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Tumblestone dev explains the price, will bring all future games to Nintendo consoles

Posted on July 18, 2016 by (@NE_Brian) in General Nintendo, News, Wii U

Tumblestone may seem a bit pricey. The game normally costs $24.99, though you can get it for $22.49 on the Wii U eShop currently. A retail version is also coming soon.

The Quantum Astrophysicists Guild was asked during a Reddit AMA how the price was determined. Regarding this, the studio explained:

“Because of the amount of content and quality of Tumblestone, we felt that $24.99 was a steal. In fact, we were discussing $29.99 for quite some time but decided to go with $24.99 at the last minute. It’s unfortunate that other games in the genre get stale as you play through their story modes, but Tumblestone is specifically designed not to, and here’s how. Each of the 12 worlds consists of 30 levels. Each world has its own modifier that significantly changes the way you think about the puzzles. They aren’t just some new obstacle that you have to deal with – sometimes they’re complete rule changes that you can feel yourself using a different part of your brain, and just as you think you’ve mastered one modifier, the next one will completely trip you up, making the next set of 30 levels feel like an entirely new challenge. Within a world, levels 10 and 20 are special “midpoint” levels, which give you a set of randomly generated puzzles that you need to solve in a time limit without making a mistake, and the 30th level is a boss battle against an AI (with all of these midpoint and boss battle levels using that world’s modifier). What’s more, is that these modifiers start mixing together (in over 400 different combinations), and just like a single modifier being introduced completely changed the way you think about solving the puzzles, mixing them has the same effect. All of the core levels of the story more were hand-designed over years of iteration to be interesting and challenging. And that’s just the story mode. Tumblestone also has three arcade modes that a huge percentage of players have spent dozens of hours on. Not to mention the local and online multiplayer that you’ll want to come back to indefinitely. There’s more unique, engaging content in Tumblestone than a JRPG, and with so much to do in the game, there’s no way you’re going to get bored if you’re a fan of classical puzzle games in the genre.”

Elsewhere in the AMA, the team said it is “planning on bringing all of our future games to Nintendo consoles”. For now, it’s working to port Tumblestone to additional platforms, including New 3DS. And as for NX support: “It’s too soon to say.”

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