Nintendo not getting rid of Wii U Basic Set, says it is “rebalancing stock”
Posted on 12 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 1 Comment
Nintendo has commented on the gossip surrounding the recall of Wii U Basic Sets. An official statement states that the company is doing nothing more than “rebalancing stock” of the Wii U Basic and Premium Sets. Those who are interested in the console option “will continue to find them available.”
Nintendo: retailers “rebalancing stock” of Wii U 8GB/32GB SKUs. “Consumers looking for either model will continue to find them available.”
— Andrew Goldfarb (@garfep) June 5, 2013
News surfaced last night that GameStop stores will need to return all Basic Set consoles on June 18. Nintendo’s statement suggests that there isn’t much to the recall, however.
Project X Zone “Demo Celebration” trailer
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Bugs vs. Tanks! out next week in North America
Posted on 12 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
The next entry in Level-5’s Guild02 series is due out in North America next week. According to an official listing on Nintendo’s website, Bugs vs. Tanks! will be available on June 13.
You can find some screenshots in the gallery above.
Square Enix holding “The Future of Final Fantasy” event during E3 2013
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Next Tuesday, Square Enix will be holding something called “The Future of Final Fantasy” at E3 2013. The event will include a “special Q&A session” with Final Fantasy brand director Shinji Hashimoto.
The Future of Final Fantasy runs between 9 AM and 10 AM PT. This just so happens to be the same time as Nintendo’s press event.
Nintendo won’t discuss demo limits, but they apparently put them in place
Posted on 12 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 0 comments
All eShop demos come with a limit. For instance, you can only boot up the Project X Demo five times.
Who puts these limits in place? Nintendo won’t say, but an unnamed third-party publisher told Game Informer that the Big N initiates the requirement.
When it comes to official demo information from Nintendo, the only statement shared is as follows: “We don’t discuss our internal business practices.”
Bit Boy!! Arcade screenshots
Posted on 12 years ago by Brian(@NE_Brian) in 3DS eShop, Screenshots | 0 comments
Twitch to live-stream game demonstrations from E3 2013
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 0 comments
Not going to E3 2013 this year? No worries! Twitch has you covered.
A ton of games will be demonstrated through live-stream broadcasts during each day of the show. Tuesday, Wednesday, and Thursday are filled with tons of demos, including Watch_Dogs, Batman: Arkham Origins, DuckTales Remastered, Rayman Legends, and Scribblenauts Unmasked.
The full schedule can be found below.
Square Enix trademarks “Deadman’s Cross”
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Square Enix has filed a trademark in Europe for something called “Deadman’s Cross”. A corresponding domain name was registered back in April.
To be clear, Deadman’s Cross is coming from Square Enix’s main division – subsidiary Eidos does not appear to be involved.
What Deadman’s Cross actually is remains a mystery for now…
Aonuma officially confirms 60 FPS in 3D mode for Zelda: Link to the Past 3DS sequel
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News, Podcast Stories | 0 comments
Zelda’s first original outing on the 3DS will run at 60 frames-per-secondd in both 2D and 3D.
In an interview with EDGE, Eiji Aonuma said that implementing 60 FPS as opposed to 30 FPS helps to maintain the 3D effect.
He said:
“The game runs at 60FPS, while all the 3D games up till now have run at 30fps. The faster the framerate, the more stable the 3D effect, so 60FPS is a big deal.”
Aonuma also mentioned that players won’t be forced to play in 3D if this is something they aren’t interested in:
“Well, there are players who don’t like 3D and always keep it switched off, so there’s nothing in the game that absolutely requires 3D, like puzzles that can’t be solved without it.”
Downtown Nekketsu Koushinkyoku: Soreyuke Daiundoukai hitting the Japanese 3DS eShop next week
Posted on 12 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments

Downtown Nekketsu Koushinkyoku: Soreyuke Daiundoukai will be hitting the Japanese eShop as a Famicom download on June 12 for 500 yen. Screenshots of the game can be found above.