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3DS

NotEnoughShaders conducted a massive interview with Shin’en’s Manfred Linzner. Linzner opened up on Nano Assault Neo’s gameplay and technical features, WiiWare and eShop, Wii U hardware, and much, much more.

There’s a comprehensive summary below, courtesy of NeoGAF.

Nano Assault Neo
– Online leaderboards, ‘survivor’ mode, local two player.
– Tunnel sequences from 3DS version not present in Neo, instead replaced with tunnel ‘races’.
– Uses the ‘C-Engine’, an engine Shin’en has used on around 17 games.
– In two player mode, the GamePad camera captures the second player (on the GamePad) playing, and displays this image on the TV for the first player to see. Image captures at 30fps. Can be disabled.
– ‘Missions’ take place of achievements. Missions success is ranked online.
– 100mb download size.
– 5.1 LPCM surround sound audio.
– Hoping for launch day and low price.
– Loading times almost reduced to zero.

eStore/Digital
– Made profit on WiiWare, but felt the market was too small. Feels the 3DS eStore is a sign of Nintendo taking digital more seriously.
– Feels Nintendo is “listening to feedback”, including from developers.
– Had no restrictions from Nintendo in terms of size, content and gameplay for their digital titles.

Wii U Hardware/Tech
– Hardware avoids “typical bottlenecks”, such as RAM latency.
– GPU “quite open”.
– Hardware has good optimisation potential, and components well balanced.
– Have had no problems with the CPU/GPU combination. Feels they’re a “good match”.
– GamePad streaming and camera capture do not put a burden on the CPU/GPU.
– Nano Assault Neo using a few tricks that are not possible on current generation hardware. States the modern Wii U GPU is capable of effects that can make Wii U games look better than any game on current generation hardware.
– Audio DPS used for 3D audio and lowpass filtering.
– Excited to see what developers do with the hardware over the years.

Design/Company Philosophy
– Big focus on framerate. Always aim for 60fps.
– Enhancements made to the C-Engine for one game can then be used in other games on other platforms.
– Enjoy independent, smaller working versus larger, contractual working. Allows for full ownership of properties and engines, and full control of project direction.
– Influenced by arcade games from the 80s/90s.
– Enjoy first party Nintendo games. Thought Journey was really great.
– Happy with their relationship with Nintendo.
– Developing Jett Rocket for 3DS. Hoping to release it in the next few months. Planning another Wii U game, to be announced early next year.

Source 1, Source 2


Epic Mickey: Power of Illusion fans can look forward to a lot of replay value in the upcoming game. DreamRift creative director Peter Ong said that over 20 different endings will be included.

“The character rescuing and quest system in the game involves a lot of optional choices the player can make. These choices influence the ending of the game. In fact, there are over 20 different endings to the game, and many more ways to influence how the Fortress will grow by the end.”

Sounds like Power of Illusion won’t be one of those games that you’ll only play through once.

Source


IGN has gone live with a new preview of Paper Mario: Sticker Star, which is based on the final retail version of the game. Details from the article can be found below. There’s information about Paper Mario’s sticker mechanics, museum, and more.

– Not all sticker attacks work on all enemies
– Can’t hit flying enemies with most Hammers
– Standard Jump attack won’t work on spiked baddies
– Need to learn each enemy’s weakness
– You’ll eventually unlock the Sticker Museum
– Store and view your stickers at the museum
– Museum is huge
– Toad hints that you’ll get a prize for completing the collection at the museum
– Things include electric fans, baseball bats, lucky cats, soda
– If you run across some weird, non-flat object, you can take it back to the main town to transform into a sticker
– Use these stickers to defeat enemies in some extravagant way
– Can also help you find secrets
– Since you can “paperize” at any moment, you can get a different perspective of the world and spot certain areas with big, red squares or glowing purple spots that that nudge you to use a sticker
– Find the right sticker for the right spot and something cool will happen, whether it helps you push forward in the story, unlocks a secret area or yields you some kind of prize
– These areas are all over, sometimes in surprising places

Source


Nicalis has given updates on a bunch of its projects. New details on Ikachan, Aban Hawkins and the 1,001 Spikes, and Yatagarasu have been posted below. There’s also information about a possible free update for Cave Story on the eShop.

Ikachan

– Will be out on DSiWare and the 3DS eShop simultaneously
– New enemies, areas, and more
– New aspect ratio for the eShop version
– Aiming for December release

Cave Story (eShop)

– Nicalis wants to bring the Holiday-themed update to the game
– Would include the Christmas themed re-skin from Cave Story+ on Steam
– Not confirmed to be happening
– If it’s possible, it’ll be available for free before Christmas

Aban Hawkins and the 1,001 Spikes

– 12+ playable character in multiplayer vs. mode
– Aban, his sister, father, Commander Video from Bit.Trip, characters from Tempura of the Dead, and many more will be playable
– New multiplayer mode: two players compete to climb a tower and “save a maiden”
– Releasing next year
– Delayed since Nicalis keeps adding content

Yatagarasu

– Making adjustments to the game
– Backgrounds are being altered to optimize them for a 3D display
– May have online multiplayer
– For this to happen, there needs to be minimal lag and without other performance issues
– Local multiplayer lobbies are also a possibility

Source


This week’s Japanese eShop update is as follows:

3DS Downloadable Titles

Ch? K?s? Kenz? Keikaku Buildinga – 600 yen
Hiku Otsu (Crashmo) – 700 yen
Bravely Default: Flying Fairy (starting 11/1) – 5,400 yen

Virtual Console

Sonic the Hedgehog 2 (Game Gear) – 300 yen
Ninja Jaja Maru-kun (Famicom) – 500 yen

Updates/Patch

Oni Training

Video Content

Ch? K?s? Kenz? Keikaku Buildinga videos
Animal Crossing: New Leaf commercials
3D streaming video for Animal Crossing: New Leaf

Source



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