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Wolfenstein II: The New Colossus

With some Switch games in the past, we’ve seen that an extra download is required for their physical versions. L.A. Noire was one example of this. That title needed an additional download, as the full experience wouldn’t fit on an SD card.

Wolfenstein II is another upcoming game that will have the same requirement. Amazon’s product page has an updated boxart image, complete with the warning header we’ve come to know and love. It clearly states that an internet download is required.

Here’s a look at the updated boxart:

On Twitter recently, Bethesda’s Spanish account was asked whether Wolfenstein II on Switch will have the included DLC. The company said in response that it has “nothing to share at the moment”.

Bethesda also commented on its work on Wolfenstein II for Switch in general. Currently the team is “focusing on polishing the base game and optimizing it” to achieve the performance we saw with DOOM.

Source, Via

Earlier today, Bethesda confirmed that Wolfenstein II will feature optional gyro motion controls on Switch. GameXplain now has another look at the game with the functionality enabled in handheld mode. Watch the footage below.

More footage has emerged from the Switch version of Wolfenstein II. Take a look at 19 minutes of gameplay below.

Back in February, Bethesda and Panic Button updated the Switch version of Doom. One of the highlights was an additional control scheme, allowing players to take advantage of gyro motion aiming.

Wolfenstein II is another first-person shooter Bethesda and Panic Button are bringing to Switch. Fans will be happy to hear that the optional gyro motion aiming will be making a return. Even better, it will be there from the start, so we won’t have to wait for an update to add in the feature.

Here’s the confirmation from Wolfenstein’s Twitter account:


After we saw the first off-screen footage yesterday, a bunch of direct-feed gameplay has come in for Wolfenstein II: The New Colossus on Switch. View 25 minutes of footage below.

More off-screen footage has emerged for Wolfenstein II: The New Colossus on Switch from PAX. View another 14 minutes of gameplay below.

Panic Button has already worked with Bethesda to bring Doom to Switch. Unsurprisingly, the company has been brought back to help out Wolfenstein II on the console as well.

Senior game designer Andreas Öjerfors confirmed the news to Gamereactor. Öjerfors said that Panic Button is now a Switch expert, and given how Doom turned out, Wolfenstein II should end up being a great experience on Nintendo’s console as well.

MachineGames included a neat Easter egg of sorts in Wolfenstein II. You can actually play a new version of Wolfenstein 3D, a classic shooter that came out in the early ’90s.

Wolfenstein II’s take on the game is “Wolfstone 3D”. You’ll find it located in Club Kreisau as its own arcade cabinet. But in this version, there are a number of differences, such as how you fight Kreisau “terrorists” instead of Nazis. Wolfstone 3D has six levels and a save game system.

Here’s a look:


Wolfenstein II is strictly a single-player game. Keeping in line with many titles Bethesda publishers, a multiplayer mode is not included.

MachineGames’ narrative designer Tommy Tordsson Björk spoke about the decision to keep Wolfenstein II focused on single-player with GamesIndustry. He told the site that the team merely wanted to create “a really good single-player game”, and forcing multiplayer “would just dilute it all.

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