Rocket League update out now (version 1.1.6 / 1.58), patch notes
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Rocket League’s latest update has gone live. Psyonix is officially calling it version 1.58, but it will show as version 1.1.6 on your Switch system.
Today’s update is highlighted by the Friends List, enabling you to add friends from other gaming platforms to Parties and Clubs. We have the full patch notes below.
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Rocket League’s Friends Update launches February 19
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
We’re a week away from the next big Rocket League update. The Friends Update launches February 19, developer Psyonix announced today.
One of the main features on the way is the introduction of Friends List, the long awaited Cross-Platform Party system. When live, players will be able to invite friends from other gaming platforms to Parties and Clubs.
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Rocket League Spring 2019 roadmap – Cross-Platform Party system in February, more
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Psyonix provided new details today about what it has in store for Rocket League over the next few months. One of the big highlights is the arrival of the much-anticipated Cross-Platform Party system, which is currently on track for February.
Here’s the full rundown through March:
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Rocket League users on Switch can now play against those on PS4
Posted on 5 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Rocket League has just gained full cross-play support. The game has entered the PlayStation Cross-Play Beta program, meaning that if you’re a Switch user, you can have a match against those on the PlayStation 4. Of course, the feature is still in effect for Xbox One and Steam players as well.
Cross-platform parties are also still coming, and the system is expected to go live as part of the first update of 2019. This will enable players “to partner up with friends on any platform with the push of a few buttons.”
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Rocket League update out now (version 1.1.5 / 1.57)
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Another update is out now for Rocket League. It’s officially known as version 1.57, but will show as version 1.1.5 on your Switch system.
The full patch notes are as follows:
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Rocket League adds McLaren 570S Car Pack
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
New DLC is live in Rocket League. Psyonix is now offering the McLaren 570S Car Pack, which also comes with two Player Banners.
Players can purchase the DLC for $1.99. View a trailer showing off the new car below.
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Rocket League update out now (version 1.1.4 / 1.56)
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Today, Psyonix issued the latest update for Rocket League. The studio is officially calling it version 1.56, but it will display at version 1.1.4 on Switch.
The full patch notes are as follows:
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December update planned for Rocket League
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Psyonix has announced that Rocket League will be getting a new update in December. It’s set to go live on December 3 at 10 AM PT / 1 PM ET / 6 PM UTC.
Here’s a rundown of what players can expect:
More: Panic Button, Psyonix, Rocket League, title update
Rocket League update out now (version 1.1.3 / 1.54)
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
A new update is out now for Rocket League. It’s known as the 1.54 patch, but will display on Switch systems as version 1.1.3.
The full patch notes are as follows:
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Upgraded Rocket League cross-play delayed until 2019
Posted on 6 years ago by Matt O'Keefe(@matt_okeefe) in News, Switch | 0 comments
In their Fall 2018 Roadmap update, Psyonix shared that they have to delay RocketID, which improves cross-play by letting you play with friends across platforms. Here’s their full statement on the subject:
Before diving into what’s next, we have an update on RocketID, the cross-platform party feature that many of you are really excited for. While our goal was to release RocketID before the end of 2018, we’ve made the difficult decision to push its release into early 2019. The good news is that with Sony’s recent announcements regarding full cross-platform functionality, we can now make additional changes to prepare RocketID for ALL platforms should we receive permission to do so! We’re working incredibly hard to ensure that it’s as intuitive, stable, and polished as possible, before releasing it to the world. We know the wait has been frustrating for many of you who are eager for this feature, and we thank you for your patience as we continue to work on cross-platform party support.