EA CEO stepping down, leaving the company
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Podcast Stories | 0 comments
EA has announced that its CEO is stepping down and leaving the company. On March 30, John Riccitiello will relinquish his role as Chief Executive Officer along with his Board of Directors status. The company plans to begin its search for a new, permanent CEO and will “consider internal and external candidates”.
Of his departure, Riccitiello said:
“EA is an outstanding company with creative and talented employees, and it has been an honor to serve as the Company’s CEO. I am proud of what we have accomplished together, and after six years I feel it is the right time for me pass the baton and let new leadership take the Company into its next phase of innovation and growth. I remain very optimistic about EA’s future – there is a world class team driving the Company’s transition to the next generation of game consoles.”
You can find the official PR below.
Luigi’s Mansion: Dark Moon devs don’t think their game would work well on mobile platforms
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Podcast Stories | 0 comments
Some have said that Nintendo should go third-party. Others, like analysts, have suggested that the company should bring some of their content to mobile platforms including the iPhone and Android. However, Nintendo’s top brass including Satoru Iwata have not exactly been open the possibility.
One game that wouldn’t work so well on mobile devices is Luigi’s Mansion: Dark Moon, according to its developers. A couple of the team’s staffers were asked about their thoughts about whether they could imagine the 3DS game on a piece of hardware such as the iPhone, but both feel that it’s a perfect match for Nintendo’s portable.
First up, here’s one comment from supervisor Yoshihito Ikebata:
“Actually, I really think that the feeling and the core of the game is only possible because it’s on this particular hardware, the 3DS. And it is really hard to imagine it running on anything else.”
And another from Next Level Games director Bryce Holliday:
“For me, I would add that Luigi’s an expressive personality. We spent a lot of time on the presentation and showing a lot of his face. Having your fingers on top of him—like you would have to do on a smartphone—would occlude some of that character. It’s nice to have buttons basically. It also might be hard to do a fishing mechanic with siding and tapping on a touch screen rather than having a circle pad and shoulder buttons.”
Next Level on Mario Strikes and Punch-Out!! origins
Posted on 11 years ago by Brian(@NE_Brian) in GameCube, General Nintendo, News, Podcast Stories, Wii | 0 comments
When you think about it, the fact that Nintendo allowed Next Level Games to make Super Mario Strikers was somewhat unexpected. The studio was a bit unproven at the time yet the Big N nonetheless allowed the developer to get its hands on some of the company’s most-beloved characters.
You might be wondering: how did Next Level’s partnership with Nintendo begin? It was actually the initiative on the part of Next Level that got the ball rolling. The team first decided to make a Mario soccer demo “with no direction from Nintendo”.
Read on below for comments from Next Level Games discussing how Mario Strikers as well as Punch-Out!! came to be.
Video: Zelda: Majora’s Mask’s fan-made Nicholas Cage mod
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, Random, Videos | 0 comments
Oh man… this is both hilarious and downright creepy at the same time:
Eternal Darkness trademark extended by Nintendo
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Podcast Stories | 0 comments
Nintendo has filed a fifth extension for the Eternal Darkness IP.
That begs the question: what does the trademark update mean? Well, it could be nothing at all. Given the state of Silicon Knights at the moment, the studio would unlikely be making a new entry in the franchise. The only other way Nintendo could be revisiting Eternal Darkness is if it handed off the IP for another developer… which would also be unlikely at this point.
And so this could simply be a standard trademark move for Nintendo.
Club Nintendo holding “Luigi’s 72 hour sale”
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
The Year of Luigi has begun, and Club Nintendo is celebrating with a special 72-hour sale. Until March 19 at 11:59 PM PST, the following rewards can be bought (with coins!) at a discount:
Reversible Pouches – 150 coins
Mario & Luigi Greeting Cards – 200 coins
Wii Remote Holders – 200 coins
Wii Remote Wrist Strap Set – 250 coins
Classic Super Mario T-Shirt – 350 coins
Stylus & Game Card Case (Animal Crossing) – 350 coins
Access the rewards page here. Also be sure to view Club Nintendo’s temporary green makeover!
Thanks to Ryan Schmidt for the tip.
Mod lets you play as Zelda rather than Link in NES game
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Zelda and Link switch roles in a mod created by professional animator Kenna W. This time around, Zelda is the one doing the saving. Link is the “damsel” in distress.
More information and a download link (ha!) can be found here. There isn’t a ROM included, so you’ll instead need to apply a patch.
Road Rash creator looking to talk with EA about new entry, “amazed” by fan interest
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Earlier this week, Road Rash co-designer Dan Geisler said that he would take to Kickstarter for a new Road Rash if there was enough fan interest. The response was very positive to say the least.
Geisler now sounds quite eager to move ahead with a new Road Rash and is currently talking with EA about how it can happen.
Geisler told Destructoid:
“I am amazed at the level of interest in the remake. I feel this needs to happen. As to EA, I’m having discussions with my Chief Technology Officer about it now.”
It’ll be interesting to see what EA has to say about the situation!
Video: “The Miis take a snow day at Whistler Blackcomb”
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, Random, Videos | 0 comments
This is about as random as you think it is:
Nintendo shifts some staff west as NYC offices move
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Nintendo will be closing its New York offices in Park Avenue, the company has confirmed. Some employees working in the area will now move to a smaller location.
A comment provided by Nintendo of America spokesman Charlie Scibetta also states that the Direct Consumer Communications will head west as it merges with the Network Business Department in Redmond “to provide better digital offerings and services for consumers.”
“Nintendo is keeping a facility and operations in New York. The Direct Consumer Communications (DCC) team is moving to Redmond headquarters to merge with our Network Business Department (NBD) to provide better digital offerings and services for consumers. Other Nintendo staff unrelated to DCC will remain in New York in a new office location close to the Nintendo World Store.”
Here’s something you may not have known: according to Kotaku, Nintendo’s smaller New York office was mainly responsible for the behind-the-scenes workings of Club Nintendo. No need to worry about the New York changes, though – Scibetta said: “There will be no impact to consumers as a result of the move.”