Harada would like to see the big three team up to make one console
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
The chances of Sony, Microsoft, and Nintendo teaming up to make a console are pretty much slim to none. That doesn’t mean that we can’t dream though, right?
Tekken chief Katsuhiro Harada is one such person that would like to see this happen. He believes that having just one system around could open the door to a wide array of different possibilities.
Harada said:
“I think it would be interesting if Sony, Microsoft and Nintendo got together just to make one console. It makes me very happy to think about all the possibilities that could occur because of that.”
Getting all three of these companies to collaborate truly seems impossible. Just think of all of the different roadblocks that could get in the way…
Wreck-It Ralph director on working with Nintendo, SEGA
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Wreck-It Ralph is pretty amazing when you think about it. It stars a completely original character in a video game universe, but it also manages to incorporate cameos from some of the most recognizable characters in the industry.
Two of the film’s more popular “minor” characters are Bowser and Dr. Robotnik. In both cases, Disney worked with Nintendo and SEGA to ensure that these two were being properly represented.
In an interview with IGN, director Rich Moore spoke about how it was working with Nintendo and SEGA, and how the two wanted their characters to be shown bigger in the movie:
“We did have kind of a check-in process, where we would show them the footage and say, ‘What do you think? Is it good?’ At one point, [Nintendo] said, ‘Bowser’s much bigger than that. He’s way bigger than Zangief.’ We were like, ‘Okay, we’ll make him bigger. How’s that?’ They’d say, ‘Yes, that’s good — but he wouldn’t drink his coffee like that. He wouldn’t make that mouth.’ [Laughs] Of course, then people from Sega said, ‘Well, Doctor Robotnik is bigger.’ [Laughs] They wanted their characters bigger and bigger. We were going to end up with these giants in a room, with Ralph as this little guy…”
Sakurai on controls for next Smash Bros., keeping the experience new, third-party characters
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 0 comments
Masahiro Sakurai has let loose on a few vague details on the next Super Smash Bros. games.
First, Sakurai quickly talked about the game’s controls, teasing that the team “will look into ways that fits the Wii U.”
“The GameCube controller is not the only way to control Smash Bros., so we will look into ways that fits the Wii U.”
Sakurai also touched on change for the series. He’d prefer not to add in gimmicks in order to make the next entries different from previous games. At the same time, he hopes to “introduce a slightly different, fun experience all the while keeping the usual frantic game play.”
“The game system itself is complete, so we don’t want to make it 3D or introduce complicated controls just for the sake of it. However, I am thinking of ways we can introduce a slightly different, fun experience all the while keeping the usual frantic game play.”
Finally, Sakurai discussed third-party characters. He believes Snake and Sonic were “fantastic” additions in Brawl, and seems to be overall open to the idea of bringing in characters from other companies. However, Sakurai did note that he must “narrow it down” since “introducing more non-Nintendo characters willy-nilly will lose the focus of the game”.
“I think Snake and Sonic joining were fantastic. It made many fans happy, and it broadened the Smash Bros arena. However, introducing more non-Nintendo characters willy-nilly will lose the focus of the game, so I also recognise the need to narrow it down.”
BlockShift dev comments on controversy, regrets, more
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 0 comments
The Android title BlockShift popped up on Google Play a few days ago, and it wasn’t long before the game received a great deal of attention for its similarities to Pushmo.
Developer Stephen Walther has since commented on his game, speaking about its similarities to Nintendo’s eShop release, his regrets, and more.
Take a look at what Walther had to say below.
Fluidity available on Club Nintendo as downloadable reward
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii | 0 comments
A new downloadable reward is available on Club Nintendo.
Bonsai Barber has been swapped out for Fluidity. The game is available for 150 coins.
You can order Fluidity here. It’s available as a WiiWare download until August 19.
Yoshizumi on including Tales characters in next Smash Bros., more
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 1 Comment
Tekken producer Katsuhiro Harada isn’t going to push Masahiro Sakurai into adding any of his characters on the roster for the next Smash Bros. games. Tales series producer Makoto Yoshizumi seems to be carrying the same mentality, though Yoshito Higuchi would apparently “love” to see a character or two included.
Yoshizumi has said that getting a Tales character into the new Smash Bros. may prove to be difficult since “a character can only appear in a Smash Bros game if he already appeared on a Nintendo console.” This rule limits the selection to a few titles such as Tales of Symphonia, Tales of the Abyss, and Tales of Hearts.
Head past the break for all of Yoshizumi’s comments on Smash Bros.
Famitsu scans (8/3/12)
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii, Wii U | 0 comments
Nintendo trademarks “The Last Ranger” in Europe
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
A few months ago, Nintendo filed a trademark for “The Last Ranger”. That was for Japan.
The company has followed up that initial trademark with a new filing in Europe.
It isn’t clear what Nintendo has in store for “The Last Ranger”, but if it’s an actual game, it sounds like it’ll be brought overseas.
A message from Satoru Iwata
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 0 comments
Nintendo’s 2012 annual report has gone live. While it doesn’t contain a whole lot of interesting information, president Satoru Iwata did include a message to consumers. He discussed the Wii U, 3DS, Nintendo Network, and more.
We’ve posted the full message above.
Ngmoco CEO says Apple “is defeating the Nintendo hardware machine”, software prices an issue, more
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 0 comments
Ngmoco CEO Neil Young gave a simple response when asked if he considers Nintendo to be a competitor. He said, “No … Well… no.”
Young’s company has been publishing iOS and Android titles for several years now. It’s these types of releases that are considered to be a threat to the dedicated handheld gaming business.
Young believes that the success of smartphones will impact the market that dedicated handhelds currently maintain: