Submit a news tip



Wii U

The first Assassin’s Creed III review is in, just ahead of the game’s launch tomorrow. Italy’s Xbox 360 Magazine handed down a verdict in its November 2012 issue.

The publication praised the spectacular combat system, total immersion in environments, and visuals. It also said that Assassin’s Creed III features the most beautiful naval battles of all time.

“An absolute masterpiece to which the experience remains indispensable for any fan of video games and beyond, with a depth of gameplay and longevity unparalleled in the action scene, a game that will remain in the annals for a long time.”

Italy’s Xbox 360 Magazine concluded by proclaiming that Assassin’s Creed III is one of the best games of this generation and handed out a perfect 10/10 score.

Obviously the Wii U version wasn’t reviewed here. But based on the fact that the game will be “exactly the same” on the upcoming console, this news bodes well for potential Wii U owners.


At this point, I have no idea what’s going on with Sonic and All-Stars Racing Transformed’s release date on consoles.

Amazon pushed the game back to December 11 on the PlayStation 3, Xbox 360, and Wii U – that’s the same date as the 3DS and Vita versions. But Sumo Digital, Sonic and All-Stars Racing Transformed’s developer, said this was just an error on the retailer’s part.

Now SEGA’s customer support is offering up a contradicting message, suggesting that the title really has been delayed.

A message sent to us from reader Lars Havnes reads:

“It was not a screwup on Amazon’s part. As much as we want to release the game, we also want to ensure that it is not rushed and is released in the best possible state. While waiting for an extra month seems unfair, it is only being done in the best interest of those who are purchasing the game.”

And so we’re back to ground zero. Care to clarify the situation for us, SEGA?


ESRB updates (10/29/12)

Posted on 11 years ago by (@NE_Brian) in 3DS, DS, News, Wii, Wii U | 0 comments

This week’s ESRB updates are as follows:

Sonic & All-Stars Racing Transformed (3DS) – E
Pro Evolution Soccer 2013 (3DS) – E
Cabela’s Dangerous Hunts 2013 (Wii U/Wii) – T
Game Party Champions (Wii U) – E
Petz Countryside (3DS) – E
Adventure Time: Hey Ice King why’d you steal our garbage?!! (DS) – E10+
Funky Barn (Wii U) – E

Source


It looks like Ubisoft prepared different launch trailers for Assassin’s Creed III. The North American one is above. The UK one was posted here.


ZombiU players will find that the game’s multiplayer mode is set in St. George’s Yard. This area houses the different arenas.

Story director Gabrielle Shrager says that St. George’s Yard is like a “hell within hell.”

Shrager told ONM:

“You’ve seen the Tower Of London gameplay footage by now, so you know we are going to have to breach the Traitor’s Gate and penetrate the depths of the Bloody Tower to find the Raven Of Dee’s Secret Bunker, but you’ve never heard of St George’s Yard. St George’s is our hell within hell. Survivors here are unwilling participants in a twisted game in which they are thrown to the infected. Our multiplayer arenas are a spin-off of this mission in the campaign.”

King of Zombies is just one of the title’s multiplayer modes. It’s comparable to Capture the Flag. One user will have the GamePad and can place zombies around the flag. The other, meanwhile, will be shooting them down with a Pro Controller.

Source


IGN posted a new Nintendo Land detailing the game’s three new attractions. Details on Captain Falcon’s Twister Race, Yoshi’s Fruit Cart, and Octopus Dance have been posted below.

Captain Falcon’s Twister Race

– Tilt the GamePad from a vertical position to steer your craft
– Aim to survive rather than race against opponents
– Previous attempt will be displayed in ghost form
– Better to use the top-down display on the GamePad to navigate the course
– Entering tunnels blocks your view, so you’ll need to look at the TV

Yoshi’s Fruit Cart

– Need to get Yoshi to a door
– Door only unlocks once you’ve collected all of the fruit that’s set out on a map
– Control your “Yoshi Cart” by drawing a path on the GamePad
– When your path reaches the door, the game prompts you to let Yoshi begin your dictated journey
– GamePad doesn’t display the fruit
– Only displays the basic map
– TV won’t show the path you’ve created
– Coordinate and reconcile each screen’s missing info
– Use textures and shapes that exist on the map’s background to guide your path
– If you reach the door without all of your fruit, it won’t open, and you’ll lose a life
– About 50 stages to complete
– There will be moving fruit, holes and other obstacles
– There is a system to ‘fast travel’ to later levels once you’ve reached them

Octopus Dance

– Basic rhythm game
– One-player experience
– Use the GamePad analog sticks and gyroscope to match the Game & Watch diver’s movements
– Things escalate quickly
– Diver will shift your Mii’s position, constantly changing your frame of reference for movement

Source


REDMOND, Wash.–(BUSINESS WIRE)– Nintendo today revealed additional information about Nintendo Land, a game for the new Wii U console that will give players of all ages a fun, immersive way to discover the one-of-a-kind entertainment experiences offered by the system in both single- and multiplayer game play. Using the Wii U GamePad controller in unique ways, Nintendo Land lets Wii U owners explore a virtual theme park made up of 12 Attractions based on fan-favorite Nintendo game worlds. Both the game and the console will launch across the United States on Nov. 18.

In addition to previously released information about Attractions like Mario Chase, Metroid Blast, Luigi’s Ghost Mansion, The Legend of Zelda: Battle Quest, Pikmin Adventure, Animal Crossing: Sweet Day, Donkey Kong’s Crash Course, Takamaru’s Ninja Castle and Balloon Trip Breeze, Nintendo has shared the following details about the three remaining Attractions:


Satoru Iwata commented on the launches on Wii and 3DS during an investor’s briefing last week, explaining how Wii Sports was critical in spreading the word. The 3DS, on the other hand, wouldn’t be able to resonate as well since “consumers could not experience 3D unless they actually took it in their hands” and advertising couldn’t convey the proper messages.

With Wii U, Nintendo is more than satisfied with pre-orders thus far, but is concerned about supporting the system in the months ahead. So this time around, the company pushed back some of its games intended for launch in order to spread out releases.

Iwata explained:



Manage Cookie Settings