Super Mario Run slips from U.S. top 50 grossing iOS apps
Posted on 3 days ago by Brian(@NE_Brian) in Mobile, News | 13 Comments | 0 Likes
According to the latest data from mobile app store market intelligence group Sensor Tower, Super Mario Run has slipped out of the top 50 grossing iOS apps in the U.S. It’s now sitting at the 52nd spot.
One significant reason for Super Mario Run’s decline on the charts is due to the way it handles monetization. Rather than offering a free-to-play model like the upcoming Fire Emblem Heroes, Mario instead is a one-time $10 payment.
Super Mario Run launching in March on Android
Posted on 4 days ago by Brian(@NE_Brian) in Mobile, News | 7 Comments | 0 Likes
Super Mario Run will be available on Android devices beginning in March, Nintendo has announced. For those that missed it, pre-registration can be done here.
Super Mario Run originally arrived on iOS last month.
Load of Coins event now live in Super Mario Run
Posted on 6 days ago by Matt(@OnePunchMaz) in Mobile, News | 3 Comments | 0 Likes
A new event called “Load of Coins” has gone live in Super Mario Run. For the duration of this event (until January 27th), players will receive 1.5 times the normal amount of coins if they win a match in Toad Rally.
Video: Teens react to Super Mario Run
The React channel has a new video up that has a group of teenagers reacting to (and playing) Super Mario Run. Check it out below.
Pokemon GO was the most downloaded release on the App Store last year, Super Mario Run in top 10
Pokemon GO was the most downloaded release on the App Store worldwide in 2016, Apple has announced.
Additionally, Super Mario Run was among last year’s top 10 most downloaded apps. That’s despite the fact that it debuted in December.
Super Mario Run set a record with over 40 million downloads in just four days following its release. The game was the most downloaded app globally on Christmas Day and New Year’s Day.
Market research firm data suggests 90 million downloads for Super Mario Run, purchased by 3 million
Posted on 2 weeks ago by Brian(@NE_Brian) in Mobile, News | 12 Comments | 0 Likes
According to market research firm Newzoo, Super Mario Run has generated over $30 million in gross revenue. It’s further estimated that the game has been downloaded 90 million times. With that in mind, it would seem that 3 million players have paid the full $10 for Super Mario Run.
Super Mario Run update out now (version 1.0.2)
Posted on 3 weeks ago by Brian(@NE_Brian) in Mobile, News | 0 comments | 0 Likes
Nintendo issued a new update for Super Mario Run today. After downloading it, your game will be raised to version 1.0.2.
Only one patch note is listed on the App Store. According to Nintendo, Super Mario Run has implemented feature improvements.
Pre-registration for Super Mario Run on Android opens up
Posted on 3 weeks ago by Jake in Mobile | 3 Comments | 0 Likes
Super Mario Run will eventually be coming to Android devices, and now Android users can be notified of when the game becomes available. You can visit the Google Play store here to pre-register.
Super Mario Run: Friendly Run event features chance to earn Rally Tickets
Super Mario Run is hosting an event based around Friendly Run, which will let players earn Rally Tickets. The event will run until January 11. While this normally is more of a practice mode, participating during the event period will earn Rally Tickets, whether you win or lose. Friendly Run can still only be played a limited number of times a day, and it requires at least one friend on your friend list.
Super Mario Run no longer the highest-grossing iOS app in any country, still top free download in 88 nations
Posted on 3 weeks ago by Brian(@NE_Brian) in Mobile, News | 15 Comments | 0 Likes
Bloomberg reports, based on data from App Annie, that Super Mario Run is no longer the highest-grossing iOS app in any country as of December 24. That’s a big turnaround from the previous week, when it was the most profitable app in 49 territories.
It’s not all bad news for Super Mario Run, however. While it’s dipped from 138 countries on December 17 as the top free download, it remains at that spot in 88 nations.
Super Mario Run features a very different pricing structure from another Nintendo-related mobile title, Pokemon GO. Niantic’s game is entirely free-to-play, though Super Mario Run requires a $10 purchase to experience a majority of the game. Apptopia believes that a lower price point would give Nintendo $50 million in revenue this month as opposed to $30 million as things stand now.