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Note that it has since been confirmed that this is a special rather than a regular series.


Typically, we shy away from posting news about the Pokemon anime and movies since they don’t have much to do with gaming. In this case, however, there is a direct relation.

Pokemon: The Origin is based directly on the video games. Red and Green will star in the anime, which airs in Japan on October 2. Whether this is simply a special or a series of its own remains to be seen.

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As is the case for development on most games, AlphaDream cut a number of ideas while working on Mario & Luigi: Dream Team. One such idea was a volcano Luigi attack – tons of little Luigis would take on a volcanic form, erupt, and attack enemies.

The idea may have “looked cool”, as Hiroyuki Kubota explained to Kotaku, “but it wasn’t going to control very well”.

“It was something that once we came up with the prototype for, played around a little bit. We realized it looked cool, but it wasn’t going to control very well, so that was something we had to strike out.”

To say that Mario & Luigi: Dream Team went through a difficult and length development cycle would be an understatement. The game was made between two platforms and went through seven versions over a four year process, right after Mario & Luigi: Bowser’s Inside Story was completed.


According to a report from The Wall Street Journal, Disney cancelled an unannounced Iron Man game earlier this year. The axed game was allegedly due out in 2013. The Wall Street Journal doesn’t provide any details about the project, so unless a leak occurs, we likely won’t know anything about the mystery Iron Man title.

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Nintendo has issued a response to the latest NPD report. The company confirmed that the 3DS was the best-selling system in the US for the month of July – the third consecutive month that the handheld accomplished such a feat.

3DS hardware sales are up 14 percent year-over-year. Software sales have also increased by 45 percent year-over-year.

You can find Nintendo’s full response below.


A glasses-free 3D patent patent lawsuit between Nintendo and inventor Seijiro Tomita was finally settled earlier this year. The jury ultimately ruled that Nintendo would pay $30.2 million in damages.

However, the award amount has since been cut in half after a US judge determined this week that the original figure was “‘intrinsically excessive’ and unsupported by the evidence presented at trial.” Tomita will have until August 23 to decide whether to accept $15.1 million in damages or proceed to a new damages trial. If he opts for the latter, there’s a possibility that Tomita will receive nothing at all.

Nintendo said in a statement:

“Nintendo respects the intellectual property rights of other companies and is confident that none of its products infringes the asserted patent. Nintendo will appeal the jury’s verdict and reduced damages award to the court of appeals.”

Thanks to Thomas N for the tip.

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Nine Realms, Inc. is a company that most probably haven’t heard of. The business was established by Human Head president and owner Paul MacArthur in November 2011.

Believe it or not, this unknown company does appear to have a relationship with Nintendo – or did at one point.

One of the studio’s supposed staffers says on his CV that he worked on design and development for an upcoming Nintendo IP. And in 2012, Human Head/Nine Realms was hiring part-time Japanese staffers for translations of “project documentation, written correspondence, and live [conversation],” which sounds like could have something to do with that mysterious game.

Curious stuff. Curious indeed. Could this title still be in development?

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Dan Tudge, formerly the Electronic Arts VP and executive producer, has joined n-Space. The company named the Dragon Age: Origins director as president today.

Studio co-founder Dan O’Leary was n-Space’s previous president. He’ll now act as CEO of the studio.

O’Leary said in a statement:

“This move marks an important inflection point in n-Space’s 18+ year history. Like many independent developers, we have faced great challenges in the past 5 years, but I’m happy to say that, in spite of it all, we are once again stable, growing and working on great games with amazing partners. Dan’s passion, expertise and experience will help continue that trend, paving the way to even greater opportunity, stability, and success in the future.”

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