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The following is a response to a question regarding the possibility of putting Dark Void Zero on WiiWare/PSN…

“You have not yet heard the last of Dark Void Zero, but I dunno what the plans might be for Wii/X360/PS3. None as yet, but it does seem like a natural fit. OG fun is OG fun.” – Senior Manager of Community Seth Killian

A few days ago, Capcom said that they were pleased with the sales of Dark Void Zero. Even if the game doesn’t end up on consoles, perhaps we’ll see a sequel in the future.

Thanks to 357 Lobster for the news tip!


Real-Time Simulations, Mini-Games and Customizations Takes Players off the Pine and in the Batters Box

El Segundo, Calif. – March 9, 2010 – Konami Digital Entertainment, Inc. today announced the development of The Cages Pro-Style Batting Practice for Wii™. A baseball batting simulator, filled with unique mini-games focusing on hitting, gets players off the pine and active in this innovative sports game. What awaits players is a series of fun and interactive mini-games that test players’ hand/eye coordination by challenging a virtual pitching machine that spits out 19 different pitches, varying in speed and difficulty.

Players take on this true to life baseball hitting game by actively swinging at pitches with their Wii Remote™ from a pitching machine that spits out various pitches such as sliders, 12-6 curves and fast balls, all simulated from real life pitchers. The Cages Pro-Style Batting Practice is also compatible with Wii Motion Plus™ giving players an even more realistic experience! Customize your experience by editing your batters and pitchers to give them real-world physics including left vs. right hand, stance, height, weight and more. A natural learning curve allows players to develop their skills and take on up to four other players for an in-game homerun challenge! Behind all of this fun is a fitness element that tracks your cardiovascular progress by reporting on calories burned while players are obtaining their hitting goals. In addition, the use of the Wii’s motion controller helps players develop their hand/eye coordination skills.


10th March 2010: Hanabi Festival, Nintendo’s celebration of Virtual Console gaming, returns starting on 12th March – with an all-star line-up of classics never before seen in Europe.

Named after the infamous Japanese fireworks festivals, this year’s Hanabi Festival will light up your Wii with an explosive array of games.


Zallag reveals more details about the upcoming racing game developed specifically for the WiiWare™: Racers’ Islands : Crazy Racers. Previously known under the codename “Shoot the drivers : Project 1”, this game is developed by Artefacts Studio who had previously developed Moto Racer DS.

Six different and unique islands (each representing a country) serve as a background for the 20 tracks present in the game. Not only will the players need driving skills, they should also consider precision. Indeed, the original gameplay of Racers’ Islands : Crazy Racers allows the player to target precisely other players and adversaries with the Wii RemoteTM while driving.


These screenshots are from the Voltorb Flip mini-game in Pokemon HeartGold/SoulSilver, which is not in the Japanese versions…

A few more screenshots here


Sleuthing Canine and Rabbit Duo Seize Space in Stores with the Series’ Award-Winning Second Season Coming to Retail in North America

NEW YORK– March 10, 2010 – Atari, Inc., one of the world’s most recognized videogame publishers announced today that Sam & Max: Beyond Time and Space has shipped to retailers in North America through its partnership with Telltale Games. Fans can play this videogame sitcom as their favorite canine and rabbit detective duo on Wii™ and PC. The critically acclaimed franchise’s second season features five full episodes of the unhinged humor, vexing mysteries, and exotic environments audiences have come to expect from the series.

In Sam & Max: Beyond Time & Space the canine gumshoe and hyperkinetic “rabbity thing” explore the surreal and supernatural, venturing out of the confines of their New York City office to intriguing locales like Santa’s North Pole workshop and a bumping zombie dance party as they attempt to solve an epic mystery over the course of several bizarre misadventures. Along the way, the Freelance Police will get a little help from some familiar faces from the series’ first season, including Bosco, Flint Paper, and Stinky!


– Releasing May 27 in Japan, 6090 yen
– Originally was released in 1996 for the SNES in Japan
– “We’ve never dug into the backbone of Masaki and Cybaster, even though they both appear regularly in the SRTOG series. The Lord of Elemental answers the question of where those characters came from.” – producer Takanobu Terada
– Strategy-RPG
– Designer and scriptwriter Masahiko Sakata working on the game, changing the story a bit

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So, what do you guys think?

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