes from Nintendo of America president Reggie Fils-Aime…

“You know, for us, we believe that having hands-on opportunity married to an announcement is really the best way to do it. And so let’s take Super Mario Odyssey for example. We could have announced it months ago, but we weren’t yet ready, the team wasn’t ready, to show it and to let the consumer really understand visually how the hat mechanic works, how the capture mechanic comes into play. And so that’s how we think these through.”

“For certain games, games that will be in development for, let’s call it a decent amount of time, like Metroid Prime 4 — also, given that it’s a franchise that we know people have been very eager to get some news — that’s when, fine, we’ll share it. We’ll share it early. Others, we want to hold closer in and reveal it when the gameplay is going to be available. It literally is game by game, title by title, how we make that decision.”

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This information comes from Nintendo of America president Reggie Fils-Aime…

On Virtual Console for Switch…

“We know that our fans, our players, want access to all of our digital content, we know that. What we’re working through is, ‘okay, what’s going to be the best way to make that happen, to make that available?’ Certainly, we recognize there’s an appetite for all of our great legacy content.”

On My Nintendo…

“From the Nintendo of America standpoint, we have it as a priority to make My Nintendo much more meaningful moving forward.”

This information comes from Nintendo of America president Reggie Fils-Aime…

“What we are doing, as quickly as we can, is scaling up the production to make more available into the marketplace, to get to the point where every consumer who wants a Nintendo Switch can find a Nintendo Switch.”

“That’s what we’re trying to get to. I’m not going to tell you when we’ll get there, but our goal is to improve our supply chain so that more product is available to more consumers. And that is a key focus.”

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Glixel has a massive interview up with Nintendo of America president Reggie Fils-Aime. We’ve included some of the excerpts below, but there’s much more here.

This information comes from Nintendo of America president Reggie Fils-Aime…

“We want every high-quality game to have an opportunity to be played on Nintendo Switch,” Reggie Fils-Aime, Nintendo of America’s president and chief operating officer told IGN in an interview at E3 2017. “Every single one. Fill in the blank of third-party, high-quality game really wanted on Nintendo Switch; the answer is yes.”

“We’ve been very thoughtful in making sure we have a strong cadence of launches that are going to keep our fans engaged, going to drive hardware, and continue to propel us forward. And certainly as we think back to Wii U, that’s one of the things that we didn’t do as effectively.”

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This information comes from Nintendo of America president Reggie Fils-Aime…

“Our focus is making sure we launch great games — making sure that we continue to support not only Nintendo Switch, but also the Nintendo 3DS family of consoles. f we do our jobs with great games as well as making sure there’s enough hardware out in the marketplace, then the stock price will take care of itself.”

“Our demographic is much wider. We want consumers from 5 to 95 playing our games. And by doing that we go down a path that makes our IP much more accessible. We’re much more family-friendly. We have a range of content for the most core gamer to a child who is wanting to get into gaming for the first time. So it’s a different approach for us, and that approach is winning.”

“We are fortunate that we have had a series of phenomenons. Whether it’s been Pokemon Go, or our NES classic that we launched last holiday season, and now Nintendo Switch. What we want to do is create these games and these new executions that the consumers feel they absolutely have to go buy.”

Source

Nintendo of America president Reggie Fils-Aime stopped by YouTube Live at E3 to chat about the company’s activities at E3, and also battled Geoff Keighley in ARMS. We have the full recording below.

Nintendo Spotlight: E3 2017 will be 25 minutes long, Nintendo of America president Reggie Fils-Aime confirmed during a segment for YouTube Live at E3. He teased that there will be “a number of reveals, a number of first looks.” On top of that, within the first hour of Treehouse Live, Nintendo will be breaking more news.

The purpose of Nintendo Spotlight is meant to be “fast” and “to the point” while highlighting “a number of key games.” Super Mario Odyssey will be a big part of it as expected.

The big N’s E3 activities won’t be all about Switch. Reggie promised that 3DS will be getting a lot of love as well.


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