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General Nintendo

More quotes from Shigeru Miyamoto’s interview with 4Gamer have popped online. There still isn’t an official translation, but what we have will have to do for now.

The latest Miyamoto tidbits come with regards to Pikmin. First, he made a comparison between the series’ games:

When it came to Pikmin 2, I heard a lot of complaints with the first game that had to be fixed. However, if you fix every single issue that the audience is dissatisfied with, then what makes the game interesting (in the first place)? That is the unresolved question. Therefore, I reflected on the aspect of multiple endings that were originally in Pikmin 1, and with the thought of creating it properly again I made Pikmin 3.


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“I would say that [the Wii U] didn’t do as well as we expected. But if Nintendo comes with good brands this year and takes advantage of the yen, then maybe they have a chance to have a machine that has high quality games and at a reasonable price.

“Because we believe a lot in the second screen and the touch possibilities, the fact that you have a different way to play. We learned a lot in doing that and we are already reusing that knowledge using companion apps on tablets, telephones and so on. What I see is we will be able to use a lot more of those devices on the big games we will create. The companion is going to step-by-step become another device to play that will be adapted to a larger audience and still be very interesting to gamers.

“You will be able to play with friends from outside of home and still have a big impact on what’s happening in the game. We will see a big increase in terms of that possibility over the next few years.”


“You can do a lot [with tablets]. What the Nintendo GamePad has is the speed of communication between the two devices, but if you manage to cope with higher latency [on other devices] you can still do many things. So you don’t want players to have to react too fast… it’s complementary to the experience.

“So when we add all of those possibilities, plus graphics and AI, we think that the [next-gen] games will be of a fantastic quality and give us a chance to deliver something different from what you had in the old generation.”


– Ubisoft CEO Yves Guillemot


Via CVG


Ubisoft senior vice president of marketing and sales Tony Key has addressed one of the company’s critical brands: Prince of Persia.

There hasn’t been a brand new entry in the series since 2010’s Forgotten Sands, and that likely won’t be changing anytime soon given the lack of announcements. But Key wishes to assure fans that Prince of Persia maintains “a really strong legacy with Ubisoft”. For now, Key hopes that people can be patient.

He said:

“Prince of Persia, it’s got a really strong legacy with Ubisoft and it’s still there. We have nothing to announce, but, you know, we haven’t sold it off or given it away, so be patient. I know that’s hard!”

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GDC Europe – the “sister event” to Gamescom 2013, so to speak – will be attended by Nintendo for the first time. The Big N has two special sessions lined up for the events, but exact details haven’t been announced.

GDC Europe will take place between August 19 and August 21.

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Nintendo is celebrating the upcoming release of Pikmin 3 on the European Club Nintendo site. Users can now use their points to purchase Pikmin plush figures. Registered members can choose between red, blue, and yellow color variations. Each costs 2000 points.


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Nintendo is preparing a special Year of Luigi soundtrack for Japan. A total of thirty songs will be included, and will feature tracks from Luigi’s Mansion, Paper Mario, Mario Kart, and more.

The Year of Luigi soundtrack will be available on Club Nintendo for 400 points. Those who register Mario & Luigi: Dream Team can get the reward for 200 points.

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Capcom laid off a number of its staffers in the US. One of those affected is none other than Christian Svensson, the company’s senior VP of planning and business development Christian Svensson.

Capcom confirmed that the layoffs were a part of the company’s “overall organizational restructure”.

The full statement reads:

“Capcom today laid off several employees from the US office as part of an overall organizational restructure of the company. The transition to the new generation of hardware and changing industry landscape have required us to adapt our business to best meet our new goals. We sincerely thank each individual for their contributions and wish them well.”

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Geoff Johns and Jim Lee are two well-known figures in the comics scene. Johns primarily writes, while Lee has acted as an artist, writer, and more.

Both are now contributing to Scribblenauts, as they’ve been seen “recording something”. Given their impact in the comics industry, one would think that they’ll be involved with Scribblenauts Unmasked in some fashion.

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Capcom has laid off a number of its staff, and now-former senior vice president Christian Svensson is among those affected.

Svensson stepped down voluntarily as the publisher reorganizes. He isn’t the only one to go, writing on Facebook that “sadly, I’m not the only one affected by the reorganization today. Over the next few days, I’ll be gathering resumes from as many as I can and will be sending them out to my contacts around the industry to see if there’s a ‘love connection’ to be made.”

Svensson also said:

“I’ve had the opportunity to interface with the best fans any company could ever hope to have. I know that I wasn’t always able to deliver what they wanted, but I promise that I did my best to champion their needs and wants. So thank you to the fans who made my job rewarding, challenging, and, if nothing else, interesting.”

“While I wish the company the best of luck, Capcom is going in a different direction and the need for people at my level, relative to other areas, is lacking. Those who know me well, know that I’ve been ready to go for quite some time. We tried some things that worked. We tried others that didn’t. We fought fights that were worth fighting and even won a few. I’m proud of what we accomplished.”

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In Europe, Namco Bandai trademarked something called “Lost Swords”. It’s associated with video games, meaning that the company could be developing this unannounced title. Lost Swords could a completely new project from Namco Bandai, given how we haven’t heard of a similar name in the past.

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