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Update: Bumped to the front page with more screenshots.


A new character is joining the Injustice: Gods Among Us today. Green Arrow has been confirmed for the fighter, and he should be included in an updated demo build at New York Comic Con this weekend.

Take a look at the Green Arrow reveal trailer above.

Source


Details on two promising 3DS eShop games are posted below. Read on for the latest information on Fluidity: Spin Cycle and Crashmo. Both games are due out later this year.

Crashmo

– Mallo and Papa Blox are back
– Poppy, Papa’s grand-niece, is in the game as well
– Mallo introduces himself to her with a characteristic sumo shiko stomp, startling the birds who had carried Poppy in on a hot air balloon-like basket and causing them to seek refuge on the top of Crashmo structures
– Need to collect the birds so Poppy can go home
– Game is structured like Pushmo
– There are levels comprised of big, colorful blocks
– Can push and pull blocks
– Mallo needs to just to the top of each level to collect the bird
– Blocks are no longer expanded from or tied to a support structure
– Blocks that don’t have anything under them will fall
– Blocks can’t tilt
– A single cubic support piece is enough to keep them suspended
– New to Crashmo: Mallo can grab and move blocks forward and backward as well as side to side
– He can also pull out blocks onto the surface he’s standing on
– Additionally, Mallo can balance the Tetris-esque blocks on his head
– Movement is limited in these instances
– Without a solid support wall, players must find ways of keeping blocks suspended by moving other blocks into place
– Can view puzzles from multiple angles
– Level editor included
– Can use QR codes to share levels
– Later levels will feature doors and other mechanics

Fluidity: Spin Cycle

– Action takes place within the wizard’s magical storybook
– One chapter features a prehistoric landscape willed with dinosaurs
– Dinosaurs move in response to the tilting of the 3DS
– Water usually doesn’t fall to the top if you turn the 3DS upside-down
– Your rank is determined based on how much water you retain and how long it takes you to complete a stage
– Drops in the game are alive
– When you reach the rainbow drop, your puddle transforms into a smiling anthropomorphic water drop who dances with the rescued rainbow drop
– Collect puzzle pieces to unlock mini-games
– One mini-game for each chapter
– Mini-games: Gather Control, Ice Climb, Cloud Run, and Ice Cannon

Source 1, Source 2


There are a bunch of classic Mega Man games already up on the Japanese 3DS eShop. At this time, the same can’t be said for the North American and European stores.

There’s no need to fret, though. Capcom has indicated that there will be news for the west soon.

When asked about the lack of overseas Mega Man releases, Capcom’s Christian Svensson said:

“Patience… we’ll have things to discuss on this topic in the future.”

Source, Via



Head past the break for a bunch of news from Frozenbyte’s sales and marketing manager Mikael Haveri. Haveri comments on how supportive Nintendo has been with Trine 2: Director’s Cut thus far, shares more information on the Magic Mayhem mode (which won’t be ready for launch, it seems), discusses Miiverse, patching, and briefly mentions achievements on Wii U – of which he is “almost 100% sure that there will be some type of system.”


This week’s European Nintendo Downloads are Hana Samurai: Art of the Sword, Pokemon Dream Radar, and Robot Rescue 2.



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