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General Nintendo

This comes once again from Reggie, on the latest episode of GameTrailers TV…

“We haven’t announced a launch date, maybe we’ll do that at E3 [The Legend of Zelda: Spirit Tracks]. You know, everyone wants to know what we’re going to announce at E3 and my answer is, come to E3 and you’ll see…From Nintendo’s perspective, we always go into E3 with a very high bar wanting to satisfy not only the core fans but also ourselves. We’re hoping to do a much better job this year. You’ll have to see for yourself.”

Towards the end of the show, Reggie also added in this comment:

“And all of your fans will love it [E3]. We can guarantee that.”



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25-year-old Clinton Echols was taken into custody on Thursday under suspicion that he shot his friend, Luis Urbina, while playing a war video game. Echols was initially taken in for questioning on Wednesday and was later released, but as the story unraveled, police arrested the man. Echols failed to call the police immediately and sadly, by the time assistance arrived, it was too late to save Urbina. This, coupled with other dubious claims in Echols’ explanation led to his arrest. Echols said that he was showing off his gun while the two were playing video games, though it was accidentally fired and resulted in a bullet hitting his friend in the chest.

It is unclear at this time if video games took on a more prominent role than Echolos was willing to let on, if it really was an accidental shooting, or something else entirely. An autopsy was scheduled for Echols’ body on Thursday and could lead to further answers. Both men were sailors and served on the USS Ronald Reagan.

Source 1, Source 2, Source 3


REDWOOD CITY, Calif.–(BUSINESS WIRE)–Electronic Arts Inc. (NASDAQ:ERTS) announced today that EA is making an equity investment in Stupid Fun Club, Will Wright’s new adventure. Stupid Fun Club is an entertainment think tank developing new Intellectual Properties to be deployed across multiple fronts including video games, movies, television, the internet, and toys. Will Wright is leaving EA to run Stupid Fun Club.

EA and Will each own equal percentages of Stupid Fun Club and are the principal shareholders. In addition, EA has the right to develop game concepts that spring from Stupid Fun Club projects. Will Wright is represented by Creative Artists Agency.


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– Will be held March 9 – March 13, 2010
– Thursday – Saturday schedule (usually Monday – Friday schedule)
– Switch due to scheduling issues at convention center
– This year’s GDC was successful in spite of the economy
– Attendance down this year by 1,000

“The success of this past week in San Francisco proves the resilience of the games industry,” said Scavio. “It is a testament to the spirit of our more than 20 year old conference and community, and evidence of video games’ continued evolution into a mainstream form of entertainment, that the various constituents of the industry were able come together at GDC as they did [last] year.” – event director Meggan Scavio

Source


“Currently the plan is purely Olympic Games, and it would be wrong of me to speculate about whether there is going to be Mario & Sonic, this, that, or the other.” – Sean Ratcliffe, vice president of marketing at Sega of America

I know a lot of you guys would love to see Mario & Sonic team up in something other than the Olympics. Is there any particular genre any of you would like to see the two take part in together?

Source


Mother 3 has one of the strongest cult followings, yet the game has not been released in North America. It’s surprising to hear that Nintendo of America President Reggie Fils-Aime is actually a fan of the title. Unfortunately, Mother 3 is not in NOA’s current lineup, even though Reggie has discussed the product with Satoru Iwata.

“I’m a big “Mother” fan. I have to set the record straight on this topic, because I have seen all of the hate comments. I’m a big “Mother” fan. Huge “Mother” fan. I would love to see “Mother” localized in our market. In fact, I’ve talked to [Nintendo president] Mr. Iwata about it because this is a game he has some history with. [pauses] But it is not on our announcement schedule. [laughs]…I am a fan of a lot of different products that aren’t on our announcement schedule…Maybe I’m going to burst some people’s bubbles, but just because I’m the president of NOA doesn’t mean that every game that I love gets published in our territory. We run a business. And so, in order for a title to be published, the development, localization, launch, volume, all needs to make economic sense.”


Since last E3, Nintendo has said that more Mario and Zelda games are in development and therefore can be expected in the future. Speaking with Japanese magazine Famitsu, Shigeru Miyamoto has reiterated the same message.

“I want to make games that are intuitively fun and haven’t been done before; games that make you enjoy owning a DS and glad there’s a Wii in your home. From that perspective, I think we need more ‘clutch’ games like that. We’re making Mario and Zelda too, of course, so don’t worry.”

Miyamoto doesn’t make it clear on whether or not he was referring to The Legend of Zelda: Spirit Tracks or a new game for Wii. However, it would be pretty safe to say that a Zelda title for Nintendo’s console is in development as well.


Here’s a huge surprise: Nintendo has been ranked the lowest on Greenpeace’s latest Guide to Greener Electronics report. Greenpeace has given Nintendo just a 0.8 score out of ten and cites that the company scored zero “on all e-waste criteria.”

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“Nintendo remains in last place with a pitiful 0.8 points out of 10, scoring zero on all e-waste criteria. The company has banned phthalates and is monitoring use of antimony and beryllium and although it is endeavouring to eliminate the use of PVC, it has not set a timeline for its phase out. Nintendo discloses carbon dioxide (CO2) emissions from its own operations and commits to cutting CO2emissions and other greenhouse gases by 2% over each previous year. However, Nintendo admits that an increase in business led to a 6% rise in CO2 emissions in 2006.” – Greenpeace

Source


More Than 17,000 Game Industry Professionals Converge in San Francisco for Annual Week of Learning, Networking and Inspiration

SAN FRANCISCO—March 31, 2009—Think Services’ 2009 Game Developers Conference® (GDC) hosted more than 17,000 game industry professionals last week at San Francisco’s Moscone Convention Center. The world’s largest industry-only event dedicated to the advancement of interactive entertainment attracted the full spectrum of game industry professionals from known luminaries to aspiring and established game developers, to publishers and deal makers to members of the working press. With more than 500 lectures, panels, summits, tutorials and roundtable discussions covering all aspects of the games business, plus a robust Expo and Career Pavilion, the Game Career Seminar, the 11th Annual Independent Games Festival (IGF), the 9th Annual Game Developers Choice Awards, Game Connection America, and more, the five day conference provided innumerable opportunities for sharing knowledge, discussing opportunities, making new connections and celebrating the passion and dedication of fellow game-makers. GDC returns to the Moscone Center March 9-13, 2010.

Satoru Iwata, President of Nintendo Co., Ltd. kicked-off the GDC09 main conference schedule with a keynote address providing an insight into his company’s development processes and thoughts on the opportunities developers have on Nintendo’s platforms Wii, DS and DSi . Hideo Kojima, Corporate Officer, Executive Producer and Director of Kojima Productions, delivered a second keynote address focusing on how he has conquered various development obstacles with creative game design, using the driving game design philosophies behind the Metal Gear series as reference. GDC09 also included the 11th Annual Independent Games Festival and the 9th Annual Game Developers Choice Awards. Erik Svedang’s Blueberry Garden, an exploration game set in an ever-changing ecosystem, received top honors at the IGF, while Bethesda Softworks’ epic post-apocalyptic open-world adventure, Fallout 3, received the Game of the Year Award at the Choice Awards.



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