Japanese eShop update (9/4/13)
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 0 comments
This week’s Japanese eShop update is as follows:
3DS
Downloadable Titles
Simple DL Series Vol. 16 THE Misshitsu Kara Dasshutsu Yukai na Saru to Family Restaurant – 500 yen
Dokopon Choice Shinseki Evangelion (Neon Genesis Evangelion) Vol. 1: 1-5-kan +Omake Pack – 2,850 yen
Dokopon Choice Zekky? Gakky? Vol. 1: 1-10-kan + Omake Pack – 3,500 yen
Dokopon Choice Mah? Sh?jo Lyrical Nanoha ViVid (Magical Girl Lyrical Nanoha ViVid) Vol 1: 1-5-kan + Omake Pack – 2,950 yen
Dokopon Choice Monster Hunter Senk? no Kariudo Vol 1: 1-5-kan + Omake Pack – 2,250 Yen
Dokopon Choice Dragon Ball Color-ban Son Goku Shugy?-hen 1-4-kan + Omake Pack – 1,150 yen (until 9/17 at 11:58 p.m., then 1,800 yen)
Little Doll Princess: Ry?ri-hen – 500 yen
Virtual Console
Valkyrie no B?ken: Toki no Kagi Densetsu (Famicom) – 500 yen
Wii U
Downloadable Titles
Tom Clancy’s Splinter Cell: Black List (retail title)
Virtual Console
TwinBee (Famicom) – 500 yen
Ganbare Goemon: Yukihime Ky?shutsu Emaki (The Legend of the Mystical Ninja, Super Famicom) – 800 yen
Attack on Titan 3DS is an action title
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 2 Comments

The latest Japanese gaming magazines confirms that Attack on Titan 3DS is an action game. In the title, players will be able to enjoy the sense of speed you would get from using the Three Dimensional Maneuver Gear. The scan above also notes that Attack on Titan 3DS allows users to control characters from the manga and anime in story mode and experience their vicarious fight.
On occasion, your comrades will be captured by Titans. Want to save them? You’ll need to cut off the Titan’s arms before they’re eaten.
Super Smash Bros. for Wii U screenshot (9/5/13)
Posted on 11 years ago by Brian(@NE_Brian) in Screenshots, Wii U | 3 Comments
Elminage Gothic 3D Remix screenshots
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
Details from Famitsu’s Monster Hunter 4 review
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 2 Comments
Monster Hunter 4 is set to be one of the biggest launches in Japan this year. Famitsu handed out a first score in its latest issue for the much-anticipated game, delivering a total of 38/40.
As far as the actual review is concerned, below are a few tidbits from the editors:
– Whilst being relocated, it’s a dramatically deeper hunting experience
– The length of gameplay has tremendously increased thanks to online play and StreetPass
– The addition of jump attacks and riding monsters makes for a much more enjoyable stereoscopic hunting experience
– It takes more time to master a particular weapon
– Although the in-game mannerisms seem to be drifting, completion with communication tools is high
AiRace Speed screenshots
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, Screenshots | 0 comments
Nintendo says it needs to be more proactive in promoting indies, lowering barriers, improving discoverability, more
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 0 comments
Polygon has gone live with a new interview featuring Nintendo of America’s Dan Adelman, manager of business development licensing, and Damon Baker, senior manager of licensing marketing. Both had a whole lot to say regarding the company’s indie efforts, policies, and and more. You can find all of their comments after the break.
Ghost Song: A Journey of Hope Kickstarter ends without hitting Wii U stretch goal, but could still head to the console
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U eShop | 4 Comments
The Kickstarter campaign for Ghost Song: A Journey of Hope has come to an end. It was very much successful with funds exceeding $50,000 – well past the original $15,000 target.
However, the Kickstarter did miss out on the Wii U stretch goal, which was set at $60,000. How does this impact a potential release on the console?
Well, it sounds like a Wii U version may very well be in the cards regardless. Before the campaign ended, created Matt White sent out a message indicating that Ghost Song had a good shot at coming to Wii U even if the stretch goal wasn’t met:
Seriously, though, I’ve noticed a certain amount of chatter and lamenting statements about the Wii U stretch goal. Keep in mind that this is just a stretch goal, there is life beyond it, and indeed there’s so much to be positive about. I fully believe in this game. Like, utterly and completely. I similarly believe, and have reason to believe, that there will be many opportunities and opening doors down the road for this game as it comes closer to release and after it comes out.
More to the point: If this stretch goal is not met, I still think a Wii U version is something that’ll happen, if not at release, then a bit later. Is this a promise? No. Should you base your backing decisions on this? No, you probably shouldn’t. But if this is something that’s important to you, then hope remains alive no matter what happens tonight.
TNT Racers: Nitro Machines Edition screenshots
Posted on 11 years ago by Brian(@NE_Brian) in Screenshots, Wii U eShop | 0 comments
Nintendo speaks more about removal of office space policy for indies
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, General Nintendo, News, Wii U eShop | 1 Comment
Originally, Nintendo had a policy in place that prevented independent developers from creating digital games without a proper office space. It ended up being removed earlier this year.
Dan Adelman, manager of business development licensing at Nintendo of America, recently spoke about the policy reversal in an interview with Game Informer. As far as why it was removed, he said:
“We got rid of that policy because more and more indie developers are telling us they work from home and that they’re doing coding there and their artist lives in Nebraska and they do everything over Skype and they meet once every two years. So we are finally able to support that so we updated our policies to reflect that.”