Jade Raymond departs from Ubisoft
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 3 Comments
Ubisoft has announced that Jade Raymond has left the company.
Raymond was largely involved with many of Ubisoft’s titles over the past few years. She acted as producer on the original Assassin’s Creed, and was the executive producer of Assassin’s Creed II, Watch Dogs, and Splinter Cell: Blacklist.
Raymond said of today’s news:
“I’ve spent 10 extraordinary years at Ubisoft, and I am proud to have been part of many of the best teams in the industry making truly remarkable games. This is one of the hardest decisions of my career, but the Toronto studio is strong and on a solid path. I’m confident that now is a good time for me to transition leadership of the studio to Alex and to pursue my other ambitions and new opportunities. Stay tuned for more on what’s next for me, but for now, I’d like to thank Ubisoft for its partnership through the years, and I wish them the very best in all their next endeavours.”
Alexandre Parizeau, a founding team member of the Ubisoft Toronto studio, has taken over Raymond’s role as managing director.
Source: Ubisoft PR
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Watch Dogs companion app updated with Wii U support
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 9 Comments
Ubisoft’s Watch Dogs companion app recently received an update. It is now compatible with the game’s Wii U version, which hits store shelves next month.
By using the app, you’ll be able to play with friends on Wii U (or any other console/PC). Race and Free Ride modes are both supported.
Watch Dogs launches for Wii U on November 18.
Thanks to Derek B for the tip.
More: Ubisoft, Watch Dogs
Poptropica Forgotten Islands launch trailer
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Videos | 1 Comment
Ubisoft on Watch Dogs Wii U – maintain the experience with Wii U advantages
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 37 Comments
An interactive map and off-TV play are two prominent features that the Wii U version of Watch Dogs contains. Ubisoft Bucharest experimented with other ideas, though “some of them just didn’t work.” The interactive map was ultimately chosen as the best option.
Ubisoft Bucharest producer Florin Sanda told NintendoWorldReport, “Our focus was in re-creating the same experience as on the other platforms, while taking advantage of what the Wii U has to offer.” The interactive map will come in handy as “exploration is key” in Watch Dogs.
More: Florin Sanda, Ubisoft, Watch Dogs
Tetris Ultimate out next month, $10 cheaper on the eShop
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 9 Comments
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