Submit a news tip



Features

Here’s a quick look (by request) at the packaging and poster that comes with the Monster Hunter Tri demo. Since the demo is now known to be 100% free of charge, you should all go pick it up right away! Also, if you have any more requests for videos/articles, be sure to comment or use the contact form to let us know!


Edit: I know a lot of you are going to try and pick up the demo as soon as you can, but I think it’s only fair to warn you that most (probably all) Gamestop locations are requiring you to pre-order the game in order to receive a demo. At my location, they assured me that if I didn’t like the demo, I could get a full refund, but I’m not sure if that applies everywhere.

As many of you already may know, demos of Monster Hunter Tri have been distributed to many Gamestop/EB Games a few days early, with many locations already having them in stock. When I heard this, I called up my local Gamestop and asked if they had received their copies. Much to my delight, they did, and I immediately headed out to give it a shot.

When I popped my copy into my Wii and got comfortable up on the couch, I got a little excited. I had never played a Monster Hunter game before, and I had heard a lot of great things about them from fans of the series. Unfortunately, my excitement waned a little bit when I looked at the instructional poster that came with the demo. There were 8 classes represented on the sheet, and each one had a very different style of control. Now, maybe I’m a minority here, but I prefer my games to be kept pretty simple and straight to the point. I’m not a big fan of having to learn long strings of combos or complex controls just to be able to play my game’s tutorial. Regardless, I shoved aside my preconceptions about how much I’d enjoy it and let the title screen roll.


Okay, so this isn’t part 2 of the “Has Nintendo betrayed their fanbase?” article, but it’s something that I feel I’ve gotta type up at some point or another. Believe it or not, tomorrow marks my one-year anniversary of writing for Nintendo Everything, and because of that I feel the need to dish out some major “thank you”s right about now. It’s been an absolutely fantastic year for me and video games, and I definitely want to give a big chunk of the credit to everyone that visits, contributes, or enjoys the site. You guys are the best.

First, I’ve gotta thank the bulk of the reason this site is as popular as it is: You guys. Everyone that is reading this, everyone that has commented on a news story, an article, joined the forum, or sent in a news tip; you guys are the biggest reason I do this (and because I enjoy it, of course!). Without you, I wouldn’t be where I am, and neither would NE. I think I speak for everyone that contributes to the site when I give you guys a major thank you. I really don’t know how many of you there are out there, but I’d send each and every one of you a personal thank you card if I could. I’m not sure what brought you to NE in the first place, but I am so thankful you’re here and sticking around! Hopefully you’ll stay for many, many years to come.


Firstly, let me quickly apologize for the useless 2 minutes of nothing at the end of the video. I have no idea how it got there, but I figured it wouldn’t be a huge issue for you guys.

Just so you all know, this is going to be a 2 part article. After you read it, I encourage you to leave as many hateful (or nice!) comments as you wish, telling me how wrong (or right!) I am. I’ll sculpt my next article, which will go up this Sunday, around your responses, and finish off any points I left bare in this one. Like before, there’s a textual summary past the break if you need to read up on anything! Enjoy!


The Wii’s Virtual Console service now offers over 300 retro games available for download. Chances are that of these 300 games, there has to be at least one title you haven’t heard of before. Events like Nintendo’s regular Hanabi Festival events add a lot of obscure, Japanese titles to the Virtual Console’s catalog. Not all of these games are necessarily good, but here are some of the better Japanese imports, as well as some other games that you might have overlooked.


Before getting into the article this week, I want to mention a few quick things to everyone:

Firstly, thanks to all of you for your wonderful responses to last week’s WDYT article. With such a quantity and quality of them I’ll definitely go over the general consensus at the end of this article.

Next, I just want to let you know that I’ll for sure be doing more video features in the future. I can tell you guys definitely enjoyed not having to read so much, so hopefully I can do even longer videos in the future, with more original content!

Lastly, I apologize for not being able to do a video feature this week. I came into the weekend ill-prepared, and didn’t allot enough time to put one together. Next week, though, I plan on having another for you guys! Anyway, on with the good stuff…


There’s something missing from gaming today. I’ve been feeling it for a while now, but I haven’t been able to put my finger on what it is exactly. It’s certainly nothing totally debilitating for the gaming experience or I wouldn’t keep buying games, and I definitely wouldn’t identify myself as a gamer, but there are still times that I feel a disconnect between myself and what I’m playing. I’m not really sure how to fix it, but the first step to recovery is acceptance, right?


I want to know exactly who is in charge of Nintendo’s advertising department in Australia. Not content with putting an ad for Wii Fit Plus during virtually every commercial break, Nintendo and Southern Star Entertainment joined forces to bring audiences The Pursuit, a TV show that can only be described as The Amazing Race meets The Wizard.


[flashvideo file=http://www.nintendoeverything.com/wp-content/uploads/2010/02/Top3ZeldaTemples956.flv /]

For those of you that aren’t able to watch, or don’t feel like watching a video, I’ve written up a brief “script” of it so you won’t be left in the dark!


Game Info:
System: Nintendo Wii
Category: Combat Flight Simulator
Players: 1-2
Release Date: January 12, 2010
Publisher: XSEED Games

The Sky Crawlers: Innocent Aces, based on the anime film and novel of the same name, is a combat flight simulator developed by Namco’s Project Aces, the same development team responsible for the Ace Combat series. The game follows the player, callsign “Lynx,” a newly recruited pilot during an alternate world history in which war has all but vanished. In spite of the peace, private corporations contract fighter pilots to wage wars in an attempt to entertain a war-accustomed populace. Lynx joins Cougar Squad, one of many fighter squadrons in commission under Rostock Corporation.



Manage Cookie Settings