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Could Mutant Mudds be getting a demo on the eShop? Nothing is confirmed at this time, though Renegade Kid’s Jools Watsham appears to be gauging interest for the possibility.

On Twitter, Watsham wrote:

“Who would like a free playable demo of Mutant Mudds on eShop?”

I don’t believe there is one demo on the eShop for a downloadable game yet. Perhaps a trial could persuade a few 3DS owners to purchase Mutant Mudds…

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Here’s a bit of Super Mario Galaxy 2 development trivia for you: the game could have featured Nintendo characters.

According to director Koichi Hayashida, there were proposals to include characters from the Big N’s other franchises – like Donkey Kong or Pikmin – but Shigeru Miyamoto was very unsupportive of the idea. Miyamoto felt that there needed “to be a functional reason to include characters of a certain type in a game.”

Hayashida said:

“One of the early proposals that we discussed for Super Mario Galaxy 2 was the possibility of including characters from other [Nintendo] franchises. For example, you might have Donkey Kong or Pikmin show up. We presented this to Mr. Miyamoto, but he came down pretty hard, saying that there has to be a functional reason to include characters of a certain type in a game. He went to specify precisely why the Pikmin wouldn’t work. In the Pikmin games, you’ll notice that all the Pikmin are very thin — tall and narrow for their frame. Mario enemies tend to be on the short and squat side and there’s a functional reason for that. They’re easier to stomp on. They’re lower so you can get above them and broader so you can land on them. In that sense, Pikmin are just not well suited for the Mario universe.”

Hayashida also answered a question regarding the possibility of Donkey Kong becoming the main villain of a Mario game again.

His response:

“If we encountered a situation with a proper gameplay context, we would consider it. Let’s say if we were building a level and functionally it called for someone to throw barrels at you, then Donkey Kong would be appropriate. But now that I think about it, maybe we have a situation where, at the end of Super Mario 3D Land, Bowser throws fireballs at you from the end of the stage. And we didn’t use Donkey Kong there… so…”

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This is technically the launch trailer for Ninja Gaiden III on PlayStation 3 and Xbox 360, but the game won’t be available on Wii U until later this year.


A game box was spotted at an Australian EB Games store over the weekend, stirring speculation about a possible Donkey Kong 3D game for Nintendo’s newest handheld. However, GameStop has confirmed today that Nintendo did not provide the display cases and have put an end to the rumors.

A GameStop representative said:

“The displays were not supplied by Nintendo and have been taken down. It’s definitely not in the system in the U.S. I’m sure it’s not elsewhere, either, but I can’t confirm that.”

So there you have it. There is no Donkey Kong title in the works for the 3DS (as far as we know at least!). I’m sure we’ll see a new game in the franchise one day given how successful Donkey Kong Country Returns was, but there isn’t a new game on the horizon.

Thanks to Lars H for the tip!

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Sonic Team boss Takashi Iizuka has commented on why why Sonic the Hedgehog 4: Episode 2 isn’t coming to WiiWare.

Unsurprisingly, the game would be much too big for the digital download service. Iizuka explained that Episode 2 will be incorporating cutscenes and some 3D visuals that simply can’t fit into WiiWare’s 40MB limit.

Iizuka said:

“Our intention was to release Episode 2 on Wii as well. But, there’s a limitation on the size of the game you can release on WiiWare. Because Sonic 4 Episode 2 has cutscenes, and the graphics aren’t 2D pre-rendered images – it’s all 3D – all those things together made the game too big to be released as a WiiWare title. So, unfortunately, this time we had to give up on releasing it on the Wii platform.”

The 40MB limitation has proven to be a big issue with developers. On the bright side, the situation should be much different for Wii U.

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You have to reason to be worried about Nintendo. They’ve got lots – and I mean lots – of money stowed away in the bank.

Take a look at this tidbit from the latest issue of Nintendo Gamer:

“Buried in reams of financial data is the revelation that Nintendo have 812.8 billion Yen (£6.7/$10.5 billion) in the bank – enough for it to take a 20 billion Yen loss (£163/$257 million) every year until 2052. Then there’s almost 469 billion Yen (£3.8/$6.0 billion) held in premises, equipment and investments. When that runs out – we’re in the year 2075 by this point – they’ve got some of the most valuable intellectual property in gaming to sell off before the company goes out of business.”

So even though the 3DS went through a rough patch in its first year and Wii sales have been down as of late, Nintendo has plenty of cash to keep them going for decades.

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