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Nearly two years after its original release, Xenoblade Chronicles is available in North America!

Open-World Adventure Puts Players on the Front Lines of the Ultimate Battle Between Man and Machine

REDMOND, Wash.–(BUSINESS WIRE)– Today’s launch of Xenoblade Chronicles for Nintendo’s Wii system lets players jump into an epic story that merges the best elements of fantasy and science fiction. The real-time battle system, character and weapon customization and the ability to explore a huge, open world sets this title apart from other role-playing games. The game has already received critical acclaim from both media and consumers since its launch in Europe and Japan.

“Xenoblade Chronicles demonstrates how Wii continues to deliver deeply engaging experiences,” said Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing. “The game appeals to a broad spectrum of video game fans, from role-playing aficionados to anyone who appreciates exploration and a gripping story.”


This art style really works well for Bravely Default. We could use a new trailer so that its beauty can be viewed in motion!

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A few pieces of information from the Iwata Asks: Project Zero II: Wii Edition column have been translated. The points mention how the remake came to be and detail some of the new elements in the remake.

The new details are as follows:

– Kikuchi was thinking about adding Wii style controls to other Fatal Frame titles after Fatal Frame 4
– Fatal Frame 2 was chosen because the endings were memorable
– New endings for Wii
– No single happy ending
– Played with a third person camera on Wii
– Maps revised to make them scary from this viewpoint
– Details added to Mio and Mayu’s costumes
– Shoulder straps move when the characters run
– Kikuchi suggests playing the Haunted House mode with friends
– Several courses to play through in this mode
– The events in Haunted House mode are basically random
– Play by holding down a button to walk
– Let go of the button to stop
– Look around with the Wiimote
– Scare friends by using a second Wii controller to make ghosts appear or make the 1P remote shake

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Yesterday we learned that Kingdom Hearts 3D sold 213,579 units in Japan. That was the game’s first week sales.

As far as Kingdom Hearts 3D’s sell-through rate is concerned, it moved 64.2% of its stock. Although this is less than the percentage for 358/2 Days (which came in at 72.35% with 295,000 units sold), 3D had significantly less hardware to work with. 26.6 million DS systems were sold by the time 358/2 launched whereas only 5.5 million 3DS handhelds have made it into the hands of Japanese gamers thus far.

Kingdom Hearts 3D did surpass 358/2 Days in one area. 3D saw 150,000 pre-orders while 358/2 Days nabbed 90,000 back in 2009.

Thanks to 4Him for the tip!

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The information below comes from Enterbrain/Famitsu data taken between February 27 and March 25…

01. [PS3] One Piece: Pirate Musou – 770,873 / NEW
02. [NDS] Pokemon Conquest – 242,912 / NEW
03. [3DS] Kid Icarus: Uprising – 144,468 / NEW
04. [PSP] Shining Blade – 138,959 / NEW
05. [3DS] Hatsune Miku: Project Mirai – 111,465 / NEW
06. [3DS] Mario & Sonic at the London 2012 Olympic Games – 105,454 / NEW
07. [PSP] Yakuza Black Panther 2 – 94,833 / NEW
08. [PSP] Mahou Shojo Madoka Magica Portable – 78,575 / NEW
09. [3DS] Monster Hunter Tri G – 76,850 / 1,289,794
10. [PS3] Street Fighter X Tekken – 72,079

Via


The ephemeral Take-Two vs. THQ saga has ended just as quickly as it began. Shots were fired, there was a bit of retaliation, and it’s now wrapped up with an apology.

After saying THQ wouldn’t last six months, Take-Two CEO Strauss Zelnick has apologized for his remarks.

Zelnick said in a statement:

“While discussing our strategy I spoke out of turn about someone else’s. It was inappropriate and I regret it.”


Final Guild 01 boart

Posted on 12 years ago by (@NE_Brian) in 3DS, News | 0 comments

Amazon Japan has shared the final boxart for Guild 01.

Here it is:


It’s an interesting cover to say the least!


Super Street Fighter II The New Challengers is due out on the European Wii VC next week. Will it be the only title on the Wii Shop Channel? We’ll find out in seven days…

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Nintendo of Europe offered the Kirby TV Channel for Wii last year. The channel was shutdown after a short run, but it’s returned once more. European Wii owners can watch over forty episodes from the Kirby cartoon as of now.

Kirby fans, rejoice! The Kirby TV Channel is back on Wii so you can discover dozens of colourful cartoon adventures for the first time or enjoy watching them all over again at your leisure! Connect your Wii to the Internet, download the Kirby TV Channel for free and get to know a Nintendo hero versatile enough to keep everyone entertained!

Download for free
Enjoy 40+ episodes
Special surprises for regular viewers!



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