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Tyrone Rodriguez

Crystal Crisis

It was nearly a year ago that we first found out about Crystal Crisis, a new puzzle-based fighting game from Nicalis. The game is currently on track to launch on May 28. Ahead of its release, we spoke with Nicalis president Tyrone Rodriguez to learn a bit more about what fans can look forward to.

In our interview, Rodriguez spoke about where the inspiration for Crystal Crisis came from, how characters were decided, teased the story more, and commented on trying to appeal to both casual and competitive players. You can read our full discussion below and check out some brand new screenshots.

Nicalis has shown quite a bit of support for Switch thus far. The publisher already shipped The Binding of Isaac: Afterbirth+ and Cave Story+ with even more titles on the way.

As for what lies ahead, Nicalis’ Tyrone Rodriguez teased in a recent interview:

“We have several more games coming out on the Switch this year, some familiar and some brand new. You’ll have to wait and see!”

Nicalis will be bringing Blade Strangers, The End is Nigh, Ittle Dew 2, and Tiny Barbarian DX to Switch. It’ll be interesting to see what else is in store.

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Nicalis has already announced and hinted at a few games for Switch such as The Binding of Isaac: Afterbirth+. According to the company’s Tyrone Rodriguez, the team is also preparing “way more” titles for Nintendo’s new system.

Rodriguez told Polygon that Nicalis was able to gain access to Switch “a little bit early” having also received dev kits for the likes of Wii U and 3DS. Development has also been incredibly smooth, and it’s been “light years ahead of what we were doing with Wii U.”

As Rodriguez said:

Cave Story 3D came out way back in 2011, but the game was never made available digitally on the eShop. That will apparently be changing sometime in the future.

Nicalis’ Tyrone Rodriguez recently asked fans on Miiverse if they’d be interested in seeing a digital version of Cave Story 3D. Rodriguez followed up on the Cave Story community today, stating: “OK, let’s do it!” That seems clear enough to me!

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Nicalis isn’t done trying to bring The Binding of Isaac to Nintendo platforms. Founder Tyrone Rodriguez, writing on Twitter, said yesterday that he still hasn’t “given up on” finding a way to make a version happen for the big N’s systems (presumably 3DS at the very least).

Rodriguez’s tweet in full:


One of the main obstacles preventing a release of The Binding of Isaac on Nintendo platforms is the game’s religious aspects. Nintendo won’t approve it due to this content.

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