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Valhalla Game Studios

Yesterday, Valhalla Game Studios announced that a PC version of Devil’s Third is in development. This won’t include the story mode featured on Wii U, though it will come with free-to-start online multiplayer.

Tomonobu Itagaki, creator of Devil’s Third, has offered up an additional tidbit of information through his Facebook page. Itagaki said that the game’s online play isn’t compatible between Wii U and PC. If you planning on picking up the game on Wii U and playing with someone who downloaded the title for PC, that unfortunately won’t be possible.

Source, Via

Nintendo has finally put all speculation about the status of Devil’s Third in North America to rest.

The company has announced that the game will be made available “in retail locations” as well as through the eShop in Q4. Nintendo will be publishing the title.

Valhalla Game Studios founder Tomonobu Itagaki said:

“Devil’s Third delivers a unique combination of shooting and melee combat to provide Wii U owners with a fresh action-oriented experience. We’ve been working hard on the game and can’t wait for fans to get their hands on it later this year.”

It’s also now been revealed that a standalone version of Devil’s Third is in the works for PC. While the Wii U game features a single-player story mode and multiplayer, the “free-to-start” version for PC only comes with “a multiplayer experience tailored for the platform.” Valhalla Game Studios will be entirely responsible for the PC release.

Source: Nintendo PR

Yesterday, we posted a single image comparing the E3 2014 build of Devil’s Third to the most recent version. A video comparison has now come in as well. If you’d like to see how last year’s version of Devil’s Third stacks up to footage shown this month, take a look at the video below.

How does the E3 2014 build of Devil’s Third stack up to the latest version from this month? In the image above, you’ll find a comparison of the two.

Devil’s Third launches in Europe and Japan next month. The game is still planned for North America, but a release date hasn’t been announced.

Source

A number of new screenshots are now available for Devil’s Third. You’ll find them in the gallery below.

Tomonobu Itagaki made a Facebook post earlier today covering some additional information about the title.

First, the game is set at 30 frames per second. Split-screen has also been ruled out for offline and online play, as the team “used all the power of Wii U for single player.” There is also no voice chat because Valhalla Game Studios “maxed out its bandwidth to achieve online play by 16 users.”

Head past the break to read up on Itagaki’s full comments.

Two more videos have come in for Devil’s Third. Both have been posted below.

New footage of Devil’s Third has come online today. Check out a bunch of videos from the game below.

Famitsu provides an update on Devil’s Third this week. Along with the magazine’s report, there’s also an interview with creator Tomonobu Itagaki.

First, here’s what Itagaki had to say about multiplayer:

“There are things like diplomacy chat that only clan leaders can use, so you can have conferences with other clans. I’m a military enthusiast so there are also many political elements in the game.”

Famitsu then asks about being able to enjoy just the multiplayer:

“Of course. You can [enjoy the multiplayer] even without playing the single-player game. Even so, the single-player is packed with Itagaki-like things, so I’d like you to try it. In order to make both the multiplayer side of the game and the single player side of the game enjoyable, each of them required an amount of quantity, quality and scope. There are these two parts of Devil’s Third. That’s why it took time [to make the game].”

European previews for Devil’s Third will likely be posted in bulk tomorrow, but one report has come online early. Read up on some story and gameplay details from Greek site Nintendo NeXt below.

Story

– Begins in an alternative present after the overthrow of socialism in the Soviet Union
– A group in favor of soldiers have defected from the new Russia plotting their revenge against the western world which was responsible for the upheavals in their country
– The name of this organization is called the “School of Democracy”
– The organization starts the attack in various parts of the world, causing serious damage in the process
– Central character is codenamed Ivan
– The other companions consisted of the top special forces of the Soviet Army
– Their code name are Big Mouse, Jane Doe, C4, Ludmilla, Grudla Saha
– This group is led by a shadowy figure who organized and trained the particular group using the ancient martial arts of his ancestors
– After many missions, the team has forgotten their original purpose which was to restore the former Soviet Union
– The latter mission they initiated the extermination of “dissidents” in a town in Latin America
– The Big Mouse and his team used chemical weapons to exterminate an entire city including the civilian population
– For Ivan, it was the straw that broke the camel back, which unleashed an internal conflict
– Ivan was then classified a traitor and ordered to be executed on the spot
– Ivan escapes with the intervention of UN forces which resulted with his arrest
– Ivan was imprisoned at Guantanamo high security facility and sentenced to 850 years in prison for crimes against humanity
– However, he came to an agreement and works for the US government as a liaison for the capture and destruction of his former group
– The “School of Democracy” set in motion their ultimate plan
– They aim for the destruction of all the satellites that were orbiting the planet, creating the so-called Kessler Effect
– They aim to destroy the communication network and weapons systems which the army of the allies of the western world were relying on

Gameplay

– Shooting and action
– There are situations where a gun is not helpful when facing an enemy close to you, so melee combat is necessary
– Ivan handles weapons like an iron beam, Japanese swords and other sharp objects
– Automatic rifles, pistols, rocket lauchers, are weapons
– Each has a different weight and utility in battle
– Ivan is relatively fast, but every time you carry a big gun it changes his behavior in battle
– Ex: when he holds a rocket, his evasion and jumping ability is lessened
– The opposite happens when you are in possession of light weapons
– Switch from third to first-person battles with the press of a button
– Online multiplayer not playable yet
– Once again, made with Unreal Engine 3
– Rough framerate

Source


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